Once again a feedback thread to focus on a specific set of items. I will try to order the list with the worst ones on the top.
This time around I will try to be very thorough and only include full out bad one-handers or ones completely outclassed/displaced by a similar weapon. A few exceptions to this will be listed at the bottom.
Decree of Aldritch (Oh how the mighty have fallen)
https://www.grimtools.com/db/items/9336
TLDR; Please also add flat aether to devastation.
Chillflame Evoker (Firestrike Okay, but item has issues)
https://www.grimtools.com/db/items/8532
TLDR; Cold Firestrike is dominated by nex ortus, replace with cold righteous fervor, and replace the OFF bonus on the weapon with just about anything else useful.
The use of this item is mostly carried by high synergy combos and other stuff. This is a prime place to replace Rune of Hagarrad with support for cold grenado or cold jacks or both. Or cold Callador’s Tempest. It could become a good fit for Harra or rimetongue I guess. Could try cold rune of kalastor as well. But the item support isn’t there for cold RoK, but could be made to work frankly.
Vampirris (reap spirit side?)
https://www.grimtools.com/db/items/11685
Good enough except the reap spirit side needs to be tested as it might suck.
Scion of Bitter Winds (Need the community to test it, my hands are full enough guys)
https://www.grimtools.com/db/items/11775
Looks like a downgrade for DE. If it is to support Reaper DE builds it should probably give energy regen to PB instead of extra life healed, +3 in DE instead of Pneumatic burst, or night’s chill. Or just ignore me because I’m too tired to make heads or tails of this at the moment. If anyone has tried this semi thoroughly I’d appreciate your words.
Spelldrinker (strong outside of the skills it tries to support)
https://www.grimtools.com/db/items/8534
TLDR; Do the new skill mods/skill bonuses make it more compelling at all?
Spark of Reality (weird?)
https://www.grimtools.com/db/items/8536
Apparently the cabalist side (https://www.grimtools.com/calc/JVl6KajN) worked out but the arcanist side is not. The Cabalist version could use more DA (I’d imagine the arcanist side would like that too) but I don’t know what else the Arcanist side needs.
Bloodborer (?)
https://www.grimtools.com/db/items/11695
TLDR: Still lacking. Search thread for why. Maybe if it added bleed to every Inquisitor WPS lol.
Witch Moon (Bad, RoS is not a good main skill and pierce RoH lacks item support)
https://www.grimtools.com/db/items/7702
TLDR: We got what I asked for, but how’s it doing now?
Touch of Purity (great multiplayer, eh single, could use a small boost)
https://www.grimtools.com/db/items/9318
TLDR: Okay in multiplayer, terrible singleplayer item. Some resists would at least make it wearable. Raven bonus useless now that raven can die.
Please replace the raven skill mod with further hp regen for blood of dreeg. It won’t break anything since the weapon has like 0 offensive use. Please also add a solid resist or two to the weapon. These 2 changes would at least make it a decent place-holder or defensive pick outside of multiplayer.
Bloodrender and Howl of the Wendigo(squishy now, but could be buffed as a pair)
https://www.grimtools.com/db/items/11707
https://www.grimtools.com/db/items/7706
TLDR: Ritualists lack OA/DA which neither item has (feel free to swap the flat health for them) and melee vitality damage tends to be lacking. Vitality 1h blade-arc just sort of fails, look at how much work Targo needs to make it valid, and now to try that for under-supported vitality blade arc? It would be difficult.
Both items need buffs, they often just die in Crucible atm when built as ritualists. Designing them to be used together on a ritualist would be cool.
Nightclaw (?)
https://www.grimtools.com/db/items/8413
TLDR: It got a hefty buff, how’s it now?
Corruptian (lacks item support)
https://www.grimtools.com/db/items/11674
TLDR: poison DEE with poison/physical Ravenous Earth? Cool idea but lacks itemization support and this weapon is weak in of itself. This item is not pure awfulness but it’s not good either.
Earthsplitter (okayish but lacks an identity, shattering smash could be amazing!)
https://www.grimtools.com/db/items/9283
TLDR: No skill mods, weak forcewave item.
Shattering Smash please.
2 concepts could make this item great:
- physical firestrike and -% phys resist to thermite mine
- physical righteous fervor
I think the demo route is cooler, but the warlord route would obviously be easier.
Scion of Noxious Wounds (?)
https://www.grimtools.com/db/items/12754
(?) Haven’t tested. Needs feedback.
Decree of the Circle of the Five (needs lower energy cost on the granted skill))
https://www.grimtools.com/db/items/12555
TLDR: Energy cost is still a bit too high.
Would be generous if the %weapon dmg could be bumped to 50% as well.
Items that are almost fine or are fine on paper but outclassed.
Shard of Asterkarn (trozan set ouclasses)
https://www.grimtools.com/db/items/9325
TLDR: Good weapon but nobody will break Trozan’s Set for it, and no off-set build exists for this weapon that compares.
Dreadweaver (Fine but not for the build it’s trying to support)
https://www.grimtools.com/db/items/8531
This item is fine but the soldier being replaced with nightblade and the war cry being replaced with nightblade anything would make for cool reaper support. Or please replace warcry bonus with flat cold to cadence to go with executioner amulet.
Bonus point items if Z is feeling generous
Cinderscorn (vindictive flame mod could be cooler)
https://www.grimtools.com/db/items/12479
Fine on paladin. Can have some fun with templar too. But the vindictive flame bonus, if one of those could be replaced with -recharge/cooldown that would be much better to enable demos to tinker with vindictive flame builds, which would be cool!!!
Other Balance Threads I’m managing and updating with each update:
Torso and Helm feedback
Two-hander feedback
Shields and Caster Off-Hand feedback
Jewelry Slot feedback
Leg and foot armor feedback
Non-set shoulders and gloves feedback
Relic feedback