Many of these items have 0 builds on the forum. Guys, please do comment on the thread with your thoughts for these items, or start experimenting with them! Feedback does help, as you will see in 1.1.4
edit This list is now complete
Heart of Yugol (Pretty sure needs work)
TLDR: Please give it DA or Stun Resist, ideally stun resist to the aura because that would be rather interesting on these aura torsos.
Please swap one the non drain essence +skills for either +2/4 aspect of the guardian or possession. As for what to replace the other with, I don’t know yet.
Shroud of Illusion (Garbage, battlemage can only work well with sets)
TLDR; How is it after 1.1.4 skill changes and new conversion? I still feel it needs both types of dodge.
Dodge is not a very reliable mechanic because while it mitigates damage, it doesn’t reduce the dmg that actually hits you. Also, even if you made the projectile dodge 100%, people would still die wearing this to melee attacks and attacks that can’t be dodged.
Vestments of the Great Guardian (Flimsy survival, outclassed)
TLDR: It got chaos to acid conversion in 1.1.4, was it enough? If not, please add flat poison damage to the aura. It has a 0% chance of breaking anything because the best acid pet builds will always use Ghol set instead. Adding physical resist to the armor (even if you have to get rid of some OA) would help too.
I wouldn’t mind seeing that 7% less damage from chthonic enemies moved to the aura as well. Great OA, but only 24% chaos resist while acid characters tend to be squishy. It’s also caster armor so it has terrible weakness to physical damage.
Stormweave Armor (Worse than set torsos without their bonuses!)
TLDR: It got added 3% Physical Resist, increased Offensive Ability to 90 and Defensive Ability to 60, but it could definitely use non TSS skill bonuses. Firestrike or something from firestrike’s line instead of TSS would be good. Chillsurge being replace with something would also be nice.
Korovan’s Chestguard (Outclassed, displaced, undertuned)
TLDR: Piercing PB builds take SR set over this. Even if you consider this a placeholder until then, it could be more generous for a non set chest item. You could bump the weapon dmg on the proc, bump the numbers on the resists a bit, bump the DA and increase the numbers on those +skills. Maybe add a 4th +skill. That ought to make this enticing to experiment with pierce PB tactician.
Fiendscale Jacket (underrated tank item with tiny issues)
TLDR; it got * Mythical Fiendscale Jacket: increased Health to 950, increased damage on the skill proc and added Defensive Ability Reduction to it in 1.1.4, which is nice since the proc hits everything.
The +skills can really really really be higher here. +2->3 at least. I like that it has two occultist skills, maybe double down and give it two shaman skills instead of one?
Venomancer’s Raiment (Outclassed by Venomblade and Dark One’s)
TLDR; It got the OA it needed and elemental converted to acid. Is that enough?
Otherwise this item might need a little rework.
Maybe focus on trying to make a ranged pierce to acid auto attack build?
Or maybe replace aspect of the guardian with possession?
Divinesteel Hauberk (newb trap tank item? Zantai hear me out!)
I’ve changed my position on this. I think the +skills could use tweaking still and I’d love to see suggestions on this, and aside from that 30 DA would be lovely. It’s not as bad as I thought as other things seeing buffed helped cover the holes in this item.
As for the +skills, Ulzuin’s Wrath, Fighting Spirit, Conversion, Divine Mandate? I just don’t see it panning out. Guys, do you have any idea what +skills might actually make this thing see use? They’d have to be defensive skills.
Gildor’s Guard (underrated tank item with tiny issues)
TLDR;Please replace the bonus to fighting form with Menhir’s Bulwark. MB could use the support and nobody has ever taken this item with fighting form.
If you have the energy to spare and think about the rest of the item: Blade barrier sucks so replacing it with Pneumatic Burst or at least increasing it to +4 would be nice I guess.
Word of Renewal can be +3, people only really seeing solid use of this item on retaliation warlord.
Dread Armor of Azragor (Great item)
TLDR; Fantastic item for retaliation builds, unsure for the rest. No suggestions from me yet.
Does anyone else have feedback on the +skills? Are any of them useless and could be swapped for another skill that’d be interesting?
Vestments of Severed Faith (Great item)
TLDR; Please change the +4 Conversion to +4 DEE so it can pair better with tome of atonement.
Frostdread Cuirass (Great item)
TLDR:Probably better to swap Reprisal with Aegis of Menhir since cold aegis is under supported and thus it’ll be difficult to max Aegis’ main node attempting that build.
Don’t think We’ve seen cold aegis of menhir on the forum yet, but this item is trying. Not really important for multiplayer but it is an aura so listing it here, and it does enable other builds already.
Voice of Dreeg (Not a single forum build and only 2 forum posts even mention it)
TLDR: This item is just competing with so many better (set) items for these skills. Flat acid dmg wasted since it’s a caster helm. Honestly Z maybe rework for something crazy even if it doesn’t work. Like Acid Cadence, Acid blade-arc, Acid Savagery, etc. Maybe Acid righteous fervor. Too tired to think deeply about it but this item has no identity that isn’t better elsewhere.
Ravager’s Deathgaze (health edition) (Outcompeted by the other 2)
TLDR; I think you either crank the health up to 10%, or you replace it with total speed.
Okaloth’s Visage (Cool new item, RF side is good, reset could use some tinkering)
TLDR;Go retal to attack on fire strike please. Not those lame mods.
RTA sigil hasn’t seen use on it either. Maybe it’s too new and the community is just smaller now. Maybe the gear support just isn’t there. I wouldn’t be afraid to just put +1 demolitionist on this thing and nix the RTA sigil all together. Otherwise you could try bumping the %RTA on sigil up and entice people.
One must note that righteous fervor lets you hit many times a second while sigil relies on its tic rate. You might argue that sigil also has AoE but against priority targets you need big dmg numbers.
Wyrmbone Mask (It’s not as far off as people think)
TLDR; Please add chaos resist… and phys resist. Also +1 Inquisitor or soldier would go a long way.
The following link shows that the item isn’t too far off for tactician’s sake.
Interestingly, despite the electrocute it’s still used in spam forcewave. If the above buffs seem too much, the electrocute given to horn of gandarr can be higher. I’m not sure about the stun jacks thing panning out.
Soulare’s Helm (weird class combos, weakest EoR build)
TLDR; All I know for sure is that this helm craves pierce/chaos/acid resist. Picking any of these would help. It also needs attack speed without a doubt for Eye of Reckoning.
Maybe SOULblade should support aether eye of reckoning… cuz dark souls, soulare helm…
Right now people are using it as a templar lol: https://www.grimtools.com/calc/r2BzDdJ2
Don’t know if anyone else has feedback for this.
Mask of Infernal Truth (Craves OA)
TLDR; Even retaliation builds need OA, can swap it for the flat dmg which retal builds don’t need. The +2 Grenado can be +2 shattering blast would be better. And it would happily give up that 8% dodge for another resist.
Dawnshard Gaze (Just give it a small buff to see if people experiment with it?)
TLDR; If it was good the russians would probably have built something with it already.
Aegis of Menhir can afford more RTA from this item because without sets Aegis is not going to get spammy. Rune of Kalastor can get more than +1 projectile. Otherwise I can’t make heads or tails of this item so I’ll bite my tongue.
Whisperer of Secrets (needs feedback after a certain competing bleed set gets nerfed but this item probably sucks)
TLDR; it got increased Health to 480 and Offensive Ability to 96 in 1.1.4, I wonder if the +skills should be reworked to fit in with bloodborer pistol.
Maw of Despair (add necro skill mod, siphon souls or fire/aether RE?)
TLDR; I just have a hunch that a necro skill mod to go with a certain set would fit into the next patch well.
If you could turn back the agrivix nerf a bit that’d be great. Either way the variants using this helm could use a bump up. Also if you could make the battlemage side of this set, aka the soldier side, better that would be amazing because battlemages need all the help they can get still.
Horns of Korvaak (Sad)
So far the only thing someone’s made with it is a meh DoT deceiver. Super sad for being the final boss legendary. The proc is cool I just wish this helm was more special.
Crown of the Revenant King (needs community feedback)
TLDR; Vit smite, needs feedback. Anyone?
Venomancer’s guile (check after 1.1.4 changes)
TLDR; maybe with bloody pox acid set change and amarastan crusher this will see use.
Eldritch Gaze (needs community feedback)
I’ve seen builds use this weirdly but NEVER for chaos blade arc. I think Chaos Blade Arc utterly flopped and the effort it’d take to make it good is not worth it. Vitality blade arc might have a better chance though!
Needs feedback after previous changes
Covenant of the Three (Doom bolt is still meh to main, needs community feedback)
TLDR; bis for a certain doom bolt build, but doom bolt as your main ability is still lacking. I don’t know if doom bolt ultimate ranks need more love or just its itemization.
Needs more feedback.
Follow this build: [22.214.171.124] [HC] Vitality Doom Bolt Sentinel [vids]
Abyssal Mask (bloody pox tier, more likely to be used for 1 point RR)
TLDR; It’s a bloody pox item… poor bloody pox
Also please swap the CDR for like 5% DA or equivalent flat DA.
Other Balance Threads I’m managing and updating with each update:
Shields and Caster Off-Hand feedback
Jewelry Slot feedback
Leg and foot armor feedback
Non-set shoulders and gloves feedback