Quick poll. But first, endorsement. The way I see it, Crucible is about speed, and SR is about survival. Sound about right, no? But wait a minute… What “survival” when you can die 6 times and still get 100% loot? In my very humble opinion, dying is dying. Die once and bye-bye full loot just like Crucible. Or maybe twice. Anyway, if SR is to be about the ability to withstand increasingly hostile environment, make it so. Right now, SR75 is a laughing matter. Any endgame build can get full loot almost every time, even the squishy max dmg Crucible speedrunning casters. It’s a sandbox for 2.2da naughty little shits who laugh death in the face. And to SR climbers it doesn’t matter because they don’t care about loot. So, the poll…
SHOULD DYING IN SR BRING ABOUT MORE SEVERE PENALTY IN REGARD TO LOOT?