RxJunkie's Wheelin' n' Double Damage Dealin' Digest!

Per request

image

image

Pictures don’t really tell the whole story of a build. Conventional wisdom opts for 4pc Invoker set and Panetti’s Wand, but my variant of the build swaps raw damage for better leech and % Weapon Damage scaling. It’s likely this % WD doesn’t make up for the lack of raw damage from Invoker mods/Panetti Wand even with Ignaffar relic (which comes with RR!) instead of an Arcanist relic, but it feels a lot cozier. And because we’re using a Pistol, we get access to Hydra in Devotion to boost our movespeed to 141%, which feels great!

With RR added to Distortion, winds up with ~120% Fire RR and ~130% Lightning RR with a clean split between the two. Cold RR is sub-100%, but still decent. We also get more ranks in Inquisitor skills from our item choices, making our Seal sturdier and our Censure more disruptive.

TL;DR sacrifice a bit of damage for significantly higher QoL, including better leech and more health/da/armor than conventional setups. Tested successfully and painlessly in SR30-31 (on playtest patch, with scrunched SR scaling) and it was quite fun all around.

Build is not Energy-neutral and does take an energy potion roughly once every SR shard. Could take points out of Nulli to squeeze more damage via IEE, but lower Nulli cooldown leans into the QoL-ness of the build and helps counter Sunder.

6 Likes