Seek advice for my first fire aura paladin

It’s hard for me to say :thinking: probably the current Flames of Wrath, it even has some cooldown

Recently, I am using seal of blade for both of my weapon and shield. Or will it be better to switch to enchanted flint for more fire damage.

It depends on whether you have any skills that use shield to attack. If yes, then it will benefit from seal of blade. if not, then using enchanted flint to increase the fire damage will be better.

I have changed my char to the following:

I think his damage output is a bit too low. Still thinking ways to boost his damage. It is not easy to balance OA/DA/attack speed/resistance/phy resist/+mastery.

And my control is not good enough and still fail to defeat Avatar of Mogdrogen lol

Grim Tools is down atm so I cannot have a look

Remember to evade Sunder cloud. See how I easily do it here

Well…during the heat of battle, I can hardly notice when will he cast the sunder cloud. Not to mention to evade it.

I was planning to make a feedback thread about it actually. With your comment now it can hold more weight

I have just started act 5 and is planning to get the blazeheart. It has higher damage and further boost on OA and attack speed. I will adjust the build again.

Just sadly find there are not much gears that are suitable for fire-based melee paladin. Seeing many build can easily reach 3k OA and DA, 10k damage and 3k armor when I’m still struggling with all these values…

I assume you’re droppping EoR because with Blazeheart it’s gonna be bad / not worth it to be in the build.

oh, I just think it has higher damage and conversion from chaos/vitality to fire damage which can boost the damage more.

I have fun playing with EoR and not planning to drop it.

I have tried to fight Lokkar tonight. The first time I can kill him but I keep dying for the second time. Seems like the first kill is just out of luck. I think I need to boost the DA and fire resist instead…

https://www.grimtools.com/calc/eZPDl9PZ

Fire res overcap is at 100% so not sure what you mean about Fire res.
The build looks strong enough for Lokarr for me to be honest with you.
You can send me your save folder _CHARNAME if you want, so that I can see in practice.

what if u went dual dagger phoenix style so all lightning gets converted with korvaak brand medal so u can dual wield cuz I personally see no point of using the shield u have right there.

He has 23% Physical resistance on it :slight_smile:

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yea but more power at cost of defense :stuck_out_tongue:

…this phys resist issue, it’s nothing new, always bothering us.

I must say tho if op reaches 20% phys resist it will be alr, no need for more… it will be enough, perhaps dual seal of mights or formidable solael pants.

Hi @tqFan,

I have just sent you the save file. Thank you for your help :slight_smile:

hmm…he is my first char and I have not tried dual-wield build yet. Do I need to change my devotions to be more defensive to compensate for the phy resist lost? :thinking:

The fight is 100% chance for me
Here are 5 kills in a row. Naked (without consumables) facetank.

  • I changed devotion bindings to some I like (end of the video)

    • I dislike Vire’s Might pass-throughs in contrast to other players because I find them very unsafe
  • use Ghoul, don’t heal yourself when it’s on

  • only heal with Pot / WoR if necessary

  • try avoiding waves while spinning (I didn’t pay attention to them too much though)

  • every ~5s I stop spinning to cast Jump (Storm is bound to it), Seal and Judgment (macroed them together into one button, but I can press them all manually too)

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it’s not my proudest work

…but should give u a slight glimpse of how it is possible.

I have just revised my char to become dual-wield Allah’s spellblade and swap the Ignaff’s rune armor to Justica armor for higher fire damage. He seems better with higher survivability and I can kill Lokkar faster.

Do you think the devotion still need some tweak?

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