Ironholm, Year 20, Ruined Orchard
**Idyllic Valley Large Map Year 331. City relocated once**
Super lucky ore spawn for my first blind playthrough. Wanted to create a city I would not mind living in. The city mostly runs itself. Raiders never enter if soldiers are deployed in time.
Alright, this guy reeeally has a taste for cozyness! Your beautiful pictures really inspire me for some new ideas. Wanna see more from you, mate!
Thx for the kind words sir. I love your organic builds, especially how you use the level 1 plazas to create a rustic look. Personally, stone does not speak to me at all. I grew up in a tropical delta and trees are all I know. I am definitely going to try recreating your aesthetic for my industrial zone, which still looks like a starter area. Could not find any inspiration for it until I looked at your screenshots.
Cool! I only wish there were ways to decorate the banks… strand roads, parks, stairs, docks…
I hope the devs will make lakeside decorations that will snap to and morph to the banks, and seamlessly connect to one-another.
Indeed, that would be interesting. For now I try to build as close to the banks as possible to fill the space, especially in my neighbourhoods around the lakes, but it can get tricky with square buildings.
This is gorgeous!!
Is there a way to get one that I can print? Its hard to memorize all of that.
Also–what do all the pictures symbolize?
No grids is best
I just started out but mine looks like:
Also Byscilla just immigrated and Scorv is trying to sell me some meat I love it!
Fort Knox : 1.4 million gold stored in 62 Vaults.
FF v0.9.3a , 1700 villagers, all manors, surplus on most resource, trade, tax, etc… continued untill I had over a million gold ingots.
Needed this to store huge amount of gold
Showcase video on Youtube
video FF 1.4 million Gold in 62 Vaults