- With Difficulty increases, the cost for rebuilding should raise too, it feels super-easy to move our buildings endlessly.
- A new window UI for Buildings and a way to manage them ( repair, improvements, listing, etc)
-a way to give specific orders to villagers (equipement, gathering, rescue, pick on the floor, etc)
-More interections with the outside world (requests from the landlord? Call to war ? Supplies? fairs?) - More historical features ( again where are the Nobles ? Knights? Tournament? )
Is it schedule to add a Campaign mode with a story ( centred on our town) - Cemetry : cause of deaths ?
-More depth into Eduction ( skill orientation proper to group of villagers, like “you should do this type of job” > FoodGathering/Labor/Crafting/Intellectual
-Where are the religious Buildings like monasters ( in charge of books actually) maybe switch it to library if you keep your no-religion theme
-nature is not wild/diverse enough : where are the rabbits, the big forest/seaside (new set up?), the wind and the rain (flood ?!)
-More entertainement in the town ( in later tiers maybe ) like whorehouse, city watch/courtroom
No plans to add a campaign.
Also read this
About Bugs
-i found out dead people can get stucked! no one is moving it after a while
- map freezes after 1 min or 2 after entering the game
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