First off I really like the lore of GD, imo there are parts that I feel are inspired by things like WH40000/WFB, Wheel Of Time and Cataclysm:DDA.
Since I’m a big sucker for lore & fluff there are couple of fluff I would like to know more about.
Aetherial corruption, can the spirits animate dead things or is it just posession?
Are cthonian demonhosts a thing?
Are undead aetherial corruptions, just OLD?
What determines the type of an AC, the strengths of the host or spirit?
Vanguard differs how?
Organized religion in Cairn?
Cairns pantheon(s)?
Sorry if fluff is OT, but GD really needs comics & stories (exc. erotic fanfic).
I think Crate can put the bases for a new polytheist religion. They have the people, since we are pretty much followers of the gods of our main character’s masteries, they have / will have the lore, all they need is some temples and they’re set.
Wait a sec…what if each member of the team represents a god from Grim Dawn? And they need more followers to grow in power so they can rule Earth? So, in conclusion, Zantai = Korvaak.
I wouldn’t mind erotic stories/drawings of Grim Dawn. Man, there was enough fan of fists these past years around.
So what was the thing fueling the Curse, aether?
I don’t think there’s anything detailed about it. Probably aether since it seems to be the “fuel” of magic in Cairn, but it has nothing to do with Aetherials (the spirits) as we know it.
Uroboruuk’s still a deep mystery in the lore anyway, as he seemed to be immortal way before anyone else (and seemingly keep his normal body).
Nope, as I said they are not connected. Uroboruuk basically conjured and performed the curse himself. Apparently, it’s so powerful, that it persisted until modern Cairn times.
You can play as the Occultist, though, which someway fills in the gap of chthonian cult members.
I order to avoid your (further) frustration let me explain my ramblings the long way.
Imo there are three sources of power to which your toons can tap into: the supernatural (aether, divine), technology & alchemy (fullmetal alchemist!!) and psionic (feats of soldiers & nightblades).
As necros tap into aether (or so I was under impression) wouldn’t the Curse be fuelled by aether NOT aetherials?
Or is U something far different, maybe a former member of the Five?
They’ve left him intentionally shrouded in mystery so far. All we can really say is, he is old, I mean deep time old possibly. And he doesn’t seem to like taking orders from anyone, see poor Arkovia. Even his followers don’t really have a clue.
You could make the argument that the vanguard is a more well-defined force with an organizational structure, entrenched instead of invading. We don’t see it in the main game’s aetherials, whose bosses are either the equivalent of siege engines (Amalgamation) or terraformers (Heralds). While it’s a rather hollow distinction, I’m sure that the internal politics of Theodin/Allasteria/Krieg’s clique don’t have much respect for the big floating crystals.
Ultimately, it comes down to most players not wanting to see Alexander’s big green balls in elite difficulty. It’s already bad enough to meet Valdaran unexpectedly.
Hence why makes sense that the Witch Gods just occupied the free spot left by Korvaak and split the portfolio in between themselves (though his aspect seems to be Fire mainly which differs with the Chaos/Poison/Acid/vitality) and why the 3 are shitting themselves becoming silent all of a sudden (Hidden Path questline).