If the build so well designed, why it running out of energy?
SR76 is a testing ground that game never tells you to visit. Player does it at his own risk and should see imperfections in his build. If not there then where would you allow energy to run out?
Y’all feel too casual about farming SR76.
This thread reminds me of another. Although there OP had his wish granted in next update, so I may be in the wrong: [Feedback] Energy consumption on Radaggan Cabalist is ridiculous
If we never expect to run out of energy, then how about removing it altogether? We had similar discussion on run speed here: Add movespeed to green and purple devotions