Yep, Iām using CT with CD.
All suggestions are welcome & appreciated
Yep, Iām using CT with CD.
All suggestions are welcome & appreciated
Well that was a suggestion to test, you never hold LMB while moving and only hold it while fighting which activates Savagery and Callidor. Something like this (didnāt test it):
[autocast by hold]
cast1=LButton:7
delay1=100
initial_delay1=200
[combo holds]
combo1=LButton:8
delay1=200
Update https://github.com/kowariantny/GDAutocaster/raw/master/GDAutocaster.exe
To be consistent with the rest of the program where delay has a different meaning than initial_delay.
[combo holds]
initial_delay=0
combo1=LButton:7
initial_delay1=150
double_press1=true
double_press1_time_gap=300
combo2=RButton:6
initial_delay2=0
combo3=CapsLock:m
key_native_function3=false
Update https://github.com/kowariantny/GDAutocaster/raw/master/GDAutocaster.exe
Now itās not true or false and equal to delay / 0 appropriately but freely defined like in the rest of the program.
[combo presses]
delay=300
initial_delay=0
combo1=j:7,3,6
combo2=h:t,1,2,t
delay2=200
initial_delay2=200
combo3=Space:1,1,1,1,1
delay3=2000
stop_on_release3=true
combo4=RButton:1,2
delay4=200
double_press4=true
double_press4_time_gap=300
combo5=CapsLock:m
key_native_function5=false
Is it possible to make the āGDAutocaster.exeā self terminate after I quit grim dawn?
And perhaps a way to set a config as default to I donāt need to pick a config every time I start up the script?
I can try adding such an option for you as it sounds interesting / probably not too difficult to add to what I already have.
[edit] Done, see the next post.
Update https://github.com/kowariantny/GDAutocaster/raw/master/GDAutocaster.exe
See the kill_on_exit option in the general section.
[general]
suspend_key=Tab
kill_on_exit=true
[autocast by toggle]
cast1=`:3
delay1=1000
[combo holds]
combo1=RButton:2
initial_delay1=400
[autocast by hold]
delay=200
cast1=Space:4
cast2=s:5
delay2=500
cast3=RButton:8,6,0
initial_delay3=400
cast4=q:9
[combo presses]
delay=200
combo1=r:t,1,2,t
combo2=RButton:9,9,9,9,9,9,9,9
stop_on_release2=true
initial_delay2=200
combo3=CapsLock:m
key_native_function3=false
[camera]
angle=60
counter_clockwise=a
clockwise=d
rotation_key=k
delay=40
Let me know if you (I mean someone) would like GDAutocaster
to run Grim Dawn / Grim Internals after starting it
have different icon / name, stolen from Grim Dawn for example
so that you treat it as your base / only thing you need to click / run
Typo in thread title, should read
[Tool] GDAutocaster - autocasting, faster camera, hiding items on the ground and MOAR!
World Map instead of Local with one button (Z)
( m is local map in-game binding )
[ program clicks the Word map button so pixel coordinates need to be set individually ]
[combo presses]
combo4=z:m
key_native_function3=false
[clicker]
X2=640
Y2=580
button2=Z
delay2=100
Hereās explanation when it doesnāt rotate
Iām thinking of adding and option to read a user-made black-white picture determining cursor positions where auto-rotation works
Summon pets from 2nd hotbar and change their behavior with 1 button press
[general]
suspend_key=Tab
[combo presses]
combo1=CapsLock:t,1,2,3,4,t
delay1=0
[fixed clicks]
clicks1=[19,59](19,59)
delay1=25
initial_delay1=250
repeat1=3
translation1=0,44
button1=CapsLock
UPDATE (for 1-button all pets changing behavior that you can combine with summoning them in 1 button)
Next will be a similar clicking feature better suited for
generating many items in GDStash.
Youāll be able to define a combo generating i.e. 20 rings (10 x 2 x (1 x 1) or 10 boots (5 x 2 x (2 x 2)).
Combined with a one button inventory drop (instead of click + drop) this should be very comfortable.
I hate clicking on these tiny squares (and missing while having two rare affixes selected can result in having to choose them again) even more than toggling pets behavior.
Update
Cheating has never been so easy!
imma_cheat_sum_itemz.ini
[general]
game_window_id=ahk_exe GDStash.exe
[relative clicks]
delay=0
button1=1
rows1=2
columns1=10
width1=32
height1=32
button2=2
rows2=2
columns2=5
width2=64
height2=64
button3=3
rows3=2
columns3=5
width3=64
height3=96
[1.2.0.3] DW Chillwhisper Reaper | All Celestials Naked | 4:16 SR 75-76 | 4:41 CR Extra Naked
DPS spec - 43% Phys res
Phys Res spec - 56% Phys res
Calla spec - 67% Phys res
30% sheet Slow Res is fixed by 45% Inspiration proc and / or crafting bonuses
Casting Speed can be maxed by above average rolls and / or Dread Skull in the medal
affixes are chosen for maximum performance but not required,
Aggressives of Attack / Frostbite and one affix fixing overcaps are fine
Easier Itemization - 50% Phys res
Scion of Bitter Winds Vit ā Acid conversion on Drain Essence
is only a bit higher than 15% with good rolls which is more than
made up by the weaponās offensive bonuses
DW Shadow Strike procs Elemental Storm with 97.75% chance
I like it for shorter fights but itās not mandatory since Nemesis is
free so you can bind Blizzard to it and Elemental Storm to Spirits
48s Crate vs DPS Spec | Naked - where and how fast I move my character to leave crates behind is very important here
2:10 Mogdrogen vs DPS spec | Naked - facetanking (sundered) is possible but hard, with pharma and only 10s faster
12s Lokarr vs DPS spec | Naked
1:07 Ravager vs DPS spec | Pharma
1:14 Ravager vs DPS spec | Naked - this time wouldnāt be possible without Harp due to Ravagerās energy leech pools
1:20 Ravager vs Phys Res spec | Pharma
1:55 Callagadra vs Phys Res spec | Pharma - not the tankiest but the most balanced which results in the best time
2:02 Callagadra vs Calla spec | Pharma - despite facetanking the most, the time is slower because of lower dps
3:10 Callagadra vs DPS spec | Naked - too fragile to have a decent time
4:16 SR 75-76 vs DPS spec | @romanN1
4:41 CR 150-170 vs DPS spec | Extra Naked @romanN1
Hello, Iām really not good at coding and I recently started a vit/blood conjurer. Iād need help to input the following sequence: Grasping Vines/Curse of Frailty/Bloody Pox. Is it possible to bind the input of those 3 skills to a single key I.E. ā1ā?
Also, Iāve noticed that bloody pox doesnāt have the same range (half I think) as GV/CoF, will it affect the combo?
Thanks in advance!
Here is the build (the framework at least, mine uses different items), I did not include items/components, but resistances are capped and the pestilence of Dreeg grants āPlague of Corruptionā (mapped on 4)
Thanks in advance
Btw donāt get discouraged if you donāt understand anything just ask I think itās worth to invest oneās time in getting to know this program as it can allow very refined autocasting not just simple macros.
Vitality Casters are complicated and it really depends on your personal preference so Iāll give you some stuff that you can test / try out. Bindings will be as in the Grim Tools link. Let me know if something doesnāt work (because of a typo for example as I havenāt tested it).
First things first this
Vitality Conjurer
[general]
suspend_key=Tab
(check in the documentation what Suspend does, of course you can use all other buttons than Tab:
List of Keys (Keyboard, Mouse and Controller) | AutoHotkey v1)
Now letās make a Combo for casting all your permabuffs with one press. They are usually on the 2nd bar so you need to check what the in-game keybinding for swapping hotbar (in my case itās t)
So if you have on the second hotbar for example
1 - Solaelās Witchfire
2 - Possession
3 - Mogdrogenās Pact
4 - Whirling Blades
t - swap hotbar
Than you could write a Combo that casts all of them (sometimes delay needs to be increased if you notice not all of the buffs are cast)
(in the example below combo is activated by r but you can change it for example)
[combo presses]
combo1=r:t,1,2,3,4,5,t
delay1=300
Now if Blood of Dreeg is on 5 we can make it autocast by pressing ` for example (small button over Tab (ability to toggle this autocasting on/off is turned on/off by Suspend not autocasting itself)
[autocast by toggle]
cast1=`:5
delay1=1000
Now letās make a button toggles autocasting of Grasping Vines (1), Storm Totem (7) and Wendigo Totem (6) as much as possible. Even if youāre running away it will be spammed. For example q
(section names cannot repeat in the config so there can only be one [autocast by toggle])
[autocast by toggle]
delay=200
cast2=q:6
cast3=q:1
cast4=q:7
The whole config that you should copy to text file with .ini extension and test is below (and you should modify it to your own needs). If you test it we can add more stuff like all the debuffs with one button and also do it so that the automatic casting of Totems / Vines never interrupts the debuff combo. And maybe not everything at once. Honestly this is probably too much for the first time.
vitality_conjurer.ini (partial config to test some things out / get to know the program)
Vitality Conjurer
[general]
suspend_key=Tab
[combo presses]
combo1=r:t,1,2,3,4,5,t
delay1=300
[autocast by toggle]
cast1=`:5
delay1=1000
delay=200
cast2=q:6
cast3=q:1
cast4=q:7
this is without the debuffs combo you asked for for now.