Hi! T’m new to this program and I have a question. I start the game, then start the program. It recognizes the game and tells me to log in. When I log in, after a few seconds, it always crashes. Can you help me? Thanks 
Just so you know, you can start GDTH first, and use it to launch the game (at least after the first time you launch it).
As to why you crashed, you have to provide more information. Which version of the game are you running? Is it the Steam or GOG release?
GDTH supports / requirements:
- Latest game version (v1.0.4.1) only!
- Steam version (~90%)
- GoG version (barely…)
Lots of issues with this build… It keeps complaining that the trainer is for 1.4.0.0 and auto update doesn’t work… Item/mob spawning doesn’t work.
I’m normally not big on using a trainer but I do like the double/triple spawn idea… Think the default number of mobs spawned especially endgame are a bit meh…
However when I set it to 2 or 3 it also makes you invulnerable which is what I absolutely not want.
Are you running the Steam version of the game? I have no problem with mob or item spawning - both work just fine in this build on my end.
I have not experienced the invulnerable state, that I’m aware of, when setting spawn rate at 2 or 3. Usually, I have it on 5. I am using Krieg’s boots and no cooldown, though.
Hi.
I’m newbie here. I can not fine the “one-shot chest reset” option in GDTH.
Could you please kindly show me?
Thanks.
Yes, I’m running the steam version with AOM and crucible expansion.
I’ll do a bit more testing but I think what is wrong is that it keeps complaining that the trainer is for the 1.0.4.0 version and not the 1.0.4.1 version. It also tosses me messages like something is seriously wrong when it tries to apply something.
When I start it a messagebox pops up, "warning, warning x 3, GDTH version 1.0.4.0, Grim Dawn version 1.0.4.1… Please check for an update?
How can I possibly check for an update when the trainer normally auto-updates but that feature is broken.
Just checked it again… Steps of torment, spawnrate is increased but again invulnerable… 
v6.0.4.0 is currently the latest version of GDTH. There is no version for Grim Dawn v1.0.4.1 yet (nevertheless, v6.0.4.0 should mostly work with the latest version of the game)…
However, I am already in the test phase and expect to release GDTH v6.0.4.1 this week (if nothing earth-shattering goes wrong).
Since I have not touched this option for several months, I’ve not tested this at all lately. Thanks for reporting, gonna look into that.
Thanks!! Looking forward to it.
I really like the increased spawnrate option! 
Btw, the red text in the trainer screens is almost impossible to read. Not sure if it is an issue on my side or just the combination of color/background/boldness/font.
Will this work for future updates.Great work by the way.
I’ve tested the enemy spawn rate to see if it happens on my end. It’s not, at least not on hardcore characters. I’ll try a normal one later.
Each time the game is updated there is going to be changes that affect the ability of GDTH to do its thing. Everything is based on known diffs between addresses that are used to calculate where other functions are. If the changes affect where key functions are located, the GDTH is less likely to work.
Everytime the game is updated, there is a high chance that GDTH will lose some or all functionality. However, Immor is great about getting it fixed, when life doesn’t keep him away.
He is currently working on changes to GDTH to make it better and to restore full functionality to it.
Please help, it only show: This option can only be changed in the main menu.
Thanks
“Main Menu” is the character select screen.
I understand that a new version, 6.0.4.1 is going to be released “soon”. I also know that soon is relative to one’s time frame AND frame of time; thus, I should not hold my breath in expectation. (BTW - No blame or unhappiness about the program or time until a new release. I r a prgmmr 2 & knw sht hppns!)
I am running the Steam version of Ashes of Malmouth.
I’ve been screwing around with my level 78 Arcanist using GDTH. Part of that screwing around included resetting skill points and adding some skill points to Necromancer.
I changed my mind about points in Necromancer; however, now I cannot get GDTH to reset the all of the skill points. The points in Necromancy would not reset. Even when I selected Char1 -thru- Char3. So I tried going to the Spirit Guide in Devils Crossing and was able to remove the normal skill points. However, I cannot reset the remaining 20 “Level” skill points. <Sniff> I want all of the points back. The Arcanist zeroed out completely; but, I can’t zero out the Necromancer. <sniff> My level 78 character. <sniff>
Poop happens, typically daily. Such is life. Are there any tricks to getting GDTH to reset the points?
If someone can help, has an idea to try, or just want’s to cry with or laugh at me; wonderful! If I have to wait for the update, OK somewhat less wonderful; but wonderful nonetheless.
That’s interesting. Was Necro the first class you added to the character? I’m also wondering if you’re wanting to change the necro class to something else entirely. If that’s the case, the game won’t allow that. Once you select a class and put a single point into it and close the window that’s it. You’re stuck with it.
Is there a way to permanenly remove Fog in game ? without using the program ?
And i seemed to have messed up my map, its all black now, is there anyway to get it back, i had it like 99% done !
Try running the game sans GDTH and see if the problem still exists. Other than primary stats and skill points, and bags, everything else should revert if run without GDTH. Including the map, if it isn’t something that’s happened to how it is saved.
I changed the color of my name, and the game created a new char, a copy, but without the map cleared.
And i meant the actual fog, not fog of war, there is an option in the program to remove in-game fog, that makes some areas in AoM look even cooler than before.
Thanks.
But can you kindly show me where is that? I can not find :rolleyes:.
I really appreciate that.