buffs and debuffs in the InfoBox are now localized
the text size in the InfoBox can be changed (default: size 16)
add following line to the file āGrimInternals.iniā under [Settings]
e.g.: InfoBoxFontSize=24
buffs and debuffs in the InfoBox are now localized
the text size in the InfoBox can be changed (default: size 16)
add following line to the file āGrimInternals.iniā under [Settings]
e.g.: InfoBoxFontSize=24
and some other things I forgotā¦
If you canāt start the tool, please tell me which Windows version you have.
Iāve tested it on Windows 10!
If you want the localized monster names, be sure to uncheck āUseOldTextStyleā in the Configurator!
Nice
It was the next thing i wanted to ask if ti was possible for font size thanks alot
Is there a chance to add any opacity of the window counter in the ini?
buffs and debuffs in the InfoBox are now localized
the text size in the InfoBox can be changed (default: size 16)
add following line to the file āGrimInternals.iniā under [Settings]
e.g.: InfoBoxFontSize=24
and some other things I forgotā¦
some tips:
If you want the localized monster names, be sure to uncheck āUseOldTextStyleā in the Configurator!
If youāve never used localization files before, you have to restart Grim Dawn to take effect.
btw, canāt tell from the pic because the enemy mob is at low life, but would it be possible to use a different style of hp bar for enemies than for allies? being able to distinguish is a pretty big deal for mp or summoner play.
ARE YOU F***** KIDDING ME MAN?
That was the first recommendation i gave you when you started with the tool and now finally you can do it! YES THANKS A LOT <3
Also i meant if you could ad the opacity config in the ini so we could change it ourselves.
Man i cant thank you enough for, it was the only thing missing from the game.
Plz if you manage to do it,give us the option to enable/disable for players,MPs and monsters like you did before.(also colors <3)
The old healthbars system with numbers and ASCII chars will be obsolete after this? The color of healthbar will work with the 3 or four different colors depending of the monster HP%?