[Tool] Grim Internals (v1.1.9.8 only)

Most likely your AV stops it from extracting
Try extracting them into Desktop first and then drag them into the Grim Dawn Installation folder

The purple and blue autopick up i dont know if it will be possible tho someone else asked for it too
We will see what the author can do about it
the 8 meters autopick up is the maximum
If you want this changed to smaller in the .ini file look for AutoPickupRadius = 8.0 and set it from 1.0min - 8.0max

The tool supports Steam and GoG versions of the game and yes ofc

good point that may be a bug for Glocky to squash

For now the selector of the tool has small space but maybe Glocky can make it a bit bigger we will see
For now open this GrimInternals_TeleportList.txt located int he installation folder and on each travel before the , of the travel you can right something small to fit the selector from configurator ;p

HB games are mostly for Steam platform, you can see it in the game(s) block a small arm-like icon from Steam along with what OS it support.

Well, that fixes the configurator, but it makes my game so zoomed in that I can’t really play it.

Screenshot

I don’t see anybody else reporting this problem, so I have to be missing something.

Never had this tbh, either was fixed(the configurator) or not, but nothing for this that happens with the game, tried to restart pc after setting it?

you cannot add actual comments as far as I know, but there’s a workaround.

Here’s my GrimInternals_TeleportList.txt as a reference

—Roguelike Dungeons—,0,0,0,
SoT, -1207.39, 0.00, 1998.76,
SoT Gate, -1759.00, 0.27, 1844.00,
Ancient Grove, -325.00, -3.17, -3609.00,
Port Valbury, -3694.00, -0.52, -1241.00,
Bastion of Chaos, -1733.00, -5.11, 4296.00,

—Misc Locations—,0,0,0,
Outcast, -5637.21, -0.08, 283.24,
Mad Queen, -5761.65, 1.70, 2008.06,
Mountain Deeps, -1741.00, 22.93, 1484.00,
Tomb of Archon Barthollem, -5456.21, -8.07, 1775.41,
Fleshworks, 507.00, -1.37, -5364.00,
Arkovian Undercity, -319.75, 0.20, 1470.29,
East Marsh, -386.80, -0.71, -1408.65,
Altar of Rattosh, -1783.62, 47.54, -3665.71,
Cairan Docks, -4336.30, 6.15, 5654.75,
Sanctum of the Chosen, -1024.58, 24.80, -5325.08,
Old Grove, 118.75, 14.12, 164.98,

—Towns—,0,0,0,
DC, 18.75, 14.12, 64.98,
Barrowholm, -1530.26, 7.19, -3586.41,
Order HQ, -2523.00, 16.13, 69.00,
Kymon HQ, -2473.79, 21.00, -89.42,
Conclave of the Three, -3453.93, 41.76, 6973.97,

Those dividers are actually teleport locations set at 0,0,0 so you will end up underwater and unable to move when using them :wink: But it surely helps organising the list.

how to find the coordinates to add them to the text document GrimInternals_TeleportList

If you go to the place you want just in the configurator press save location

Thank you!

Thanks, that’s what I’ve been doing. I just wanted to make sure I wasn’t going to break anytyhing :eek:

That’s just what I wanted :smiley: Thank you.

When I updated GI way back on May 9th to v1.78 the sfx I have saved for legendary drops stopped working despite not changing the settings file at all and the clip is .wav files and is properly named. This is exactly how I had set my alert tones up and worked just fine prior to the update.

I had hoped it was a bug and that a hotfix would resolve the issue but it has not. I have tried completely removing GI as well as GD and reinstalling them both. Running GI as an admin did not fix the issue either. I am definitely using GI v1.782 and GD is on v1.1.2.3(x64) so everything is updated. I have my clips in [StorageDrive]/Steam/steamapps/common/GrimDawn/Settings/sound. DroppedLegendarySfxNotification is set to True in the GrimInternals config file. I also played the .wav files to make sure they had not broken somehow. They played back just fine with my media player. I hear the default sound from GI when legendaries drop but, I’d really like to get my custom sfx back if possible. The nemesis alert does not work for me either in the Shattered Realm. When I went to test the nemesis alert in the base game on Elite with a Fabius run, it crashed on me every single time I encountered him. It only crashes when GI is running though so I cannot tell if the alert for nemesis is definitively not working as it is possible that the alert normally doesn’t play in the SR. I have no issue with the game crashing when I encounter nemeses in the Shattered Realm with GI running. Has anyone else encountered these issues and/or know how to fix them?

Thank you GlockenGerda for a wonderful tool!

Restarting didn’t fix it.

It’s so frustrating, because the old configurator worked just fine. What does the new one offer besides the nice little background graphic?

64bit support

as it was said at first the tool has to be rewritten for DPI support from scratch
Its clearly with scaling settings your issue

Edit: Sorry, posted in wrong thread.

You mean that they are not autolooted if autoloot is enabled??
Sorry i dont understand the problem tbh

Is Internals no longer supported for x86(32 bit)?

32bit is not supported anymore

ok thnks i got the beam workin but do you have a file for the sound as well as now thats stoped working ha thnks

Thnks i have the beam working but do you have a file for the sound as well as that has stopped working now ha thnks

redownload the tool and install the folder of __GrimInternalsData into the grim dawn installation folder