That’s a good question! This shouldn’t affect pet names at all. But it does.
Edit: Ah, now I remember again… Player Pets are (by type) also monsters.
So if you remove the name tag from all monsters, it will also be removed from the pets.
That’s a good question! This shouldn’t affect pet names at all. But it does.
Edit: Ah, now I remember again… Player Pets are (by type) also monsters.
So if you remove the name tag from all monsters, it will also be removed from the pets.
Oh, I get it, rogue areas cannot be teleported into via GI, thus no coordinates for monsters within can be had, making certain MI items not readily farm-able. However, I do have one for Namadea:
Namadea, -2898.18, -19.92, -2537.83,
(Note: must take Coven fetish quest and choose to be hostile with Barrowholm first before items farmable.)
Is it updated with the latest test patch version?
You mean for 1.1.9.6? 1.1.9.5 version should be fine.
Try this one (haven’t test it very well; let me know if something isn’t working.)
Grim Internals (x64) v1.106 for GD Beta Patch v1.1.9.6
Download-Link (MEGA)
Download-Link (Google Drive)
Known issue:
Hi, i am looking for a way to show the number of all pets up. Especially the pets from reap spirit. Is there a way to show the number? Couldnt see if there is something like that in this tool.
Thnx, cheers
AirMR
There any way to display the remaining uptime for shaman totems?
I looked at the FAQ, but not seeing anything obvious to me.
Anyway to change the hotkey “ctrl+F5” to something else? I have tendinitis and sometimes it is a pain the ass to stretch your hand like this.
you can open the GrimInternals.ini with notepad (or notepad++) which is in the same folder as your .exe
change line 262 (near the bottom of the file) from:
VK_F5=116
to:
VK_F5=90
that will let you do control+z
if you dont want z use one of these:
88 X key
65 A key
Thank you, kind sir or dame.
…
/10char
I learned this trick from the FFXIV Quick Launcher, but you can right-click your actual Grim Dawn game in Steam, click properties, and add this as the Launch Command to launch Grim Internals directly, I have not seen any issues with steam cloud saves using this method.
"D:\Steam\steamapps\common\Grim Dawn\GrimInternals64.exe" /Mod:sng_1.0_baseexp %command% .
Of course replace the path with your Steam location and the /Mod command with the mod you want to use or remove it.
Functionally this “method” is no different than any other method of launching GI. I would strongly advise you make backups if you insist on tempting fate. Be warned as I have seen numerous instances of people who likewise ignored that warning and lost their saves.
I accept the risks of any decision I choose to make, and would never hold any other responsible for the consequence of my decisions.
No, no longer supported/
There was a new playtest build pushed 2 days ago, can we get a new build of GrimInternals for it please?
Grim Internals (x64) v1.106 for latest GD Beta Patch v1.1.9.6
Download-Link (MEGA)
Download-Link (Google Drive)
Known issue:
I haven’t had a single crash in the last year, so I don’t know how I can help you fixing your crashes.
I’m sorry, but the active development of GI has stopped long time ago.