I have nothing from before I left, except for my old source on GitHub. I deleted everything GD with the believe of never coming back 
I think that my role has ended because you have returned.
Well, this time I could easily make it using your WanezTools. It’s really amazing.
Hehe, good to hear it’s working.
If RL is keeping me busy again…, I have a check for gdx3\resources\Text_EN.arc, so if we get another xpac the tool would get those new files, too.
Currently, there are several MIs written in unusual texts. They could be colored by adding them to the item text of each DLC.
I take it you changed them per hand?
I’m changing the defaults for “Manage Tags for Coloring” to show all parsed tags. “Only Item Tags” finds tags only inside the three *_items.txt unchecking this finds results in all tag files.
An additional way of adding new tags with the next update is by writing them into a text box or copy&paste them from here as csv, similar to how the import/export was for saved filters in the old tool.
tagGDX1_NPC_S_H,MI Item,Legendary,Set
tagGDX2EndlessDungeon_S202,Regular Item,Legendary
probably the easiest way to share that kind of data. Export will create the text of all “personal” tags and import will parse it and append them to one’s “personal” tags.
- tagsgdx1_storyelements.txt
- [li]Lokarr’s Set Item[/li]> [li]tagGDX1_NPC_S_H=(S) {^F}Lokarr’s Gaze[/li]> [li]tagGDX1_NPC_S_S=(S) {^F}Lokarr’s Mantle[/li]> [li]tagGDX1_NPC_S_T=(S) {^F}Lokarr’s Coat[/li]> [li]tagGDX1_NPC_S_F=(S) {^F}Lokarr’s Boots[/li]>
- tagsgdx2_endlessdungeon.txt
[ul]
[li]tagGDX2EndlessDungeon_S202={^L}Bonebleach Halberdrl[/li]> [li]tagGDX2ItemTest={^F}Miss Gazer Man (probably this is also MI)[/li]> [li]tagGDX2ItemTest2={^F}Mildly Amusing Box[/li]> [/ul]
Thanks, added those to the internal data.
I saw you updated the files, so if anyone wants to get it with those item changes or simply doesn’t want to use the tool:
http://www.grimdawn.com/forums/showthread.php?p=718407#post718407