⭐ Top 20 Softcore builds, ft. HC approved section from RektbyProtoss! [1.2.0.5] (An Onion)

i’m pretty sure FR retal always had the edge like that
not sure how 1:1 the comparison is, but here we have the lightning retal aegis and the acid retal aegis, the builds have virtually the “exact” same dmg in terms of aegis 200+something k dps(sheet)
Sentinel aegis gets like 20-25% more effective/“avg dmg” by higher hit rating+crits on FR DA shred on :deer:, so even on the direct aegis side it’s not the entirety of it(the dmg scaling); but ravager hits much more frequent, triggering direct retal and additional procs

Even before retal nerfs FR retals was faster/got the advantage on Ravager specifically, because it’s such a melee speed reliant boss
(on Mogdrogen sole benefit becomes the DA shred which isn’t the booster so retals were slower in general too)
And even if Calla is melee too she still doesn’t have the same default frequency(more casts?), so calla kills were also a bit slower before she got buffed.

edit, actually forgot the lightning setup has more RR which is significant on celestial, so it reduces the effective dmg difference/gap a bit so it closer

Wanted to express my personal thanks for the Venomblade dervish. Broke my right arm, and turns out that build can be reasonably played one-handed. Yay.

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Sometimes using Fevered Rage is actually suicidal for player builds :stuck_out_tongue:

Especially in SR34-35+ where Valdaran can end up with obscene OA and easily crit you to death even with high defensive procs/skills :upside_down_face:

How do you avoid dying to reflective enemies as Belgothian Infiltrator with no reflected damage reduction? In the SR video I think there were a few reflectives that you could just ignore. Do you just leech enough life to ignore reflected damage?

I went 100% to splat in one second against a reflective enemy, just shadowstriked and then dead :slight_smile: . Feels more extreme than any other character I’ve played.

Still working on rings+amulet and some stats for the other gear, but unless the explanation is more life leech, I don’t see what it could be. (e.g. I don’t have better healing effects on pants like the endgame build)

Wait till their aura goes down, or else skip them completely.

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In the campaign world that seems easily doable. But with the density in SR, it’s sometimes not obvious which enemies are reflective unless you slow down a lot.

nofika4u seemed to just shrug off and completely run over the reflective enemies in the SR video :slight_smile: Or maybe they could just see them a lot faster than me and avoided them.

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reflective enemies have their reflect dialed back/set lower
it’s also why you often seen bleed/trauma builds in the top20 without “adequate” reflect resist, because it’s way less suicidal in SR/Crucible than campaign, and these builders don’t run campaign enemies :sweat_smile:

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I actually tested Belgothian Blademaster (0 reflect res) against Steps of Torment (notorious for its reflects). And… nothing happened. I think the only “danger” is those mages with Mirror in Main Campaign. And even then, you need to hit them few times to suicide. I think reflect is only relevant for Bleeding build or IT heavy build which brings me to my next point…

I think only Trauma heavy builds (no Bleeders unfortunately) you can see in our top20 are Avengers and Blitz. And I tested them in Steps of Torment and again, nothing happened. Blitz ate reflected damage like it’s breakfast (very high physical res + high reflect res). Avenger Archon also didn’t get bothered much (decent reflect res + constant regen) too.

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my bad, 9.8 Onion had the bleeder :sweat_smile:

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Hm… then it seems to be something about my itemization. When I don’t die in an eyeblink, I have time to see the internal trauma debuff icon, but with 100% armor piercing, internal trauma should be 0, right?
Do only dots get reflected, or flat damage as well?

The only other thing I can think of is that I have “of the Slayer” on my dermapteran slicer.

So if “30% Chance of +111/+149% Pierce Damage” is added after the other multipliers and pierce damage can also be reflected, that would explain it. But there are a lot of ifs. And I don’t know the game mechanics of how this affix works. (i.e. if, when this procs, it changes +2000% pierce damage into +4000% pierce damage and it gets reflected)

I’ll find a different weapon and try to attack all the reflectives I see and see if it makes a difference. :slight_smile:

no
flat phys gets converted to pierce, that’s it
pierce has no dot so trauma is not converted (similar how burn isn’t converted when you do fire->aether)

and the dmg is just additive
so it’s just chance of another 100, ie applicable to 2149%

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That’s interesting. I had a Belgothian Infiltrator, using the Top 20 build, and I also found that, just occasionally, it would instagib itself on reflective mobs. However, when I went in search of them to try to test exactly which attack caused it, I found that I could not reproduce it at all consistently. Most of the time I could kill reflectors, even while their aura was up, with no problem. I wonder if it’s a devotion proc, that may or may not trigger, that is fatal if reflected, and if it doesn’t proc you are fine.

I did think about adding a titan plating to see if it would make a difference, but in softcore one can just accept the occasional wtf death with good humour. (Or one could slow down and be more careful, of course, but that isn’t in the spirit of the build.)

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I think BM is equiped a bit better to counter reflects because of the +5 to max pierce res from Markovian medal. And maybe Infiltrator is also getting its extra rr from WoP reflected back to it too, I am not really sure. Either way, a really minor concern unless you for some reason chose to play Belgos on hardcore.

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Haha, thanks, this is it indeed! This is such a fast paced build, just accepting an instant splat now and then as a funny occurrence will make it more fun to play. :smile:

Sorry for polluting the topic with questions about game mechanics :slight_smile:
This quote means that all damage can be reflected, right? Not just dots?

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all of it is reflected AND your debuffs get reflected back at you too. I am not super sure how much of your debuffs gets reflected back tho

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I think they reflect WPS; so if you got hit by your own Execution that would hurt more vs Markovian’s or Whirling Death etc. It’s just another reason to skip them if you can; or fight the other mobs until their auto goes down. I play SC but still, dying in SR doesn’t make me happy.

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About this topic, when the update for your belgo BM?

That last spec I did is still good, checked in the current test patch just today actually. Was looking at it but didn’t find anything that I would want to change there. Finding like 2k hp for that build would be really nice.

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Hello, I’m a newbie who is impressed and motivated by your consistency. I’m having fun developing pyran sb and I’m satisfied with playing it. If you were to select the top 20 again, would pyran sb be included? Or even an honorable mention. Of course, fun is the biggest driving force for me, but performance is also an indispensable element of fun. :joy: Sorry for my awkward English. Thank you!

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Hey, I think it would probably make the top20 had we’ve been doing it today. It wasn’t nerfed and if anything adding silvercore bolts to it will make it even (marginally) stronger.

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