https://notepad-plus-plus.org/
Use this instead of the default dbr editor.
Or any Texteditor with Search/Find & Replace in Files support.
There are various Tools, Scripting Languages and other means to get this done.
Unpack the game files with the Asset Manager, go to your working directory.
database/records/game/gameengine.dbr
open that file
look through what it has to offer for tweaking.
ie: playerRunSpeedCapMax,135.000000,
Change that line to
playerRunSpeedCapMax,350.000000,
or 800 or whatever else.
Save your changes, go to asset manager > Database Tab > Right Click where you can and âBuildâ.
>make certain that Mod>ânoneâ is selected.< This will build a full db.
Better be careful before doing that though, have your install files ready or just work with a copy of your Grim Dawn install folder. (if you defined the build folder to be at the game install folder, which will speed up your workflow if you know you can do this without running into issues i am warning you about)
NOT where your savegames are.
Open the shortcut properties you start the game with to find out where it is.
Now 5 minutes later the game should have compiled the database for the campaign.
>Any subsequent runs take seconds depending on the changes made.<
If you havenât set your build directory to the game install folder you will have to copy the files manually to notice changes.
If you have any skills or gear which would set you above 135% of runspeed.
check now and see that the change worked.
From here on, all you have to do is ie search the gameengine.dbr file for ie, âchampionsâ âspawnâ etc, and change the values.
be careful to always set the ,X.000000, and ,X, entries formatted as they were originally. And do not forget the commas.
repeat the process described in waay too much detail above.
Advanced Techniques:
Mass editing files.
Use the Find and Replace functionality of npp, our example texteditor and learn regular expressions and scripting. regex googling will help.
Then pick a good term after finding something, like âBothRarePrefixSuffixâ and change that as you like.
Examine the Stock gamefiles and compare them with released mods to determine what has changed.
In some cases the stock gamefiles miss certain entries which prevent ie legendary items from rolling with affixes.
You can use the templates
in âdatabase/templatesâ
to look at the possible fields.
protip: ânameâ
search for that to get all possible entrynames the template allows,
again, use the list all occurences checkmark in your texteditor find dialog of choice.
look at the entries to rarely find a description which explains what it actually does. usually you get something nondescript. so just skip this step if you lack time.
So, this is a wall of text aimed to reach the lowest common denominator.
If this helps, great.
Please credit the people who did work for you.
If you use someone elseâs prior Art, the least you can do is give credit where it is due.
Otherwise talented people will not share their work.
Or offer any helpful information for that matterâŚ
Respect makes the world go round.