Tutorials - A list II

Unfortunatelly this post is entirely broken due to the forum transition. An overhaul will follow in the near future.
Foreword

Since rorschachrev has been away for more than two months now and nobody updates the old list [links broken due to forum transition] , I’ll start a new one here.

The list is not in an alphabetic order but rather in a timeline-like order since I’m going through the entire Modding - Tutorials and Help forum from begin on.

Feel free to post about threads I overlooked / new tutorials or solved Q & A.

If you did not set up your tools yet, here’s the link to the official game guide’s Modding page and a direct link to the official modders guide.

Modding Tools

  • Grim Dawn Toolwindow - Elfe | Link
  • Mesh Converter (tq -> gd) - Elfe | Link
  • Grim Dawn Modding Suite - Ceno | Link
  • WanezToolsGD - WareBare | Link

done


Guides & Tutorials

Asset Manager / Database Records Editor

  • Changing pets to be always in a certain controller mode - Vortaka | Link
  • Mastery skills coordinates spreadsheet - Edriel | Link
  • UI skill files spreadsheet - jamesL | Link
  • Visually locating file names for Devotion Constellations nodes and Monsters Dictionary - Murlocking | Link
  • Grid Graphic for mastery skills - WareBare | Link
  • Graphics - TEX “Hello World” - rorschachrev | Link
  • How to merge two different mastery mods together - Somerled | Link
  • Creating a Shotgun Mod - jeeplaw | Link
  • No more pickup delay - gmr_hm | Link
  • [Video Guide] Making a Mastery - Ceno | Link
  • Adding Affixes and Getting them to Drop - Wayback | Link
  • [Script][Learning]Recipes & Blacksmith Integration - Elfe | Link
  • DBR Editing - a Mini Tutorial on how to do it efficiently - NateATon | Link
  • Introduction to Item Editing - Kathanious | Link
  • Asset Manager, getting initial content, building your mod - rorschachrev | Link
  • xmax mod [Grimanual] - jiaco | Link

World Editor

  • Asset Manager, getting initial content, building your mod - rorschachrev | Link
  • Add Riftgate to Custom Map - WareBare | Link
  • How to Add Custom Music to Boss Fight - alexei | Link
  • creating a custom mainmenu background - GlockenGerde | Link
  • Simple Map Making for Dummies - Mirenheart | Link
  • [Script][Learning]World Editor Tools I - Elfe | Link
  • How to import Titan Quest models into the editor - GlockenGerda | Link
  • Brush Tool and Texture Blending - DeMasked | Link

Quest Editor

  • None

Conversation Editor

  • None

Texture Viewer

  • None

PS Editor

  • [WIP]How to use PSEditor - DraonCC | Link

Viewer

  • Editing Attach Points in Viewer - SolemnXII | Link

Lua

  • None

Misc

  • Texture Compiler Usage - Skylla | Link
  • [Script][Basics]Resource Files - Elfe | Link
  • Console Commands Reference - tbarabasz | Link
  • Use the archive tool to uncompile .arz and .arc - cftx | Link
  • Mod Tools - Strings Dump - rorschachrev | Link
  • Grimanual Page 1 - jiaco | Link

Q & A Solved

Asset Manager / Database Records Editor

  • Asset Manager extraction failing - mqstout | Link
  • DBR Editor missreading point as comma - Science And Progress | Link
  • Changing death game mechanics & assigning item auto cast skill - btomp | Link
  • Adding text tags - okami29 | Link
  • Skill modifiers mechanics - mqstout | Link
  • Changing attribute mechanics - Grohuf | Link
  • Game files extraction interval - zackiz | Link
  • Creating a new skill in an existing mastery - Somerled | Link
  • DBR Editor “Template not found” - Moonpaw | Link
  • Changing appearance of gear - 0mn1cub3 | Link
  • Compiling fonts - weiyun | Link
  • Making ItemUsableSkill work - okami29 | Link
  • How to add new sounds - Atrosatiro | Link
  • Difference between drop down build - ASYLUM101 | Link
  • OnDeath item spawning - cromcrom | Link
  • berserkSkillName - LatchoDrom42 | Link
  • Finding vendors in the database - coredumperror | Link
  • Enemy Aggro Radius > 250 - DeMasked | Link
  • Creature Sound FX - DeMasked | Link
  • Modifier / Transmuter that changes fx of a skill - Edriel | Link
  • Changing attribute effects - adoomgod | Link
  • Making custom lore books - Electroflux | Link
  • Damage absorb on items (workaround) - adoomgod | Link
  • Changing spirit guide respec costs - DirectOrder | Link
  • Parameter / difficulty dependancy - vajrayana | Link
  • Custom Skill UI Help - Ceno | Link
  • Modding archivements doesn’t work - okami29 | Link
  • Loottables Mechanics - Ceno | Link
  • Toggle Skills - not able to bind to skill bar - Irkie500 | Link
  • delete “Skill not ready” dialogue - fe2o3 | Link
  • Always hostile with player and friendly with enemy npc - okami29 | Link
  • Modifying required exp per level - SponTen | Link
  • Modifying points per level / shrine - CenturionsofRom | Link
  • Increase Devotion point cap - CenturionsofRome | Link
  • How to unlock the extra inventory bags - Stormcaller | Link
  • Ranged hit, delay and effect - Somerled | Link

World Editor

  • Importing terrains - Oudeis | Link
  • Spawnplayer not affecting spawnpoint - PrincessLuna | Link
  • Minimap texturing using photoshop action script - Chris | Link
  • Problem with region pathing - Edriel | Link
  • Recommended distance between terrain border and walls - Chronikuz | Link

Quest Editor

  • Quest shows back up after it’s completed - hawk4me | Link

Conversation Editor

  • Casting a skill using conversation - okami29 | Link
  • Conversation items check - hotdog666 | Link

Texture Viewer

  • None

PS Editor

  • None

Viewer

  • None

Lua

  • GiveRandomItem function masterlootables fixed per session - okami29 | Link
  • Remove all buffs from a player using lua / conversation - okami29 | Link
  • Script.RegisterForUpdate - PrincessLuna | Link
  • Script ondestroy also executed on pickup - okami29 | Link

Misc

  • Installing mods - switchkill88 | Link
  • texture reflection and texture cut - Rougecorne | Link
  • Decrypting save / stash files - Mastermind | Link
  • Protip Thread - Ceno | Link
  • Are all mods open source? - jiaco | Link
  • Is combining mods possible? - SmartsAJ | Link
  • Mod Discussion (all sorts of stuff) - jeeplaw | Link
  • Fx attached to mesh - hotdog666 | Link
  • Mastery Image sizes - Kathanious | Link
  • What tokens are used for - joe.ds | Link

Just saw this thread didn’t have any replies ??? Had to take a second to say thanks for compiling this for all of us. I know I reference this list and the first one multiple times a day while working with the editors. Keep up the awesome work~

I registered just for saying thank you.

I played the game for quite a while, and it’s bee a lot of time that i’m thinking about creating new masteries.

I’m playing the DAIL mod compilation, and while some of them are really well done, others i find lackluster on some aspects.

I tried self-learning but well, it didn’t go as well as expected :smiley:

TO DO LIST:

  • Weaponmaster (mostly focused on passive/support skills with some attacks - concept is about choosing a fighting style and improve it, so it synergizes well with any present or future other mastery being generic)
    -Pyromancer/Cryolithe/etc (over time, same concept as above but focusing on a single element and more about skills to complement other masteries/concepts)

Hope i’m able to do so and make it a good quality work and get into DAIL compilation :smiley:

Added:

  • Increase Devotion point cap - CenturionsofRome | Link

Sorry I completely disappeared. I found out I couldn’t build anything I wanted since the callbacks weren’t implemented. I also ran out of money and had to get some paying work.

Console Commands Reference in Misc, two same links on one thread

Corrected. Thanks :slight_smile:

No worries, we all have times where we have less time for this type of stuff. I’ve just continued your work :slight_smile:

Updated list:

  • Mastery Image sizes - Kathanious | Link
  • What tokens are used for - joe.ds | Link
  • How to unlock the extra inventory bags - Stormcaller | Link
  • Grimanual Page 1 - jiaco | Link
  • xmax mod [Grimanual] - jiaco | Link
  • Ranged hit, delay and effect - Somerled | Link

The link is dead for tool download. What is everyone using now to replace this tool?

The tool has been mixed with a few other modding tools made by ceno and can now be found here.

I’m currently not keeping this list up to date as I’m busy in real life (exam phase) and can’t really find much spare time right now, sorry.