You used to not be able to refund attribute points nor ranks on the mastery bar before AoM, thus possibly dooming a character to never be optimal or even viable. Current state is very nice imo, even if I believe a potion that resets all skill points as nemesis loot would make a good addition to the game. Can’t see why devotion reset is ok but skill reset wouldn’t be.
More on track with the thread: Doing away with “on hit by melee attack” trigger was very nice, those skills were very unreliable to the point I didn’t bother factoring them when choosing gear. Messenger of War should get the same treatment imo.
I still have a similar issue with low %chance “on blocking with a shield” trigger. They’re either very unreliable to the point where you’re likely not to see a Stone Form proc during an average nemesis fight, or you push recovery to 100% and put Saturn to shame by using Anvil devotion…
I don’t believe just bumping the %chance would be a good idea seeing as stuff as powerful as Stone Form exists, but making those more reliable to non soldier/oathkeeper masteries would be nice.