Devotions:
Crossroads - change 18 for OA and DA to 20 or 25 ish.
Lizard - first nod change + 15% constitution to increases health regeneration by 15% and increase third nods healing effects increased by 3% to 5%.
Viper - add around 15 DA to third nod.
Jackal - change first nod to something else (anything would be and improvement).
Chariot of the Dead - add 15 DA to the second nod and 30 - 40 armor to the fifth nod.
Hammer - increase both the first and third nods physical damage % from 15 to 20.
Hawk - not sure if it needs a nerf or a buff the first nod is weak, the second nod is strong for a basic tier and the third nod is usually the only thing i’m after when I grab it. So maybe buff the first nod (maybe more OA or some DA) nerf the second nod to 6% from 8% and tweak the third nod to lower cunning requirements for all weapons.
Empty Throne - change all 8% resists to 10%.
Rhowan’s Scepter - add 20 armor to first nod and 2% physical resistance to second nod.
Oleron - may need a buff and some tweaks as I have notice it is either overlooked or ignored for other choices often.
Korvaak, the Eldritch Sun - + % to all damage total for all nods should be increased from 90% to 150%, second nod add 10 % elemental resistance, third nod add + 200 health.
Tree of Life - third and fifth nods may need buffs because they are often bypassed to only obtain the skill proc.
Light of Emphyrion - add 30 - 40 armor to first nod, reduce third nods +6% health to +4% and add 20 reduced stun duration or 5% physical resistance.
General stats:
Change minimum chance to be hit from 60% to 50 % and increase attack and cast speed caps from 200% to 250%.
Itemization:
Warborn Bastion set - would love to see some cadence modifiers added to the set as the entire set and its set bonus combined only have 5 total modifiers and they only affect two skills in very minor ways.
Peerless Eye of Beronath - change grated skill to a proc.