V1.1.9.1 Discussion

For DW or 1h it seems to be. I know it is probably not possible but would be nice to have 2h version available as well with higher %WD but lower flat.

Can the full set provide two active skills? Then it could add restrictions for 1h or 2h.

Edit: ToC and belgo strikes are full set bonuses so I think they should be more powerful than one item or component AA abilities.

Edit II: I am not against buff to the shard of beronath but the gape between it and ToC and BS could get bit too small and satisfaction for having full set bonus could go down. On the other hand buff to ToC could result in Rahzin witch hunters go crazy levels of dps.
Correct me if I’m wrong

Would be nice to have. Builds with no auto attack skills need some love.

Damage conversion also affects resistance reduction of the damage associated/tied to it. :thinking:

Statement or question?

We don’t need major, potentially game-breaking changes tossed in out of nowhere.

1 Like

Potentially? That’s funny. A person that has literally not played the game or even not touched the genre can see from a mile away how that suggestion would completely shatter the game in half.

4 Likes

Would that mean 26/16 Devouring Swarm with Gladiator belt become a god?

I think Spectral Wrath would be even more ridiculous than that given the amount of aether and vit to phys, and that’s on top of the debuff having phys RR already.

2 Likes

Chaos ritualist FTW !!!

Devotion procs though, slap Storm Shepherd belt + Storm Witch rings and double Arcane Bomb’s RR. Eldritch Fire would be easy to abuse on Chaos builds, Murmur on Acid Nightblade builds.

LoL Are you even speculating about this crazy idea? :rofl:

On second thought, it sounds alright to me. Make it happen, Zantai :scorv:

1 Like

On topic, I hope that less “touched” component will get more love. I hardly ever going to take Oleron Blood or Bloody Whetstone once I reach level 75 as Seal of Might and Blades seems better for physical/trauma and pierce/bleed damage. At that level player already have skill level to maxout all node from a single skill line, and most of the time the damage from mastery skill is more easily applicable than this 2 component. I hope the skill Oleron might will get reduced cd and more target, while both component stats will get buff to make them more competitive than the seal component.

2 Likes

I came here to say the same exact thing. I don’t mind farming certain locations for crafting materials but it would be enjoyable to have more options/consistency for farming the Chthonic Seals of Binding. I end up having to do 3-4 runs up the hill past Blood Grove and the cultists bosses beyond to get the materials for a single item.

1 Like

Best places to farm for these seals is Tomb of Korvaak and Lone Watch riftgate half way to the field. But the lack of special bosses (no special MIs) make them less attractive.
And please make Cronley gang heroes drop geared MIs (Ascended casque, Incendiary casque, Murderer’ cowl-chest…) as well, unlike the uncommon ones, so far they only drop scrap - which is crap.
Few relics could have some love too, like Uroboruuk reaping, Necrosis or Citadel.

5 Likes

It’s not going to happen, probably, but I’d love to have more ally factions as enemies in Crucible and SR, just like the Black Legion.

I want Nadaan’s Reach back…
Or at least make it make a little more sense.

Check out this 3 builds

https://www.grimtools.com/calc/YZe5D5YZ


https://www.grimtools.com/calc/4ZDrARa2

https://www.grimtools.com/calc/q2maBoD2
1 Like

That doesn’t solve the problem I pointed out.

What problem did you point out?

can you be specific, and show what build(s) you are struggling with?