You didn’t start it - the guy who said “let’s take away tributes, blessings, and make naked Crucible the norm without any enemy balancing” started it. I was trying to address the following:
- Things like Stun Jacks were supposed to be super-high single target where you either invest a lot of gear in defenses since invested Stun Jacks does the job fine, or you become a super-pilot and get ridiculously good Crucible times because you’re dodging everything. Based off the feedback on Light’s Defender and asking for more Leech on Stun Jacks, something’s not going right. So do we up the damage or do we look through all the defensive measures and see if they’re contributing anything to a build?
- Shields - outside of those that provide huge bonuses to a skill - really aren’t worth using. I don’t know much about the Shield mechanics, but clearly something like Shield Block + good Shield Recovery + flat Absorption does nothing compared to the standard “kill them before they kill you.” Something about that needs to change, but I don’t really know what outside of giving Shields much better secondary resistances like Physical + Slow + Freeze so you can better focus on offense.
- If Avenger’s Set - the one that’s specifically geared towards Physical Damage + Health Regen - is feeling inconsistent because there’s not enough Weapon Leech, then it’s definitely time to look at non-offensive devotions to see how they’re contributing. Giant’s Blood is good if you’re a CDR caster, but I don’t touch it if I have <20% CDR. Dryad was finally made good after 3 years of languishing or something like that. Maybe the proc on Phoenix constellation deserves a Health Regen Boost in addition to Retaliation. I know other people made regen builds before, but my Chaos Commando is the only regen-based character that made it through today’s SR85, and that’s because the offense was carried by Obsidian Tremors.
- A lot of equipment - especially Epic equipment - just has so many confusing skill bonuses that they really don’t contribute much outside of very niche situations. Sometimes the conversions are nice, but the skill bonuses contribute nothing to make those conversions work. Other times the skill bonuses are outright contradictory. It’s too late in the game to really say much about it, though.

