I planned to write one topic with suggestions, but I kept putting it off. Let me speak here.
The idea does not concern specific builds, but the whole archetype: a pistol-and-shield. Although, in 1196 ranged builds received a major change concerning 100% passthrough, I thought about how to increase the number of pistol and shield builds. For example, in one not very successful game (Wolcen) there is a mechanic when you equip both a pistol and a shield, an auto attack is replaced by a shotgun: a smaller radius, but a wide cone. So here are some ideas:
- Warden.
Warden Krieg is famous for his shotgun attack, and his shield only has 1 modifier (hence 2 free slots). Therefore, I suggest adding at least cold to aether conversion as a modifier for Chilling Rounds. In this case, the Shield can be paired with Rutnick’s blaster. - Bloodsworn.
The Bloodsworn Repeater also only has one modifier for doom bolt, which limits the number of builds that can be used. And here I propose to add a modifier that converts damage to chaos for any WPS with a single shot, for example, for Markovian Advantage and add +2 projectiles. In this case, such a pistol will become a ranged analogue of Naren Kur’s blade. - Ugdenbog
The Ugdenbog Repeater is very strange pistol: it has a modifier for Aegis of Menhir (also only one slot) - spells that scale from casting speed, but with a built-in attack speed bonus. Yes, you can also add a WPS modifier with or without +2 projectiles to the pistol, which will increase the variability of its use. - Dreadchill
Mythical Dreadchill Mark medal boosts melee Necrotic Edge by increasing the attack cone and the number of targets. For ranged, it would be nice to also add +2 projectiles. - Watcher
Watcher of Erulan is pistol oriented shield can also get at least one more WPS modifier
Since I did not touch builds, maybe other players can join and share own experience with pistol and shield builds.
Tri-elemental builds are outdated. Quad-elemental (Elemental+Aether) is a Future!
UPD. Almost forgot…