What does make you to never retun back in Titan Quest game?!

There are one handed ranged weapons - daggers.

Not really. The fact that you use a weapon doesn’t mean you have to hit only with it. Casters exist.

Nope, daggers are one handed and you can dual wield them.

No. There are weapons that increase other damage types. You can deal heavy physical, pierce, bleeding or poison damage. Rune mastery converts weapon damage to elemental

They can be elemental too. Basically bows were designed for pierce in general, they were not supposed to support other damage, but there still are theme weapons that give you huge amounts of elemental damage, poison and bleed, effectively making bows do other damage types. You can support any damage on any build, but there’s an issue with RR.

Casters are strong if you know what you’re doing. Summoners are way better because you can focus on yourself AND your pets. They have most likely the highest damage in the game, but, again, you have to know what you’re doing.

It’s not possible in current game version.

There’s a farm-fest dungeon. Most (or even all) oldschool ARPGs do not have end game. They were basically design to make a character, push it to the end of legendary and then farm for another character. Same as GD was before FG.

Which are re-designed skills from TQ. Not all but still. The variety is, for sure, not higher than TQ’s, maybe if you take in account Devotions, which is a stupid (useless) mechanic as for me. Building a character usually takes hours in GD.

Which are still outclassed by any melee build. Two handers can hit hard, yes, but in comparison to, e.g. dual wielding they deal less damage. You can crit for 800k, yes, I agree, but a dual wielding character will do the same or even higher damage. If I remember correctly, dual wielers usually do 1 million damage DPS if debuffs and other important stuff is applied. In TQ you do not have anything like “x is better than y because it deals more DPS”. It’s only the case for dual wielding, which is restricted to two masteries - Warfare and Rune. You can not get it by any other means.

IMHO, balance is not very important for a single player games.
This is why, it is good to wield in GD 2-handers, rather than their total absence in TQ. I simply like an impressive look of the 2-hander over more effective pair weapon+shield.

Every RPG game i know has a gimped 2-handers, since 2 slots = 2 different sources of defense or damage, more abilities and twice as much sockets…

didnot test it much, but at first glance these daggers are pure imbalance, like a whole Ragnarok fan-made mod. You can use them with shield/dual, plus they have a super speed, so you can stunlock/confuse/melt down everything in your path with them.

Grim Dawn still feels miles ahead of Titan Quest. GD offers you much more customization to your character. In TQ there is no Devotion system, no augments, components cant be used on legendary and epic items, OA works for melee only, no crit damage bonus, no “% Weapon damage” modifier on skills and so on. It still has miniscule inventory/stash, doesnt allow to trade gold between your characters, doesnt have autoloot, no factions/reputation, no crafting & pre-set faction gear… And useful attack skills (with 1 exception) are essentially “glorified right-clicks”.
And even if they capped CD reduction/evasion/DA in TQ, it’s still not so hard to get 80% CD reduction (turning many temporary cooldowns into permanent buffs AND cap projectile dodge AND get insane amounts of DA AND cap block/recovery AND dealing great DPS… Everything at once. Hunt mastery is still OP, as well as Defence. Combine both - and you get almost invincible tank with top-tier DPS. GG WP.

They have poor range. Bow and staves can hit target at the adge of the screen, while throwing weapons cant reach even 1/3 of screen. They’re something in-between melee and ranged, actually.

TQ Atlantis?
Have I missed something!?
If that is the case… OMG!!!

Yes, Titan Quest Atlantis came out a few months back.

I wonder how I could missed that!!! So many thousands of hours I have played both of these games…
Downloading now… I seriously need to repent! Shame on me!!!

Don’t know since they asked for playtesters a while back over in the Steam forum.

Well in order to the thread i will make a short resume of my gaming life and highlights…

Well…
I started back then when games where text adventures… Go west… Oops you where eaten by a giant rat and died… Do you want to start again?..

But after some time the TAPELOADED Commodore 64 shaped up!
So my first obsession was ELITE, omg how amazing it was then! Years went past…
¨
Then the AMIGA, and ATARI before i bought my first PC, a 486 DX Pentium 33 Mhz with a colormonitor! Back then it was a 7500 dollar investment… Yep it was a deep dig in the wallet…
And why?
Because WARLORDS from SSG was only PC (floppy disks ofc)…
And I played all the WARLORDS games until my fingers where bleeding…

8 years of WOW as an altoholic, no comments…

OBLIVION, how sweet it was, I could just wander around watching the scenery, SKYRIM after, hmm ok I guess…

Then I fell in love with the WITCHER, Jesus Jones what a difference from the rest of them back then!
The atmosphere is still goosebumps…

Got TQ on a sale I think… As I mentioned about WOW, Im an altoholic, did that go well with TQ?
YES!!!
And GD is the same, so many builds and so little time!..
Both games are great, they have different atmosphere and story, and I love both!

I belong to the first generation of computergamers and I have seen the evolution over the years, its fascinating for sure!

Having spent a quarter of my life inside games, they are not games anymore…
They are a part of me and my life…

I guess I have been to busy playing GD to even check my Steam…

Titan Quest Annivesrery edition is on the PC version of Xbox Game Pass. Might be a worth to check it out if you already have it.

Grim Dawn IMO has better gameplay (and it should because it’s had many years of refinements to the original Titan Quest engine). However, I think Titan Quest still has decent gameplay, and also IMO a much better story. I love classical mythology, and Titan Quest’s use of it and setting in the Ancient World is awesome.
GD’s pseudo-victorian world and story is okay, but I’m just not that enamored of it.
I also like that TQ is fully voice acted, vice reading notes scattered everywhere. I know the reason for that is because TQ was produced by a much larger studio with much greater funding, but I still prefer it.
And Titan Quest has gotten even better. The new Atlantis expansion introduces many improvements to the game like DX11 support, ambient occlusion, improved stash, a “casino” to gamble for new gear, a roguelike dungeon, (The Pit of Tartarus), and now having the ability to select between any of the menu screens is also very cool.
That being said, I like both games, and will continue to play both for a long time to come…

i loved TQ, but i have zero incentive to play it anymore. as other said, GD is a plain enhancement of TQ in everything baring lore. but after x hundreds hours spending on both games, i don’t care much about lore anymore, what drives me is build diversity, loot system and farming mechanics.

in these aspects GD is so superior to TQ that i don’t think i ever come back to it, even with the new aditions.

I don’t get the point about the story being better in TQ. Yeah, ancient mythology is really cool, but TQ didn’t do things too interesting with it. It’s kind of generic, really. Per example, I don’t like the fact that the first three act bosses are the same ugly floating goblins with slightly different abilities. I find their design really unappealing. Also, I can’t remember the name of any character except for Leonidas and… that’s it? GD has more memorable characters: Bourbon, Jarvis, Creed, Ulgrim, Kymon, Uroboruuk, etc. I find the main conflict in GD way more interesting with his huge mess of spooky gas aliens, eldritch horrors and power-hungry mad gods.

I agree, the TQ story is not better, but I like the setting and they spent some time on getting the areas and cities right.

Nothing against victorian Cthulhu, but to me at least TQ has some more memorable places and vistas.

That does not make the TQ story any better and GD wins gameplay and build wise.

By that, you’re basically saying that everyone thinks it’s worse, which is totally not true. You should think about using “in my opinion” wording in certain situations because you often sound like you’re always right and that what you think everyone thinks.

Since when does agreeing with someone require “in my opinion”?

Because if you don’t write “in my opinion” every time you say something you’re clearly stating it as a fact. /s

“I agree” does not make a fact. It’s agreeing with someone else’s opinion and that’s all.

But this is off the thread’s subject so back on please.

anything I ever say is basically my opinion, certainly when it comes to taste rather than facts.

I expect that to be implicitly understood and true for everything anyone posts without always having to type ‘imo’ to make something that should already be obvious abundantly clear.

I did not write ‘The GD story is obviously better, fact’, I wrote ‘I agree’, which as far as I am concerned already makes this my opinion… if you ever wonder if something I write is my opinion or a universal fact, consider it my opinion unless it is presented as a fact (‘the GD level limit is 100’ is a fact, ‘the GD story is better than the TQ one’ is not, it is always opinion, whether I add imo or not)

Reminded me of that guy that had facts for everything but never shared them. :smile:

Alright good to know. I basically said what I did because I followed the same rule you do and then literally everyone bitched at me because I “state facts even though they’re not true”. Now, for like 12 years already, I use “in my opinion” almost all the time because if I don’t people just bitch.