Mythical Beastcaller’s set
Mythical Heart of the Mountain
2 x Mythical Spiritbinder Glyph
Mythical Wildshorn Legguards
Mythical Overload’s Iron Grip
Mythical Fiendflesh Greaves
Mythical Voidmancer’s Coil
Mythical Black Scourge
I did a lot of experimenting and didn’t find a clear winner for either weapon or off-hand. I ultimately chose Cataclysm’s Eye for the +1 skills and Chaos resist, and Black Scourge for the pet OA, attack speed, resists, and for the CDR. This build benefits heavily from high CDR both for Primal Spirit and for Nature’s Guardian. This setup has +12 to Primal Sprit, so one of the Spiritbinder Glyphs could be replaced but their other bonuses are still very good and worth using.
The devotion setup is based around the following ordered priorities: Nature’s Guardian, Physical RR, Aether and Chaos resistance, Pet bonuses.
Manticore - bind Acid Spray to Summon Chillmane (bind to Summon Familiar until you get him)
Reclaim Crossroads: Eldritch
Shepherd’s Crook - bind Shepherd’s Call to Curse of Frailty
Assassin’s Blade - bind Assassin’s Mark to Summon Briarthorn
Staff of Rattosh
Reclaim Crossroads: Chaos
Reclaim Crossroads: Primordial
Bysmiel’s Bonds - first 2 nodes only
Ulo the Keeper of the Waters - I didn’t bind this to anything
Ishtak, the Sprint Maiden - bind Nature’s Guardian to Mogdrogen’s Pact
This build is tanky enough to take some hits. It has lots of health, lots of healing between Blood of Dreeg and Wendigo Totem, and high resists, including 54% physical resist. This build also doesn’t draw a lot of agro as the only attack skill is Curse of Frailty. Combined with Nature’s Guardian to keep focus on the pets, you almost never have to kite.
The pets have enough health and resistances that they can tank multiple AoM Nemesis at once on waves 160 and 170 with a well placed Wendigo Totem. When facing multiple Reapers I sometimes have to kite one of them while my pets all focus on the other, but otherwise my usual technique is to spam Curse of Frailty while taking a few steps back every now and then to avoid getting surrounded, and stay within range of a Wendigo Totem as much as possible. This build is very easy to play.
Gladiator 151-170 in 12:30
Wih 4 blessings, Gladiator 151-170 clear times vary from 11 to 14 minutes. It is getting a little faster for me on average as I learn to pilot a little better, but nemesis/modifier luck is the biggest factor.
For overall farming efficiency, I typically use 2 blessings(Empyrion’s Guidance and Might of Amatok) to do 151-160, 141-150, and then 131-150 with a couple of minutes to spare and a net of +11 tribute points. I prefer Crucible of the Sands for it’s maneuverability.
Took down Mogdrogen easily in 6:30.
Ravager of Souls was much more difficult, he took closer to 20 minutes. The first half was easy as my pets stayed alive and held agro. The second half was much more difficult as he started to kill my pets. They typically lived longer than their skill cooldowns, but as they died and lost agro he’d come after me. I had to kite a lot and took a lot of damage. I switched to Mogdrogen’s Ardor for the fight as the Swarmlings were useless and the extra pet Aether resist was useful.
I haven’t fought Lokarr yet with this build, will update if/when I do.