Hey, thanks! Did test it and even created a feedback thread about it. It’s first iteration made build absolutely broken in terms of clearing speeds. So after it was nerfed I guess it’s a viable option, but I prefer Gul’Amash for an extra layer (and a pretty thick one) of tankiness.
Definitely not, there is not enough points and DEE without gear support is below mediocre (and mediocre even with items support).
Maybe in terms of damage indeed, we can gain a tiny teeny bit, but we are losing important Wasting hardcap plus relevant resists. So I wouldn’t recommend it. If you want a hard hitting Vitality build you need to build a Ritualist around Vines or Ravenous Earth or both.
ah k. I lack some of your pieces so my setup has less oa but more da. So i just want to squeeze a little more damage at the cost of wasting. Love it though, and I do need to try out cruci.
Just wanted to say thanks for this. I really enjoyed levelling this build and just killed Lokarr
I’d tried him once before with a similar cabalist but didn’t know anything about the fight and the damage on that build wasn’t great. I got wrecked immediately and ran away with my tail between my legs!
This time I knew the damage was much better and I knew a bit more about the fight and I killed him four times in a row with barely a blip in my heartrate! As an added bonus, I got a different piece of his armour each time! 4 kills, full set - I’m happy :
It’s more than viable, just gonna be a different build with Ritualist. Ritualist has more damage but less tanky. Should be assembled differently of course.
Pretty much. You can check how I pilot it in the videos in the op. The main rotation is Wendigo Totem > Storm Totem > Sigils, you should be refreshing them constantly. Everything else should be cast when needed. It’s a piano-ish build, but once you get used to it, it’s pretty easy.
Since Dark One is pretty farmable, is there any point in getting better rolled pieces like for better Chaos to Vit conversion or is it totally irrevelant since flat damage is useless as you said?
Hi, it makes total sense because you are converting damage on Destruction and Eldritch Pact’s proc. I would also try to get a chest with max physical resist and shoulders with max stun resist.
When you farm Dark One set you will have few pieces of same item, you can keep the one with better rolls. Or if you farm Lokarr for his set, you can hit few mages to get Dark One gear.
Ah, that does make sense. Unless I missed something, Chaos to Vit conversion caps out at 89% (30 helm + 30 chest + 29 amulet), right? Thank you as well for making awesome guides.
Nery: I already have Lokarr’s set and can’t imagine leveling alts without it. I keep getting crap conversion rolls for Dark Ones but it’s still better than farming for Magi rings.
It really annoys me that the amulet for some reason only goes up to 29%. Every other item with average 25% conversion goes from 20 to 30, so why is that amulet 21 to 29?
Off topic and ultimately unimportant but it’s frustrated me in the past.
You can also roll the dice with transmuting extra Dark One pieces at Act 6 tinkerer if you have enough mats. Ultimately rolls on gear doesn’t really affect this build’s performance much tho.
I am guessing it’s a part of “freebie” design philosophy. But noone really knows. It is provocative tho.