Hi everyone. After the new update with -%15 Fire RR Night Whispers variant I wanted to try a fire nightblade. First I tried with Dervish. Used Soulblades, but man… The burn damage was %35 of the total output, flat fire damage was low, even %25 Adcth wasn’t enough; with all the procs like fissure and torch etc the damage was good but couldn’t stand anything hits hard. Also tried a defensive route on devotions but then there was no damage at all. It was a failure so I broke my glasscannon deathmark sabo and made this fire Saboteur. It’s a balanced build, tanky enough, easy to play.
New Spec Grimtools : https://www.grimtools.com/calc/lNkG4LdN
Images from the game with perma buffs + PB and LA buff
What Changed ?
I used Ember’s Calling set instead Justicar and used Vigazor Heart to get full conversion of everything.
Build has now more damage definitely, %100 conversion of Acid/Pierce/Cold into Fire but lost a bit tankiness provided by Justicar set. Also SR chunks are harder now so it’s hard to complete 75-76 without dying but damage is good enough. Maybe Nex&Ortus version might perform better.
Images with perma buffs and PB
I used 3 pieced Justicar set which are core of the build. My main goal was to get as much as pierce>fire conversion since cold>fire is hard to get and without justicar set build lacks flat fire damage.
Most of the gear are BiS for the build, you can use full justicar set with the glove but then you’ll lack physical resist. You may get the amulet suffix with Chaos, Pierce or Aether resistance also but then you might need to use different augments and make some component changes.
Helmet crafted with slow resist bonus and belt crafted with armor bonus. Some resistances are a bit higher in the game because of good rolled gears. Also my Blazehearts(Good ones are on my SB and haven’t leveled any new character yet) aren’t so perfect rolled, it has room for improvement but not much.
I tried with BWC for RR but didn’t make a big difference and using those points on some other supports skill are better for stats and survival. And IMO Belgo Shears works very fine too.
I also tried with Execution just for it’s weapon damage but again build lacks skill points so wasn’t that good either. But spending points into mastery provides 1k ish more health and some DA, OA.
Torch and Magi path makes the build very vulnerable in many ways. Lacks health, CC resists, hard to balance resistances etc. So I choosed the safer LoE path.
I used one MI medal which I believe works better than any alternative like Pyroclasm Mark but you need to get atleast Demolitionist Prefix to get Thermite Mine points, suffix doesn’t really matter since build already can hardcap the FS, ‘‘of Attack’’ suffix might work even better. With it’s modifier and all the investment TM deals a real amount of damage rather than becoming just a RR applier. Deals 20k damage per second to the dummy, even higher crits. So it contributes our damage with both AoE and single target.
Build has %99 WPS chance. I didn’t want to use Static Strike as 1 pointer since we have no lightning>fire conversion and %14 fire damage isn’t big deal, instead I spent that point into Hellfire Mine which provides more damage to TM.
It actually performs better than the mediocre look on the paper but the damage is a bit low so things getting slower after SR 75.
Even though 12k health looks low, build can stand in front of the most of the hard hitters due to fine phys resist, fine armor, good DA and damage reduction from LoE and ofc Bat+Scales with almost full converted. Build also good damage absorption from boots plus Blast Shield.
SR 75-76 Run with not so bad mutators.
The most challenging boss was the Mad Queen in all runs so with bad mutators it can be a problem also Grava takes a bit longer than the others.
Build doesn’t provide much fun, atleast nothing more than a Cold Sabo nor require piloting skills so it’s kinda a lazy build. But apparently fire nightblade won’t be a meta. It needs some gears that converts the WPS to fire, even Fire Shadow Strike and now this version of the conduit fills the amulet slot, using Fire Blade Spirits isn’t an option either. There is a lack of cold>fire conversion among the gears that suits the build except pyre rings but Combustion rings is a must use so can’t wear dual pyre rings either.
Since the Justicar set provides no skill points on Nightblade side, we can’t spend our points freely, that’s why I decided not to use BWC for RR. If you use another MI(perhaps a solael-sect legs with slow resist affix) with good resistances, you may use Annihilation relic to boost the damage but without too perfect MI’s it will be hard to balance the core resistances like aether, chaos, acid and bleeding.
PS: This Saboteur was a prexisting build of mine with Deathmarked set; I wasn’t expecting to kill ravager with it so didn’t became friends with Borrowholm while leveling it. After respec it to a Fire Sabo, the previous decision forced me to use different weapon augments than the ideal but you can choose to be friends with Borrowholm and use the 12 flat Fire damage augment. Though won’t create a big difference and lowers your OA.