Changelog Monitor • V1.3.0 Playtest Changelog
Table of Contents
Initial changelog
Jan 24
Feb 11
Feb 13
Feb 25
Mar 20
Mar 23
Changelog Monitor • V1.3.0 Playtest Changelog
Table of Contents
Initial changelog
Jan 24
Feb 11
Feb 13
Feb 25
Mar 20
Mar 23
Initial changelog
The v1.3.0 playtest is expected to begin posthaste. This is a massive backend update that introduces significant changes to UI and prepares the game for the upcoming Fangs of Asterkarn release.
As such, if you are planning to participate, we Strongly recommend that you BACK UP your C:\Users\your-username\Documents\my games\Grim Dawn\save directory. In addition, as this update overhauls the stash, we recommend NOT using any stash utilities, at least until such a time as their creators have a chance to review the changes and work with us on updating them to run with v1.3.0.
Below is the initial changelog for v1.3.0. More changes are planned and nothing is set in stone. Keep in mind that some balance changes (or lack thereof) are made with knowledge of upcoming itemization in FoA. So if it looks like we skipped your favorite/hated set or item, there might be a good reason for that that you are not privy to. As for some recently released list of top 30 or 20 or whatever, uh, sorry not sorry!
We appreciate all your feedback and bug reports regarding the UI improvements in v1.3.0. Thank you for participating!
Table of Contents
Major New Features
Shattered Realm
Crucible
Tech
Game
Itemization
V1.3.0.0
January 24
Major New Features
The Stash has been overhauled with new dedicated Component and Crafting Materials shared pages. In addition, stash pages can now be customized and labeled.
New functionality has been added to the player inventory to instantly deposit all Components and Crafting Materials in their shared tabs from anywhere in the world. To support this, objects that ask for crafting materials (ex. Treasure Troves), can now also access the stash instead of just the inventory.
February 11
Thank you everyone that has reported issues so far. The team is diligently working their way through your reports and feedback and making improvements. With that said, we are planning to do a new build for this weekend that should hopefully address most, if not all, of what has been reported.
Changelog has been updated to latest, though my understanding is that some of these balance changes have already slipped through in the last build.
Major New Features
Shattered Realm
Clearing Shards by hunting down Nemesis spawns has become a too dominant strategy, reducing the viability of AoE builds in favor of single target burst, which is already favored in the boss arenas. To address this, Shard Progress from gathering a Nemesis soul has been reduced by 38%34%. Progress gained from Hero souls has been increased by 33%, and by 50% from Champion souls.
The Shattered Realm timer has been rebalanced to be more challenging and now becomes shorter at higher shards. Timer penalty from deaths is now lower, but bonus from kill streaks is now also lower and kill streaks now require a minimum of 25 kills, up from 15.
Game
Aether Crystal enemies now have an additional chance to drop a second Aether Crystal/Shard/Cluster.
Reduced Monster Armor by 8% on Champion+ enemies.
Monster Infrequents
Barrog’s Bloody Arm: replaced % Bleed damage modifier for Savagery with 160 Bleed damage / 3s modifier for it
Bloodbriar’s Thorn: reduced % Crit damage modifier for Ring of Steel to 24%20%
Rylok Crest: increased Bleed damage modifier for Savagery to 110 / 3s
Ugdenbog Bilelauncher: increased % Projectile Pierce Chance modifier for Amarasta’s Blade Burst to 66%
Vampiric Bonewall: reduced Cooldown Reductionremoved % Attack damage Converted to Health modifier for Sigil of Consumption to -0.8s
Epic Items
Bloodreaper’s Carnage Set: reduced Nightblade and Shaman Skills bonuses to +1
Bloodreaper’s Glory Set: reduced Nightblade Skills bonus to +1
Legendary Non-Set Items
Dreadscorcher: replaced skill proc with granted WPS skill
Herald of Blazing Ends: reclassified as a Scepter, values adjusted accordingly
Mythical Arcanor, Blade of the Luminari: increased Projectile Rate on the granted skill. Increased % Elemental Resist Reduction modifier for Inquisitor Seal to -18%.
Mythical Arcanum Electrollis: replaced Electrocute damage with 8% Crit damage
Mythical Arcanum Sigillis: replaced % Elemental damage modifier for Fire Strike with 70% Projectile Pierce Chance modifier for it
Mythical Bramblevine: increased % Attack damage Converted to Health modifier for Grasping Vines to 5%
Mythical Deathdealer’s Sidearm: increased Physical damage modifiers for Reaping Strike and Smite to 160 and 140, respectively
Mythical Deviltongue: increased damage and reduced cooldown on the skill proc and added % Projectile Pierce Chance to it
Mythical Dreadscorcher: added granted WPS skill. reduced % Weapon damage modifier for Fire Strike to 22% and removed Aether damage modifier for Flame Touched.
Mythical Dreegal’anore: replaced % All Retaliation damage with 400% Acid Retaliation and increased Acid Retaliation to 2800-4000. Added modifiers for Amarasta’s Blade Burst. Increased Acid Retaliation modifier for Blood of Dreeg to 900.
Mythical Evoker of Elgoloth: increased % Projectile Pierce Chance modifier for Storm Spread to 75%
Mythical Gutripper: increased % Offensive Ability to 8% and replaced % Weapon damage modifier for Grasping Vines with 140 Pierce damage modifier for it
Mythical Hellborne: reduced Fire Retaliation to 3200 and reduced % Retaliation added to Attack modifier for Grenado to 33%30%
Mythical Herald of Blazing Ends: reclassified as a Scepter, values adjusted accordingly
Mythical Jaxxon’s Lucky Bullet: increased % Weapon damage, % Activation Chance and % Projectile Pierce Chance on the granted skill
Mythical Malakor’s Infusion: reduced Cooldown on the skill proc
Mythical Morguul’s Mortality: added modifiers for Chilling Rounds
Mythical Oathbearer: increased Bleed damage modifier for Aura of Conviction to 120 / 2s
Mythical Pagar’s Betrayal: reclassified as a Dagger, values adjusted accordingly
Mythical Pyroclasm Mark: increased % Projectile Pierce Chance on the granted skill to 100%
Mythical Reaper of the Accursed: reduced % Crit damage for pets to 20%
Mythical Scion of Burning Vengeance: added -0.3s Cooldown modifier for Aegis of Menhir
Mythical Shadowflame Mantle: increased damage and radius on the granted skill
Mythical Soullance: added % Weapon damage to the skill proc
Pagar’s Betrayal: reclassified as a Dagger, values adjusted accordingly
Venomlance: reduced Cooldown on the skill proc
Legendary Set Items
Ardor of Octavius Set: added 24% Reflect Resist bonus and increased % Internal Trauma damage modifier for Forcewave to 700%
Bulwark of Octavius: replaced % Reflect Resist with 100% Internal Trauma Duration
Visor of Octavius: added 40 Defensive Ability
Bloodrager’s Endless Frenzy Set: replaced % Crit damage bonus with 8% Offensive Ability and added % Crit damage to the skill proc. Increased Bleed damage modifier for Blade Arc to 140240 / 3s
Mythical Bloodrager’s Cowl: added +3 to Anatomy of Murder
Mythical Bloodrager’s Shoulderguard: replaced bonus to Ring of Steel with +2 to Blade Spirit
Bloodrager’s Frenzy Set: replaced % Crit damage bonus with 5% Offensive Ability
Darkblaze Garb Set: increased % Crit damage bonus to 16% and increased Chaos damage modifier for Curse of Frailty to 220
Darkblaze Source: granted skill is now a proc, values adjusted accordingly
Mythical Dawnbreaker’s Beacon: reduced Lightning Retaliation modifier for Word of Renewal to 200-800
Deathguard Set: reduced Poison damage modifier for Shadow Strike to 330 / 3s
Ghol’s Malice Set: increased Acid damage for pets bonus to 34 and reduced % Crit damage for pets bonus to 18%. Increased damage and % Resist Reduction on the summoned pet
Mythical Demonslayer’s Life-Ender: reduced % Attack damage Converted to Health modifier for Phantasmal Blades to 4%
Rotgheist Set: added -0.4s Cooldown modifier for Vire’s Might and reduced Radius modifier for Dreeg’s Evil Eye to 1.0
Stronghold of the Legion Set: increased % Weapon damage and % Activation Chance on the granted skill and added 40%100% Projectile Pierce Chance to it
The Cyclone Set: increased % Weapon damage modifier for Eye of Reckoning to 8% and its Fire damage modifier to 80. Added 240 Electrocute damage / 2s modifier for Wind Devil
The Spellscourge Set: increased % Weapon damage modifier for Blade Arc to 130%110%
The Voidsoul Set: replaced % Conversion modifier for Aegis of Menhir with 100% of Physical and 100% of Fire dealt as Chaos modifiers for it and reduced its % Total Damage modified modifier to 125%. Removed % Conversion modifier for Doom Bolt.
Valdun’s Betrayal Set: increased damage on the granted skill and added modifiers for Deadly Aim
Mythical Valdun’s Bounty: increased % Damage Modified modifier for Cadence to 20%. Added 60%100% Projectile Pierce Chance to the granted skill.
Mythical Valdun’s Rifle: replaced granted skill with 80% Weapon damage modifier for Zolhan’s Technique. Increased % Chaos dealt as Pierce modifier for Flame Touched to 100% and added 32 Pierce damage modifier for it.
Devotion
Celestial Powers that apply buffs and debuffs now have unique icons rather than generic icons associated with their affinity.
Berserker: increased % Crit damage to 8%
Oklaine’s Lantern: increased Offensive Ability to 50 and Defensive Ability to 40. Removed % Crit damage.
Unknown Soldier: reduced % Crit damage to 5%6%
Assassin’s Mark: increased % Physical Resist Reduction scaling with rank to -36%
Dryad’s Blessing: reduced base Cooldown by 0.5s
Fist of Vire: increased base % Retaliation added to Attack by 4%6% and increased base Internal Trauma damage by 50 / 5s
Hungering Void: reduced % Crit damage for pets
Shield Wall: increased Physical Retaliation scaling with rank
Stone Form: added % Damage Absorption scaling with rank
Oathkeeper
Dreeg’s Reproach: updated % Fire conversion to 100% of Fire dealt as Acid
Reprisal: increased % Chance of Cooldown Reduction scaling with rank to 25% by rank 12, 30% by max ultimate rank, % Energy Cost Reduction scaling with rank increased accordingly
February 13
Major New Features
The game’s UI has received a complete visual overhaul. A newalternate Health Orb design HUD is now available andthe default, while the classic Health Bar design can be enabled in the game options, under Interface.
The Stash has been overhauled with new dedicated Component and Crafting Materials shared pages and +5% additional space per tab. In addition, stash pages can now be customized and labeled.
Monster Infrequents
Crimson’s Vile Scepter: increased Acid damage modifier for Dreeg’s Evil Eye to 88
Groble Toxic Effigy: increased % Weapon damage modifier for Dreeg’s Evil Eye to 42%
Leafmane Horn: increased Poison damage modifier for Dreeg’s Evil Eye to 280 / 3s
Ronaprax’s Sting: increased % Weapon damage modifier for Dreeg’s Evil Eye to 42%
Spectral War Shield: increased % Retaliation added to Attack modifier for Drain Essence to 11%10%
Legendary Non-Set Items
Conduit of Warring Whispers: reduced Radius modifier for the Aether variant of Counter Strike to 1
Hallanx’s Head (Mythical): increased Vitality damage modifier for Dreeg’s Evil Eye to 100
Mythical Final Stop: reduced % Retaliation added to Attack modifier for Smite to 28%
Mythical Gutripper: increased % Offensive Ability to 8% and replacedincreased % Weapon damage modifier for Grasping Vines with 140 Pierce damage modifier for itto 25%
Mythical Hellborne: increased % Health Regeneration to 80% and reduced Fire Retaliation to 3200. Reduced % Retaliation added to Attack modifier for Grenado to 30%28%
Mythical Murmur’s Kiss: increased Acid Retaliation to 500
Mythical Scion of Noxious Wounds: increased Acid Retaliation to 460
Mythical Tome of Atonement: updated Duration on the Burn modifier for Dreeg’s Evil Eye to 3s and reduced its Fire damage modifier to 112
Mythical Wretched Tome of Nar’adin: increased Acid damage modifier for Dreeg’s Evil Eye to 98
Venomskin Legwraps: increased Acid Retaliation to 460
Venomtongue Mantle: increased Acid Retaliation to 440 and increased % Retaliation added to Attack on the skill proc
Voice of Dreeg: increased % Weapon damage modifier for Dreeg’s Evil Eye to 46%
Legendary Set Items
Dawnseeker’s Light Set: reduced Lightning Retaliation bonus to 1-3550. Increased Lightning Retaliation modifier for Word of Renewal to 1800 and reduced Cooldown Reduction modifier for Counter Strike to -0.4s. Reduced Radius modifier for Counter Strike to 1.0.
Deception of Dreeg Set: increased % Projectile Pierce Chance modifier for Dreeg’s Evil Eye to 60%100%. Removed Poison Retaliation from the skill proc.
Mythical Runed Dagger of Dreeg: added 55 Acid damage modifier for Dreeg’s Evil Eye
Ember’s Calling Set: increased Fire damage and Chaos damage modifiers for Vindictive Flame to 200. Updated Burn Duration modifier for Dreeg’s Evil Eye to 3s
Rotgheist Set: added -0.4s Cooldown modifier for Vire’s Might. Reduced Radius modifier for Dreeg’s Evil Eye to 1.0 and updated its Vitality Decay Duration modifier to 3s
Devotion
Affliction: added 80% Acid Retaliation
Vire, the Stone Matron: added 80% Physical Retaliation
Soldier
February 25
A new build is planned for this weekend to address remaining bug reports and further iteration on UI changes.
Shattered Realm
Modding
Game
Reduced Monster Armor by 8%17% on Champion+ enemies.
Reduced Monster % Life Leech Resist on Ultimate difficulty. This makes % Attack damage Converted to Health roughly 16% more effective against an average boss.
Increased % Life Leech Resist for player summoned pets to 50%, up from 33%.
Itemization
Increased % Damage Reduction on Disengage runes by +10%
Increased % Damage Reduction on Leap and Shadow Strike runes by +5%
Relic - Dirge of Arkovia: increased % Damage Reduction on the summoned pet
Faction Equipment
Irrah’s Venomtongue: replaced pet bonuses with 50% Bleed damage and 15% Elemental Resist. A new pet-focused augment has been added, Irrah’s Dominion.
Occulant: increased % Damage Reduction on the granted skill
Rotgut Venom: replaced Energy Regeneration and % Pet Attack Speed with 12 Acid damage and 50% Bleed damage. A new pet-focused augment has been added, Bloodrot Powder.
Rotvine Powder: fixed missing Offensive Ability
Monster Infrequents
Aetherscorched Cleaver: added 100% of Elemental dealt as Physical modifier for Iskandra’s Elemental Exchange
Fleshwarped Tome: increased % Damage Reduction modifier for Sigil of Consumption to 22%
Kra’vall Shoulderpads: reduced % Crit damage for pets to 6%
Messenger’s Blaze Cannon: removed Cooldown Reduction modifier for War Cry and increased its Resist Reduction modifier to 28 / 5s. Fixed an issue where the low level and high level versions of the War Cry Fire damage modifier were flipped.
Messenger’s Repeater: replaced support for Veil of Shadow with bonuses and modifiers for Dual Blades and Belgothian’s Shears
Ugdenbog Arcaneweaver: increased % Projectile Pierce Chance modifier for Fire Strike to 75%
Ugdenbog Bilelauncher: replaced % Health with 10% Cooldown Reduction. Increased % Projectile Pierce Chance modifier for Amarasta’s Blade Burst to 66%75% and replaced % Heal modifier for Blood of Dreeg with 8% Health modifier for it.
Ugdenbog Boltthrower: replaced Pierce damage modifier for Storm Spread with +2 Projectiles modifier for it
Ugdenbog Sparkthrower: replaced Cooldown Reduction modifier for Storm Box of Elgoloth with -10% Lightning Resist Reduction modifier for it
Legendary Non-Set Items
Conduit of Divine Whispers: replaced % Damage Reduction modifier for cold variant of Judgment with 300 Frostburn damage / 2s modifier for it.
Dreegal’anore: increased % Elemental dealt as Acid to 100% and removed % Physical conversion
Hyrian’s Bulwark: increased % Damage Reduction on the granted skill
Mythical Adversary: added 16% Cooldown Reduction
Mythical Chillflame Evoker: replaced modifiers for Olexra’s Flash Freeze with modifiers for Iskandra’s Elemental Exchange
Mythical Dreegal’anore: increased % Elemental dealt as Acid to 100% and Acid Retaliation to 2800-4000. Replaced % All Retaliation damage with 400% Acid Retaliation and bonus to Crushing Verdict with +4 to Heart of Wrath. Removed % Physical conversion. Added modifiers for Amarasta’s Blade Burst. Increased Acid Retaliation modifier for Blood of Dreeg to 900.
Mythical Earthshatter Treads: increased % Damage Reduction on the granted skill
Mythical Fiendgaze Tome: reduced % Offensive Ability for pets to 12%
Mythical Girdle of Stolen Dreams: added 22% Chaos Resist
Mythical Hagarradian Enforcer: increased % Damage Reduction on the skill proc
Mythical Mark of Calamitous Desires: increased % Damage Reduction modifier for Ring of Steel to 20%
Mythical Murmur’s Kiss: increased Acid Retaliation to 500 and added 24% Pierce Resist
Mythical Nadaan’s Reach: replaced Pierce damage modifier for Ring of Steel with 80% Weapon damage modifier for it
Mythical Overlord’s Iron Grip: reduced % Crit damage for pets to 10%
Mythical Pagar’s Betrayal: reclassified as a Dagger, values adjusted accordingly. Reduced % Retaliation added to Attack modifier for Flames of Ignaffar to 12%.
Mythical Phantom-Thread Girdle: added 22% Chaos Resist
Mythical Quillthrower of Dreeg: replaced Acid damage modifier for Amarasta’s Blade Burst with 100% Weapon damage modifier for it
Mythical Soullance:added % Weapon damage to the skill proc has been replaced by a granted WPS skill. Added +3s Duration modifier for Bloody Pox.
Mythical Ulzuin’s Torment: added 5% Max Poison Resist
Mythical Wrath of Tenebris: increased % Weapon damage modifier for Eye of Reckoning to 24%
Scion of the Screaming Veil: replaced bonus to Callidor’s Tempest with +2 to Arcanist SKills and replaced proc with granted WPS skill
Soullance: skill proc has been replaced by a granted WPS skill
Soulrend (mythical): increased % Damage Reduction on the skill proc
Venomlance: reduced Cooldown on the skill proc. Added +2s Cooldown and 100% Damage Modified modifiers for Phantasmal Blades.
Legendary Set Items
Armor of the Eternal Night Set: reduced Cold damage modifiers for Ill Omen and Wind Devil to 220 and 340, respectively
Barrelsmith’s Destroyers Set: increased % Cooldown Reduction bonus to 14%. Increased damage on the granted skill and added 70% Projectile Pierce Chance to it. Added 24% Damage Reduction / 3s modifier for Grenado.
Chillwhisper Blade: reduced % Crit damage modifier for Drain Essence to 22%
Dark One’s Grasp: increased % Damage Reduction modifier for Bloody Pox to 20%
Dawnseeker’s Light Set: reduced Lightning Retaliation bonus to 1-3550. Increased Lightning Retaliation modifier for Word of Renewal to 1800 and reduced % Retaliation added to Attack modifier for Savagery to 8%. Reduced Cooldown Reduction modifier for Counter Strike to -0.4s and its Radius modifier to 1.0. Removed Lightning Retaliation modifier for Counter Strike.
Deathguard Set: reduced Poison damage modifier for Shadow Strike to 330 / 3s and removed its % Crit damage modifier
Dread Sigils of Alkamos Set: increased % Damage Reduction on the skill proc
Ghol’s Malice Set: increased Acid damage for pets bonus to 34 and reduced % Crit damage for pets bonus to 18%16%. Increased damage and % Resist Reduction on the summoned pet.
Light’s Guardian Set: increased damage on the granted skill and increased % Damage Reduction on it. Increased Lightning damage modifier for Storm Box of Elgoloth to 240.
Mythical Iskandra’s Texts: increased % Damage Reduction on the skill proc
Avenger’s Crusher: increased % Weapon damage modifier for Upheaval to 80%
Pyran’s Ruminations Set: increased % Damage Reduction on the granted skill
Rah’Zin’s Torment Set: increased % Damage Reduction on the granted skill
Sentinel of the Three Set: increased Acid Retaliation bonus to 1900 and increased Radius on the granted skill
Rage of Agrivix Set: increased Aether damage modifier for Callidor’s Tempest to 130 and increased % Damage Reduction modifier for Vindictice Flame to 28%
The Cataclysm Set: reduced Cooldown on the skill proc and increased % Damage Reduction on it
The Vanquisher Set: increased % Damage Reduction modifier for Callidor’s Tempest to 20%
Ultos’ Tempest Set: increased Lightning damage modifier for Primal Strike to 140340 and its Electrocute damage modifier to 410 / 3s. Increased Electrocute damage on the skill proc.
Mythical Valdun’s Rifle: replaced granted skill withadded 80% Weapon damage modifier for Zolhan’s Technique. Increased % Chaos dealt as Pierce modifier for Flame Touched to 100%and added 32 Pierce damage modifier for it.
Veilkeeper Set: increased % Weapon damage modifier for Upheaval to 80%
Devotion
Kraken: reduced % All Retaliation damage to 200%180%
Black Blood of Yugol: increased % Damage Reduction scaling with rank to 20%
Light of Empyrion (celestial power): increased % Damage Reduction scaling with rank to 26%
Living Shadow: increased % Damage Reduction scaling with rank to 22%
Mark of Rattosh: reduced % Life Leech Resist Reduction to -8%
Spear of the Heavens (celestial power): increased Electrocute damage scaling with rank
Tainted Eruption: increased Poison damage scaling with rank and added % Damage Reduction scaling with rank
Demolitionist
Blast Shield: increased Damage Absorption scaling with rank to 1200 by rank 12, continuing to scale to 2000 by max ultimate rank
Demon Fire: increased % Damage Reduction scaling with rank to 20% by rank 12, 30% by max ultimate rank
Temper: increased Defensive Ability scaling with rank to 240 by rank 12, 440 by max ultimate rank
Ulzuin’s Wrath: increased % Damage Reduction scaling with rank to 28% by rank 12, 38% by max ultimate rank
Occultist
Nightblade
Blade Spirit: reducedBleed damage scaling with rank
Veil of Shadow: increased Offensive Ability Reduction scaling with rank to -150 by rank 10, -315 by max ultimate rank
Shaman
Oathkeeper
Judgment: increased Internal Trauma damage scaling with rank
Heart of Wrath: increased % Retaliation added to Attack scaling with rank to 24% by rank 12, 34% by max ultimate rank
Soulfire: increased % Damage Reduction scaling with rank to 20% by rank 12, 30% by max ultimate rank
Summon Guardian of Empyrion: reduced Burn damage scaling with rank
6 posts were split to a new topic: Feb-25 Changelog Discussion
March 20
A new playtest build is planned for this weekend with the latest bug fixes and balance changes.
Game
Itemization
Rare Prefix - Bloodletter: replaced % Health with Health
Rare Prefix - Caustic: replaced Acid damage with % Physical Resist
Rare Prefix - Consecrated: replaced % Health with Health
Rare Prefix - Flamewall: replaced Burn damage with % Health
Rare Prefix - General: replaced % Health with Health
Rare Prefix - Harmonious: replaced % Health with Health
Rare Prefix - Imposing: reduced Health
Rare Prefix - Menacing: increased Health
Rare Prefix - Runecarved: replaced % Health with Health
Rare Prefix - Stonefaced: added % All Retaliation damage
Rare Prefix - Stonehide (shields): added Physical Retaliation
Rare Prefix - Wraithbound: replaced % Health with Health
Rare Suffix - Butchery: reduced Health
Rare Suffix - Caged Souls: added Health
Rare Suffix - Nature’s Bounty (Rings): reduced Health
Rare Suffix - Redoubt: added Physical Retaliation
Rare Suffix - Scorched Runes: reduced Health
Rare Suffix - Soulwarding: reduced Health
Rare Suffix - Untamed (Accessories): reduced Health
Rare Suffix - Valor: added % All Retaliation damage
Faction Equipment
Bysmiel Vile Seal: reduced Health to 220
Coven Defender Seal: replaced % Health with 380 Health
Devil’s War Seal: reduced Health to 110
Devil’s Wrath Seal: reduced Health to 110
Legion War Seal: reduced Health to 175
Legion Conjuration Seal: reduced Health to 175
Malmouth Arcane Seal: reduced Health to 220
Malmouth Blade Seal: reduced Health to 220 and replaced % Offensive Ability with 38 Offensive Ability
Malmouth Aetherblaze Seal: reduced Health to 250
Solael Stormfire Seal: reduced Health to 220 and replaced % Offensive Ability with 38 Offensive Ability
Solael Warped Seal: reduced Health to 220 and replaced % Offensive Ability with 38 Offensive Ability
Wendigo Warped Seal: replaced % Health with 220 Health
Wendigo Conjuring Seal: reduced Health to 330
Monster Infrequents
Alkamos’ Scythe: increased % Physical dealt as Cold modifier for Menhir’s Bulwark to 100% and removed % Physical dealt as Cold from the base item
Alkamos’ Warsword: added +4 to Vire’s Might. Increased Cold damage modifier for Pneumatic Burst to 80 and added -8% Cold Resist modifier for Veil of Shadow.
Barthollem’s Gavel: replaced Fire damage modifier for Judgment with 30% Weapon damage modifier for it and increased its Burn damage modifier to 300 / 5s
Barthollem’s Warmaul: added -12% Fire Resist modifier for Aura of Censure
Bloodsworn Signet: replaced % Health with Health
Bonebleach Halberd: replaced Pierce damage modifier for Shadow Strike with 120% Weapon damage modifier for it
Colossal Fortress: added 5% Retaliation added to Attack modifier for Vindictive Flame
Fleshwarped Carbine: increased % Elemental dealt as Aether modifier for Reckless Power to 100%
Fleshwarped Core: increased % Physical dealt as Aether modifier for Menhir’s Bulwark to 100% and removed % Physical dealt as Aether from the base item. Replaced Aether damage modifier for Callidor’s Tempest with 70% Weapon damage modifier for it. Added 150% Aether damage modifier for Menhir’s Will.
Fleshwarped Shard: increased % Attack Speed modifier for Spectral Binding to 12% and replaced Elemental damage modifier for Reaping Strike with 80% Weapon damage modifier for it
Gollus’ Ring: reduced Health
Groble Vile Effigy: added -10% Poison Resist modifier for Bloody Pox
Korvan Burning Halberd: increased Fire damage modifier for Iskandra’s Elemental Exchange to 80 and its % Attack Speed modifier to 12%. Increased % Weapon damage modifier for Smite to 80% and removed its Fire damage modifier.
Korvan Celestial Halberd: replaced Physical damage modifier for Blade Arc with 25% Weapon damage modifier for it
Korvan Eldritch Halberd: added -10% Poison Resist modifier for Curse of Frailty. Increased % Weapon damage modifier for Smite to 80% and removed its Acid damage modifier.
Korvan Reaping Halberd: replaced Vitality damage modifier for Devouring Swarm with -15% Vitality Resist modifier for it
Korvan Storm Halberd: replaced Lightning damage modifier for Vindictive Flame with 50% Weapon damage modifier for it
Living Ring: replaced % Health with Health
Lucius’ Blade-Arm: added -10% Aether Resist modifier for Word of Pain
Mark of Nacrathan: replaced bonuses to Inquisitor Seal with support for Word of Renewal
Spectral Arbalest: increased % Cast Speed modifier for Spectral Binding to 12%
Spectral Warmaul: replaced support for Wendigo Totem with support for Vitality Upheaval. Added modifiers for Spectral Binding and removed Cooldown and Vitality damage modifiers for Siphon Souls.
Sunherald’s Claymore: increased % Physical dealt as Fire modifier for Menhir’s Bulwark to 100% and removed % Physical dealt as Fire from the base item
Ugdenbog Arcaneweaver: increased % Projectile Pierce Chance modifier for Fire Strike to 75%. Increased Elemental damage modifier for Iskandra’s Elemental Exchange to 80 and its % Attack Speed modifier to 15%
Voldrak’s Crusher: added 50% Weapon damage modifier for Upheaval and increased Physical damage modifier for Mogdrogen’s Pact to 50
Epic Items
Aetherlord’s Signet: reduced Health to 110
Anchorite’s Seal: reduced Health to 240
Apothecary’s Wisdom: reduced Health to 120
Briarthorn Band: replaced % Health with 120 Health
Cursebearer: replaced % Health with 120 health
Empowered Aetherlord’s Signet: reduced Health to 180
Empowered Anchorite’s Seal: reduced Health to 320
Empowered Apothecary’s Wisdom: reduced Health to 180
Empowered Briarthorn Band: replaced % Health with 180 Health
Empowered Cursebearer: replaced % Health with 180 health
Empowered Lifebloom Band: reduced Health to 380
Empowered Obsidian Seal: reduced Health to 180
Empowered Ring of Eternal Rot: reduced Health to 280
Empowered Sigil of the Depraved: reduced Health to 200
Empowered Signet of the Damned: reduced Health to 180
Empowered Twilight Signet: reduced Health to 322
Jewel of the Royal Crown: reduced Health to 190
Lifebloom Band: reduced Health to 310
Mythical Aetherlord’s Signet: reduced Health to 220
Mythical Anchorite’s Seal: reduced Health to 400
Mythical Apothecary’s Wisdom: reduced Health to 340
Mythical Briarthorn Band: replaced % Health with 255 Health
Mythical Cursebearer: replaced % Health with 255 Health
Mythical Marrow Band: reduced Health to 400
Mythical Obsidian Seal: reduced Health to 255
Mythical Ring of Eternal Rot: reduced Health to 280
Mythical Sigil of the Depraved: reduced Health to 280
Mythical Signet of the Damned: reduced Health to 255
Mythical Signet of the Runefather: reduced Health to 255
Mythical Wraithstalker Band: reduced Health to 220
Oblitorix: removed % Health and reduced Health to 360
Ring of Valiance: reduced Health to 220
Signet of Valiance: reduced Health to 220
Seal of Basti (mythical): reduced health to 180
Seal of Tawrot (mythical): reduced health to 180
Sigil of the Depraved: reduced Health to 150
Twilight Signet: reduced Health to 144
Wildpact Emerald: replaced % Health with 220 health
Legendary Non-Set Items
Bladetwister Signet: reduced Health to 255
Combustion Band: reduced Health to 170
Conduit of Divine Whispers: replaced % Damage Reduction modifier for cold variant of Judgment with 300 Frostburn damage / 2s modifier for it. Increased Vitality and Vitality Decay damage modifiers for vitality variant of Aegis of Menhir to 400 and 400 / 3s, respectively.
Lifegiver Signet: reduced Health to 270
Mythical Combustion Band: reduced Health to 255
Mythical Crimson Spike: increased Vitality damage modifier for Ring of Steel to 300
Mythical Edge of Death: added 22 Resist Reduce / 5s and removed Resist Reduce modifiers for Markovian’s Advantage and Reaping Strike. Increased % Physical dealt as Vitality modifier for Field Command to 100%.
Mythical Lifegiver Signet: reduced Health to 322
Mythical Spiritbinder Glyph: reduced Health to 270
Outcast’s Secret: reduced Cooldown and Duration on the skill proc and changed its damage to pure Aether
Outcast’s Secret (mythical): added 8% Crit damage. Reduced Cooldown and Duration on the skill proc and changed its damage to pure Aether.
Ring of Sethris (mythical): reduced Health to 355
Ring of Tawrot (mythical: reduced Health to 255
Ring of Basti (mythical: reduced Health to 255
Scion of Celestial Portents: added 12% Cast Speed and increased % Crit damage modifier for Trozan’s Sky Shard to 28%
Spiritbinder Glyph: reduced Health to 180
Voidheart: reduced Health to 270
Legendary Set Items
Beastcaller’s Regalia Set: replaced bonus to Bonds of Bysmiel with +3 to Summon Hellhound
Belgothian’s Slicer: replaced bonus to Dual Blades with +3 to Fighting Spirit
Bonemonger Set: increased Aether damage modifier for Inquisitor Seal to 280 replaced bonus to Inquisitor Seal with +3 to Arcane Empowerment. Replaced modifiers for Inquisitor Seal with modifiers for Word of Renewal. Added 220 Aether damage and -15% Cold Resist modifiers for Siphon Souls and increased its % Aether Resist Reduction modifier to -15%. Skill proc now deals Aether damage only.
Deathguard Set: reduced Poison damage modifier for Shadow Strike to 330 / 3s and removed its % Crit damage modifier. Reduced Cooldown Reduction modifier for Bone Harvest to -0.5s.
Demonslayer’s Jacket: replaced Offensive Ability with 44 Defensive Ability
Mythical Demonslayer’s Jacket: replaced Offensive Ability with 52 Defensive Ability
Mythical Beastcaller’s Cowl: added +1 to Occultist Skills
Mythical Beastcaller’s Talisman: increased bonuses to Primal Bond and Ember Claw to +3
Mythical Ultos’ Gem: added 30 Lightning damage modifier for Savagery
Mythical Ultos’ Stormseeker: replaced Lightning damage modifier for Primal Strike with 80% Weapon damage modifier for it
Soldier
Fighting Spirit: increased Duration scaling with rank to 8s by rank 12, 10s by max ultimate rank. Increased % Activation Chance scaling with rank to 50% by rank 12, 70% by max ultimate rank.
Forcewave: increased % Weapon damage scaling with rank to 315% by rank 16, 465% by max ultimate rank
Markovian’s Advantage: increased % Weapon damage scaling with rank to 200% by rank 16, 240% by max ultimate rank. Increased Defensive Ability Reduction scaling with rank to 200 by rank 12, 350 by max ultimate rank. Removed % All damage.
Military Conditioning: reduced % Health scaling with rank to 16% by rank 10, 28% by max ultimate rank
Demolitionist
High Potency: added % Retaliation Damage Modified bonus
Stun Jacks: increased Radius to 2.5
Occultist
Nightblade
Arcanist
Trozan’s Sky Shard: reduced Target Radius to 3.6. This represents the area within which the projectiles can fall.
Wrath of Agrivix: added % Retaliation Damage Modified bonus
Shaman
Devouring Swarm: increased Duration scaling with rank to 10s by rank 16, 12s by max ultimate rank
Heart of the Wild: reduced % Health scaling with rank to 24% by rank 10, 35% by max ultimate rank
Necromancer
Bone Harvest: increased % Weapon damage scaling with rank to 365% by rank 16, 505% by max ultimate rank
Reaping Strike: increased % Weapon damage scaling with rank to 190% by rank 16, 230% by max ultimate rank.
Oathkeeper
Haven: reduced % Health scaling with rank to 18% by rank 10, 30% by max ultimate rank
Judgment: increased Internal Trauma damage scaling with rank and increased its Duration to 5s. All modifiers that add a dot to Judgment have had their durations increased to 5s to match.
March 23
Modding
New attributes have been added: % Total Resist and % Crowd Control Resist. These increase all the respective resists, similar to how % Total damage increments all damage types.
Channeled skills (ex. Albrecht’s Aether Ray) now apply Defensive Attributes in their data to the player while the skill is channeling. Defensive attributes have been added to their respective templates.
Game
Itemization
Relic - Absolution: increased Fire and Acid damage on the granted skill and added % Fire and % Acid damage to it
Relic - Eye of the Storm: increased % Chance of Electrocute damage to 100%, added 50% Frostburn and 50% Electrocute Duration and removed % Lightning Resist from the granted skill
Relic - Honor: increased damage on the granted skill
Relic - Malediction: added 50% Poison Duration, increased % Chance of Slow to 100% chance of 15% / 5s and increased % Chance of Resist Reduction to 100% of 24 / 5s on the granted skill
Relic - Meditation: replaced % Total Speed with 3% Defensive Ability. Increased Acid damage to 50, added 10% Total Speed and removed Vitality damage from the granted skill.
Relic - Primal Instinct: increased % Pet Attack damage on the summoned pets
Monster Infrequents
Legendary Set Items