The power of the Witching Hour lives on.
Gladiator 151-170 - 5:54
Interestingly, Beastcaller’s Cowl performed a lot better than Circlet of the Great Serpent in Crucible. It’s a combination of the resistances helping keep the Skeletons alive, the extra damage with good uptime thanks to Time Dilation, and the Crucible buffs on the Blight Fiends.
This spec is the same as the above with Circlet of the Great Serpent and Conduit of Undying Whispers with the Skeleton modifier to add in resummoning pets faster, as you’ll have to do with this build in SR. This is capable of SR 75, but very poorly. If you want to do SR with skeletons, Lost Souls is a much better experience. This setup does 6:30-7:30 in Crucible. The skeletons die a lot but it doesn’t matter too much since you can resummon them without too much trouble.
Crucible Setup (MI)
Gladiator 151-170 - 5:07
This setup uses a Theurgist’s Kaisan’s Eldritch Eye of Caged Souls for a +5 Skeletons on top of the +1 all skills which allows you to use 2 Yugol’s rings. This also uses Taskmaster’s Reaper’s Leggings of Kings. I tested out Bysmiel’s Domination but it didn’t perform any better than Mogdrogen’s Ardor.
Glass Crucible Setup (MI, consumables)
Gladiator 151-170 - 4:02 (banner + 3 beacon + 4 buffs)
This setup uses the same MIs as above, but also sacrifices Giant’s Blood for Flame Torrent and Cleansing Waters. It uses consumables to provide enough health regen to survive. This setup exists as proof of power but is not a good option for actually playing the game.