Grim Misadventure #107: Patch v1.0.0.7 Preview

No harm no foul, but having a chance to strike with both weapons by innately dualwielding is considered a Weapon Pool Skill by the engine, and is thus overridden by Cadence. I believe the chance to strike with lefthand/righthand/both weapons is 25%/25%/50%, respectively, until you actually start bringing in more Weapon Pool Skills…though the exact values may be something else. I don’t think anyone actually knows…