Grim Misadventure #172 - Celestial Portents

Yup. It’s just Zantai being tongue-in-cheek. I doubt it will be anywhere close to 100 and he’s just implying they only plan on 5 but Crate being Crate don’t be surprised if it evolves into “moar” along the way.

I know what you’re all thinking but are afraid to ask - MOAR booby lady totems …er I mean Bysmiel :smirk:

this is basically the philosophy of grim dawn.

“take/steal your enemies’ power, then shatter them with it”

like how creed, the black legion and anasteria uses aetherials/chthonian powers to exorcise them.

like how the 3 witch gods steal korvaak’s eldritch throne, then shatter korvaak with the throne’s eldritch powers.

like how the taken and their allies will probably do anatomy lesson on yugol, then devote themselves to yugol to get its celestial power, then shatter yugol. or at least make yugol go to sleep.

the taken: hi yugol. i am very depressed with all the grimness in cairn since dawn. and how you’ll ice everybody at night. so i choose to devote myself to you, so that i can ice you before you ice cairn!

yugol: k. here some ice power.





well, looking forward to what is to come but I feel very unconfortable with the anounced balance changes… could cripple the whole game… I hope you know what you are doing…

we have dawnshard, which is made from some soladrin crystal or something. its affiliated with order-y celestial powers.

then there’s this nightshard coming up. which is affiliated with entropic-y celestial powers but focusing on yugol.

so… will there be an eldritch shard later? and ascendant shard?

green vs purple… purple’s gonna win, because they’re cunning manipulative magical royalty. while green is just rotting nature. dreeg owns green though. it is the truth he said! the rotting truth! green dawn! or more accurately, green dung.

Any chance for harder difficulty mode for multiplayer? Better enemy scaling perhaps? I play in a group of three, and we squash every enemies in our path. Switched from Veteran to Elite… still easy.

You can always try to make it harder via a mod

I doubt Crate will change it

It is also said by a famous Barrowholm philosopher …

“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into the abyss, SCORV will gaze back into you" :thinking:


Yes, would be nice if it’s on the base game though, esp since it can’t be used with other mods like Nydiamar.

That is just a matter of merging it, which should be easy enough

I meant Krieg’s, sorry, was tired. Cronely never had a manor! Probably that’s why he turned out the way he did, LOL :smiley: Anyway, just did not recall this fork in the road before.

That’s because it wasn’t there before as Zantai said in the previous GM.

A boatride from New Harbour to a dungeon filled with pirates would be fitting AND also allow farming Devil’s Crossings reputation?
As it is now by the time you get higher tiers you kinda have out leveled their faction gear which is a shame.

I hope that there will be option to make a Blademaster with two-handed sword/ax, because for now I didn’t found any normal combination of epic/legendary gear for ultimate difficulty. There is just no two-handed melee weapon and armor specifically for blademasters.

And thanks for new locations for exploration, let’s hope that you will put new memos about lore of the world, political powers, gods and monsters. Actually, it will be very good to have some kind of bestiary/codex to read about killed enemies and discovered locations with handwritten images.

Try searching the build subforum - the search function is very good on this board.

Here’s a great build that works well for 2-handed BM:

Before you get Mythical Nadaan’s Reach, you will probably find a few Mythical Bladefury’s (Epic 2-hander) that you can use in a pinch to decent effect.

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When will arrive? Also is that new area limited to Elite/Ultimate or also available in Normal/Veteran?

There is no release date yet beyond…

…as a rule Crate tends to avoid giving specific dates until they know for certain that something will be ready when they say it will. You will not get a better timeframe than what has been given already until that point.

There has been no mention of them limiting it to any difficulty and I highly suspect they will be available on all difficulties.

Seems to be the case :smiley:

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