Grim Misadventure #56: What's New in B22

With very subjective, psychologically driven things like this, it is pretty common for people to assume that their viewpoint, which makes sense to them, must be the majority, as opposed to another view that is incomprehensible or even seems absurd. I’ve certainly been guilty of this with other things and as a designer, I sometimes can’t understand certain player desires / behavior myself and have to just accept, based on observation, that it exists and that sometimes I’m the minority. IT is especially easy to hold these views when your experience is that of an online community, which may possess a greater concentration of players that share your view.

If you look at titanquest.net though, the thread on TQVault shows that the attachment has been viewed 3996 times. That’s a pretty small number compared to the 93,375 forum members, which in turn is small compared to number of TQ copies sold, which is probably between 1,200,000 to 1,500,000 by now. I’m sure TQVault has probably been downloaded more than what is shown in that thread but even assume 5 or 10 times as many people downloaded it, that’s still a very small portion of the audience.

Seriously, how would having infinite stash available to those of us who want that option, say via an iron bits sink, make any difference to those who wont use it or dont like keeping a lot of stuff? To use an oft quoted cliche, Just dont use it then! :smiley:

The problem is, no one ever “just doesn’t use it”. There are many instances in games of features, intended or accidental, that detract from player enjoyment but which people feel compelled to use if they exist. For instance, attack exploits that can give you an increase in damage output for rapidly clicking both mouse buttons - this quickly becomes tiring and can even hurt people’s fingers but they will feel compelled to do it knowing it is advantageous. To stop taking advantage is to feel like you are not playing the best you can, which diminishes self-satisfaction.

I’d prefer not to have to resort to downloading a “hack” or mod to add a feature that could (and dare I say should) be a feature in the game. :undecided:

Naturally everyone would prefer that the game just be designed specifically for their own preferences rather than not but we have to try to find a compromise that will provide what we believe is the best experience for most players. For the cases where we can’t find a suitable compromise for everything, we allow modding. This is exactly the type of situation modding is meant to resolve.

I wish we could find a way to please everyone but sometimes we run into a conflict and we have to make a tough choice. Without a publisher to constrain us, we should at least be more able to support the modding community.