There are a few conflicts that would break it. I might update my mod in the coming weeks, maybe I add my own version of it or a short guide for modding my mod.
Alternatively, I linked a patch (sort of) for Dawn of Masteries in the OP, but not sure if it still works well, most likely not.
Changes
- (+) Added the Recycling Feature from the last Nydiamar Update
- Simply click with a new default skill on the ground to convert all items into Iron Bits
- Sometimes causes a loot explosion
- (–) Reverted Level and Devotion Cap back to default values, removed Pahr Gon Levels
- If there is interest, I might create a short guide on how to increase it yourself
- (–) Removed Duunart Swamp
- (+) Many minor changes & fixes
(+) = Both versions
(–) = Non Lightweight version
I justed wanted to fix some things that were bothering me, such as the broken tower defense game (fixing = removing), so there is not much to this update (still took me half a day, the mod is a mess, though it works).
Enjoy. ~
Plugging my Grim Dawn Enemy Randomizer mod, you should be able to play it with this mod just fine. Simply drop the randomizer files into this ones mod folder → don’t overwrite anything → put the main.lua attached below into ‘resources/scripts’ (overwrite) → then install the randomizer normally. main.zip (415 Bytes)
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