The Rainbow File for the RoT
I borrowed Alex_256z’s method to create a rainbow file. To use it, simply copy all the files in the zip to the “Grim Dawn\settings\text_en” folder. If you don’t have these folders, you will have to create them. And it only works if you play in English. (Rainbow File is a text color coding system originated by WareBare)
RoT_rainbow_texts_0731.zip (255.7 KB)
- Thanks to Alex_256z for graciously allowing me to use the rainbow ‘tags_rot_ui’ text.
Explanation of color coding for the RoT
- Users of the file should use this as a reference to change the colors to their own liking.
Unique in the RoT includes Epic and Legendary in the GD. And in the GD, Magic, Epic and Legendary each have their own MI. Based on these considerations, I have made the following color coding.
Normal: White (^W) #1
Magic: Blue (^B) #2
Rare: Yellow (^Y) #3
[Set] #4
GD Epic Set: Teal (^T)
RoT Set & GD Legendary Set: Green (^G)
[Unique] #5
GD Epic: Light Gold (^H)
RoT Set & GD Legendary: Brown (^E)
[MI] #6
RoT & Rare MI: yellow-green (^L) < same as GD
GD Epic MI: Orange (^O) < changed from cobalt (^Z)
GD Legendary MI: Fuchsia (^F) < same as GD
[Empowered, Mythical] #7
[Trial of the Ancients] #8
#1 Some items are a mixture of gray and white. This is to distinguish them from the original name (white) and to show at a glance the quality and style of the item.
#2 Mastery prefixes derived from the RoT, such as “Amazonian’s,” “Barbarian’s,” etc., are especially dark blue (magic) and dark yellow (rare).
#3 Rare items are either normal (white) with a rare (yellow) suffix or rare MI (yellow-green). However, the RoT-specific head armor, such as the circlet, coronet, diadem, and tiara, which are themselves rare items, are originally yellow, but their color has been changed to khaki (^K) to distinguish them from the affixes. Items with blue and yellow affixes are rare (yellow).
#4 Of the set items, those with (S) at the beginning are the GD items, and those without are RoT-specific items.
#5 Uniques in the RoT are high quality items, equivalent to the GD’s Legendary. However, since the GD epics are also treated as unique, I have distinguished them by making them light gold.
#6 MI is a prominent color in the GD’s rainbow file because many people are aware of it and target it, and I have followed suit in RoT, but I changed the cobalt in Epic MI to orange because it is confusing with Magic’s blue. Note that all MI in RoT are yellowish green because their rarity is unknown.
This is a MI double-rare, or so-called triple-rare. However, it is hard to distinguish because it is all yellow by default. Therefore, the MI of the rare was made yellow-green to make it easier to distinguish it from the affix.
#7 These GD items have special colors > Empowered (^A: aqua), Mythical (^P: pink); RoT does not color them.
#8 “Trial of the Ancients” items were changed from their original colors to distinguish them from the affixes.