Relative topics that encouraged me to do this, uh, “research”:
Usually I was testing stuff on dummies in DC or Coven’s Refuge. But for whatever reason, when I was testing Dagallon’s pistol, I decided to do that on Fort Ikon dummies instead. As can be seen from topics above, having 50% passthrough more or less equals to 100%. But that’s not everything.
Today I decided to check PRM, Phantasmal Blades, as well as (yet again) Cadence and DEE with Dreeg set. And I got some, um, interesting results out of it.
It appears that % passthrough affects how effectively you can pierce multiple targets, not just a probability of piercing ALL enemies in line. Would be best if I just show this on the video (feat. Phantasmal Blades):
With 10% PT from Heart Seeker, PB’s were able to pierce 1 target rather often and 2 targets less frequently. I’m assuming piercing 3 targets would be even rarer.
With 25% PT piercing 2 targets became no problem, and PB’s started piercing 3 dummies, and sometimes even all 4 (you can see that on 0:25 and 0:26).
At 50% PT PB’s started to pierce all 4 dummies in line 100% of the time. Pretty much the same applies to PRM, Cadence and DEE - all of them showed the same.
At first I thought “well, I guess % of PT is calculated for each target individually”, meaning with each target hit the chance to hit another is decreased dramatically. Though that doesn’t explain why at 50% it starts piercing all 4 dummies all the time.
But there’s that. Maybe it was plain obvious and I just reinvented the wheel, but somehow I was thinking that 25% PT meant “pierce all targets 25% of the time, pierce none 75% of the time”. If I remember correctly, Diablo 2 had this “pierce calculation for each individual target”, but oh well. Hope this helps or sheds [some] light on… something.