JMD - The only thing I can surmise from this is, the x-mod’s gameengine.dbr
is not being used. This file is crucial as it controls the character’s inventory and bag spaces. My only solution is to merge the x-mod with the Crucible unless there’s something @GlockenGerda can do.
I wish I had a better answer for ya, sir.
Wow what an incredible idea JMD, I sure am glad you’re thinking about all this! This seems like an incredible idea.
Exactly! The problem is that the crucible’s gameengine.dbr has to be loaded last, as it contains data values explicitly needed for the crucible mode (e.g. eventBeginSound, NPC voices etc.), so it “overwrites” the x-mod’s gameengine.dbr.
If GI would load the x-mod’s gameengine.dbr last, the defined sounds / voices would not be played…and so on…
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@GlockenGerda So the best way would be to merge the crucible’s gameengine.dbr with the x-mod file, like @JMD mentioned, to create a 100% compatible x-mod version.
I’m glad the issue had been identified and we could maybe see collaboration on a fix of some kind.
or an easy with of us laymens using the AssetManager…
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@GlockenGerda Also, keep in mind that the main purpose for the “Crucible mode for custom mods” was to use the new classes and skills of a custom mod (i.e. Grimarillion / DoM).
GlockenGerda, first of all thank you so much for the hotfix which will allow me to use GrimUI Malmouth themes again in the Crucible mod fix. Genuinely apreciate it so much.
With regard to the original intent, what anyone reading this must understand about my obsession with Grim UI - which I consider absolutely essential, as is GI - is that my ADHD is absolutely through the roof. I’ve never played an aRPG and I gave up on maths when I left school and had a calculator on my phone.
My adult identified ADHD is absolutely terrible and I have seriously ridiculous memory. I’m also obsessed with everything being perfect, though it never is. An out of work perfectionist. I need all that extra stash of Grim UI to hoard things until I’m in a state of mind where I can try and sort them, which is rare! It would be really debilitating without it. That’s a genuine issue for me, which is why I’m so glad you have this crucible fix, and it works with GrimUI.
Anyway, I’m glad yous have both agreed to merge Grim UI into X-Mod. Or some instructions that I understand…