I just remember i got a conjurer in the past so maybe i want to try a ritualist this time.
Do you think full converted dmg reap spirit is better than hellhound with this chaos build?
And should i keep yeti pet or change to MI neckle which modifier 30% total dmg to briarthorn?
Maybe i’ll try ghol set because it total new to me and
i realized that almost pet build lack of aoe dmg except ghol pet build.
For you which class is the best user for this set? And which t3 devotion shoul i choose?
From pure roleplaying pov I find GD summoners not living up to the stereotype of “Skinny guy in robes”, but more like roid filled bodybuilders.
Must be my playstyle or possibly pet aggro settings, but I do end up dying a lot when, even after letting my pretties engage first landing something to proc Shepards proc after results in paintrain heading my way.
So high Physique is kinda must along with priority in defence which sorta feels so very wrong, again in pure rp perspective.
Following the budget guide w/ bird & big stinky.
Hey Maya, I was having a good deal of trouble finding a Cabalist build with just some basic endgame starter gear, and your budget pet one seems to fit the bill. Went and grabbed the gear for it, but Im a little stuck on devotions as I need another green to spec Rhohan’s Crown (and 3 red + that one green to spec into Murmur). Also looks like Im 3 points short of it as I have 5 points remaining at this point (of 55).
Also, I guess I could use a little pilot advice. Tried the first shrine (right next to the starter town) on my geared 94 in Ultimate and had a real tough time (died once, ran away like a chicken for most of the fight after that attempting to just live). Hope Im just doing something wrong or there is something I dont understand, since I should be pretty over levelled at least at this point, but there also wasnt a game version on that build, so not sure if it is still up to date.
For the devotions, you need to take jackal first and then spec out of it after Murmur.
Rhowan’s crown works similarly. You need 6 greens first and then you spec out of them later.
Thanks for the welcome, looks like I signed up back on my first playthrough, but I somehow got through it w/o needing to interact here.
Just tried to link it with GT, and it said it cant be imported bc it is from a mod, and Im a little worried about making it a non mod character with the checkbox in GTStash (but its just speedrun, so idk if thats an issue).
The build I made, though, is an exact carbon copy of your RAWR Pet cabalist budget build.
Could you possibly tell me what to respec out of (Im only missing those two, the other devotions are exactly as your build shows) so I can properly respec. I tried following the respec order you had down for the Cabalist, but it turned out to be a different tree, and so Im hoping for a devotion order that fits this one.
Thanks for the answer, Im a bit outdated on patch knowledge (and probably forgot more than I ever learned).
It wont let me remove raven or jackal using that order bc it says they are dependent on
murmur and mistress of rumors (and now the crown since Ive added it). Is it safe to remove all those first, and carry on? (man this devotion stuff is a massive challenge).
Red + Murmur = 3 red points. There is no reason why it shouldn’t let you remove jackal at that stage.
Scholar’s light + Murmur = 6 green points. There is no reason why it shouldn’t let you remove Raven either.
So if there is a problem, then I’d advice making sure it isn’t because of the mod.
I have a question about the “Rawr God” Cabalist pet build from the .pdf book. In the GrimTools build you chose Possession as the exclusive skill (from Occultist) instead of Master of Death from Necromancer. Why is that? Possession gives bonus only to the player, while Master of Death gives bonuses to the pets. I would really like some clarification about the choice. Thanks