The MISSING builds compendium

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I finally took this out for a test run and very easily completed SR65-66. Lack of damage would probably prevent it from going further than that, but is more than suitable for our testing. Between fully-converted Wendigo bound to Sigils, Giant’s Blood, and good ol’ fashioned Blood of Dreeg healing, I never felt in particular danger.

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[1.0.4.1] Dark Physical Pyromancer - Killing Grava’thul w/o Healing Potions - A Tanky S&B Pyromancer, post:1, topic:44345"]
[1.0.4.1] Dark Physical Pyromancer - Killing Grava’thul w/o Healing Potions - A Tanky S&B Pyromancer [image] [image] [image] Video : > Hunting Grava > Port Valbury (Valdaran, Alrick Magefire Inside) > Bastion of Chaos (Benn’Jhar Inside) > The Master of Flesh - Theodin Marcell (Valaxteria Inside) After playing/testing several times with Caster like this and this makes my hand itch to play Bam Bam Style with Real Default Weapon Attack like Cadence, Savagery, or Fire Strike smiley S…

That thing looks really old though… is it still viable ?

Nice work!
Aether sigils look really cool

Aether Pyromancer: :white_check_mark:

Not sure honestly - just found it and posted it as a suggestion. :grinning_face_with_smiling_eyes:

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Acid Pets Druid

SR threw the entire kitchen sink at me, including Acid Resistance Mutator and Archmage Alexander, and yet I still came through with no deaths. The pets are too squishy and die easily, but having a failsafe like Mirror is invaluable in getting the pets back up and ready to go.

Outside all that converted damage, the big + to playing a pets Druid is that it’s easy to obtain the OA necessary to summon the Ghol’s Reach pets, which are summoned on Crit. Hard to pilot since you have to micromanage so many pets, but this was a fun one to complete.

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Physical Fire Strike Pyromancer - I was initially worried about the lack of leech, but it’s just enough to keep inline with the damage I received, it was definitely the right call to take the Empyrion devotion route for the damage reduction. This beat SR65-66 without any deaths, and even if there were deaths, it beat Korvaak in SR65 anyway, so it gets in on both accounts.

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Acid druid: :white_check_mark:
Physical Pyromancer: :white_check_mark:

Very nice work :slight_smile:

One more successful meme for the day:

Chaos Blade Arc Warder. Bolstered by up to 60% Lightning to Chaos conversion and over 80% Vitality to Chaos conversion, and a whopping 39% ADCTH before Ghoulish Hunger sets in. Had one death in SR66 because I didn’t focus on my surroundings enough, but that doesn’t take away from how sturdy this build is between Blade Arc leech and Wendigo Totem + 22/12 Blood Pact.

What makes this build a meme compared to an actual good build is the lack of damage against single targets. Benn’Jahr took forever to kill, and I’m not trying Reaper any time soon. Still, meme or not, it’s still successful in testing.

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Niiice! :slight_smile:

Chaos Warder: :white_check_mark:

Hi, @DeputyChuck!

I have this Vitality Purifier for consideration: Purifier, Level 100 (GD 1.1.9.6) - Grim Dawn Build Calculator. Why would someone play it over Defiler? :thinking: Because of “powerful” Radaggan set and its Inquisitor support :grin:. Other than that, the build is just doable, not fantastic. It can beat SR 65-66:

P.S. Fire Strike with two pistols looks nice :grinning_face_with_smiling_eyes:.

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Nice! :slight_smile:

Vitality Purifier: :white_check_mark:

Contributing a super-wonky Pierce Canister Bomb Pyromancer. RR is provided by -%15 pierce resist to Bloody Pox Conduit; -%15 pierce resist to CoF, courtesy of Jarinthor’s Head offhand; and two Bladetwister rings. %100 Elemental to Pierce conversion is provided by rings and Oathbearer pistol. Improved Casing is not taken as it adds Trauma damage to Canister Bomb. GT Link: Piercomancer


Korvaak was easy enough, if a little slow. No deaths.

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That was a tough one to pull off, congrats. And welcome to the forum! :slight_smile:

Pierce Pyromancer: :white_check_mark:

Only bleed left to complete Pyromancer now, was not expecting this class to be this versatile.

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Thanks glad I could contribute! I love the build creativity on display in this thread. Bleed Pyro sounds nigh impossible though.

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Well, occultist has the best bleed RR skill in the game, and Bloody pox has received 2 new bleed skill mod items in the last patch, so it might not be as far fetched as it sounds. :slight_smile:

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Bleed Spellbreaker in theory should work in the campaign considering how many items give bleed damage to Ring of Steel and Phantasmal Blade. If melee, then use Bloodspill Cleaver, Blessed Whetstone, and Slaughter then maxed the Inner Focus, Overload, Elemental Balance, and Fabric of Reality and pray that the crits will kill

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And you can always use some high weapon damage (300%+) item skill, Oleron’s Might or something
and combine it with a high Bleeding damage weapon (Gutripper, Guillotine, Liberator)
Can’t see why it wouldn’t work. You can even add Bloodrager, Wanton Carnage etc. to that.

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I looked at the masteries in the remaining builds for bleed.

There are 5 builds each with Demo and Arcanist, and every single build left has Demo or Arcanist in it. The other masteries have 2 builds each, and are Necro, Inquisitor, Occultist and Nightblade.

Occultist and Nightblade both have good bleed support in their skills, and in items that give bonuses to their skills as well.

Necromancer has 1 bleed skill, Siphon Souls. Siphon Souls has item support, and the Blood Knight set works well with Necromancer. Necromancer also has pets, and I know bleed pet builds are a thing, but I don’t know enough about either bleed or pets to say whether a Necro only bleed pet build would work.

Inquisitor has nothing to support bleed directly on the tree, but the Goredrinker set gives it bleed damage and RR to Word of Pain.

Demo and Arcanist both have zero specific bleed support. All you’ll have to work with are generic bleed items.

Sorceress is going to be a tough nut to crack.

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Arcanist is not that bad. Sure it doesn’t help bleed directly, but it has a lot of good tools.

Lots of OA and crit damage are great in DoT builds, Nullification and mirror are useful if you meet reflect enemies. And of course, damage absorption always helps.

Demolitionist is another matter though…

I remember a bleed Callidors build from a long time ago. It obviously used tons of greens, but I wonder if something similar could work in the current patch. You get bleed scaling from greens, and channel a high bleed damage weapon through weapon damage on transmuted Callidors. As @DeputyChuck points out, Arcanist has good general DOT support.

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