*Certain Nemesis sees his life force decay in front of his eyes
Foreword
Few things happened that made me do this build. Dreeg’s Evil Eye builds have suddenly became viable since couple of patches ago: you have your Vitality spam DEE, you have your Chaos spam DEE, you even have your cooldown Fire DEE’s. Vitality damage casters got new toys: cheap flat rr with Mark of Dreeg, buffed Affliction, buffed Occultist mastery etc. etc. And then of course I felt the need to post a build guide again and I can only bring myself to writing a whole guide every once in blue moon or when I find a build special…
The Build
<<<< GRIMTOOLS >>>>*
*Craft for freeze resistance
**Check gear alternatives in gear section below
Concept
Tanky caster that can both facetank and kite when needed without losing damage. Cooldown DEE is a direct damage nuke plus huge dot source at the same time. I tried to get as many sources of Decay to supplement DEE as possible without sacrificing consistency and increasing clunkiness. Plus I wanted to do it with relatively easy gear with good alternatives.
EDIT: Accidentally wrote a history of rot how this spec was made in one of the comments.
Gear/Skills and Devotions/Leveling
We of course need Rotgheist set, Pandemic dagger, Morgo ring, Dreeg’s Affliction relic and Blood Orb of Ch’thon for build to fully work. Other gear slots are flexible, but from my tests Mark of Forbidden medal really adds that missing layer of tankiness with its proc, max res and some DA. For belt we can use a well rolled Lunal’Valgoth Girdle, for pants really any pants with a lot of hp and ideally some OA or DA (crafted pants will work well here), but Grava’Thul Leggins are bis here. For boots some well rolled Stoneplates that help us cover our cc-res hole will do. Try to get one Formidable prefix between pants, gloves and boots slot.
Devotions all support build’s dot nature. Charriot patches up OA and cc-holes plus offers a very valuable proc.
Skill distribution is standard, nothing to add here.
For leveling please check beginner guides, this is an endgame build
Gameplay
Always try to cast Curse of Frailty before DEE, because of the massive DA debuff on it (we really want our Eye to crit). Try to herd mobs in clusters to get the most value out of your spells arsenal. All bosses in SR 30-31 are facetankable, some facetankable in groups, except for Mad Queen. Against Mad Queen you have to kite when her aura is on. Use Wendigo Totem for bigger scuffles. Relic’s skill can actually shotgun bigger targets. Remember that you have a lot of range with all of your spells and debuffs.
For Ravager of Flesh fight use two Soul Shards instead of two Frozen Hearts and three Wraith’s Scream augments in jewelry (can play it safer with just one or two of those augments). Facetank is relatively smooth if you dodge his sunders and time your potions and cluster well.
For Callagadra just run around and pepper her from afar.
Watch the videos to learn how to play the build.
Stats
General
DEE’s damage with Abominable Might on
Videos
1.2.1.5 Ravager of Flesh 57 seconds kill
1.2.1.5 Crucible Gladiator 150-170 buffless 4:36 run
1.2.1.5 Callagadra 1:31 kill
In Conclusion
Credit to @banana_peel for doing Vitality Decay builds before it was cool and to @grey-maybe for making a first serious cooldown DEE build this patch. Also shoutout to @El_Collapsar for doing a Vitality Decay Ritualist that made me look into dot-focused Rotgheist Conjurer. And thanks to @romanN1 for testing different iterations of this spec and suggesting to use green gloves (used to be Dark One gloves).
Bonus Build: Decaying Dark One Conjurer
Not much to say here, just a throwback to a certain Dark One Conjurer build that was somewhat popular long ago. Not super optimised but probably more relevant than most Dark One Conjurers specs out there.