As the gods have foretold, another patch walks among us.
We hope you enjoy the latest bug fixes and balance changes. Stay tuned for the next one!
V1.1.9.8 Hotfix 1
- Fixed an issue where the multiplayer server list would not…well…list correctly. You had one job…
- Fixed an issue with missing controller inputs when assigning keybinds on a controller.
- Fixed an issue where the multiplayer Internet toggle would become locked.
V1.1.9.8
[Crucible]
- Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
- Fixed an issue where the Forgotten Gods achievements could not be viewed within the Crucible
[Shattered Realm]
- Human enemies can now equip at most one piece of armor or accessory to remove the possibility of overlapping % Resist bonuses that make these monsters difficult to kill
- Reduced spawn frequency of Eldritch Armor, Human Ascendant and Korvaak’s Chosen heroes
- Updated boss spawn tables. Some bosses have graduated to higher shards and others have been demoted.
- Essence of the Shattered Realm now also grants a stacking bonus to % Retaliation damage in addition to its bonuses to non-retaliation damage.
[Animation]
- Adjusted positioning of off-hand items on the female PC to better align with the hand
[Tech]
- Fixed an issue where skill modifiers that added % Chance of Projectile Passthrough would add their bonus twice. As this was not a display issue, all affected modifiers have had their values adjusted to compensate.
- Fixed an issue where Upheaval would display its % Weapon damage tooltip incorrectly when used in conjunction with auto-attack replacers. This was a display issue only.
- Fixed an issue with shadows on Low settings.
- Fixed an issue where loot comparisons on the ground could cause a freeze/crash.
[Game]
- Reduced monster % Fire Resist by 2% on Elite and Ultimate difficulty
- Significantly increased the cooldown on the heal abilities of Eldritch Armor and Human Ascendant heroes to match the cooldown of heal abilities on comparable Support archetypes
- Reduced the % Heal value of Eldritch Armor and Human Ascendant heroes (with the exception of Halganux ~ Supporter) to match values on comparable heroes with baseline heal abilities
- Increased the Health of the Loghorrean boss, along with the damage on some of its abilities. The poor Voice of Ch’thon’s vocal cords have gotten a bit sore over the years and needed a tune up.
- Increased the Health of Korvaak and Theodin Marcell.
- Increased the health, damage and adjusted the skill usage of some older bosses to bring them up to speed of their more modern counterparts. Will let you figure out which ones the hard way!
- Increased base resistances of various pets summoned by items. Some of these pets had fallen behind their mastery counterparts over the years.
[Itemization]
- Suffix - Vitality: increased Health
- Rare Prefix - Aetherfire: added 30% Burn Duration
- Rare Prefix - Bloodthirsty: increased % Attack damage Converted to Health to 10% at level 84+
- Rare Prefix - Interrogator: added % Elemental Dot damage
- Rare Prefix - Magi: added % Elemental Dot damage
- Rare Prefix - Resonant: added % Elemental Dot damage
- Rare Prefix - Runecarved: added % Elemental Dot damage
- Rare Prefix - Runecaster: added % Elemental Dot damage
- Rare Prefix - Sandstorm: added % Elemental Dot damage
- Rare Prefix - Tempest: added % Elemental Dot damage
- Rare Prefix - Wraithbound (accessories): increased % All damage for pets
- Rare Suffix - Blight (shields): replaced Poison Retaliation with Acid Retaliation
- Rare Suffix - Conflagration (shields): replaced Burn Retaliation with Fire Retaliation
- Rare Suffix - Insight: added % Elemental Dot damage
- Rare Suffix - Sage: added % Elemental Dot damage
- Rare Suffix - Scorched Ends: replaced Burn Retaliation with Fire Retaliation
- Rare Suffix - Scorched Runes: added % Elemental Dot damage
- Component - Prismatic Diamond: reduced Cooldown on the granted skill to compensate for the fix to its duration
- Fixed an issue where some on % Health triggered skills granted by items would last longer than intended.
Faction Items
- Blazerush: now deals base Fire damage, damage adjusted accordingly. Increased % Attack Speed to 26%. Replaced % Armor with 8% Physical Resist. Added 50% of Lightning dealt as Fire. Replaced % Total Speed modifier for Flame Touched with 8% Offensive Ability, 100% of Lightning dealt as Fire and 50% of Physical dealt as Fire. Added 0.8s Stun modifier for Upheaval.
- Bloodrender: increased bonuses to Reaping Strike and Savagery to +3 and added 45% of Pierce dealt as Vitality. Increased Vitality damage modifiers for Savagery and Whirling Death to 45 and 220, respectively.
- Bloodsurge: added 84% Pierce damage
- Bysmiel Arcane Spaulders: added % Elemental Dot damage
- Bysmiel’s Grasp: increased Cold damage modifiers for Summon Briarthorn and Conjure Primal Spirit to 70 and 90, respectively
- Bysmiel’s Mindweaver: added modifiers for Iskandra’s Elemental Exchange. Increased Burn/Frostburn/Electrocute damage modifiers for Summon Familiar and Summon Hellhound to 75 / 2s.
- Corruptian: stats redesigned to better support its modifiers
- Coven Headcrusher: added % Elemental Dot damage
- Coven Mark of the Arcane: added % Elemental Dot damage
- Coven Spellweaver: added % Elemental Dot dmage and % Elemental Dot duration
- Dreeg’s Arcane Vestments: added % Elemental Dot damage
- Dreeg Venomspine Girdle: replaced Poison Retaliation with Acid Retaliation
- Dreeg Venomspine Waistguard: replaced Poison Retaliation with Acid Retaliation
- Malmouth Arcane Seal: added % Elemental Dot damage
- Mark of the Farseer: added 16 Bleed damage / 3s
- Reaver’s Hunger: added 25% of Elemental dealt as Vitality and increased bonuses to Dread and Sigil of Consumption to +3. Added +3 to Shadow Strike and Nidalla’s Justifiable Ends and added modifiers for Shadow Strike. Increased Vitality damage modifier for Sigil of Consumption to 80. Removed bonus to Bone Harvest.
- Slith Venom: replaced Poison Retaliation with Acid Retaliation
- Solael Vile Girdle: added 12% Bleed Resist
- Solael Vile Waistguard: added 16% Bleed Resist
- Stormbringer of Malmouth: added 20% Stun Resist and 30% Stun Resist for pets
- The Desolator: added 12% Damage Reduction / 6s modifier for Flashbang and increased Radius modifier for Bursting Round to 1.5
- The Overseer: added 70 Defensive Ability
- Venomfire: added +1s Duration modifier for Blackwater Cocktail
- Wendigo Spellweaver Mask: added % Elemental Dot damage
- Word of Solael: increased Vitality Decay damage modifier for Bloody Pox to 200 / 1s
- Wrathguard: increased Pierce damage on the granted skill
Relics
- Bysmiel’s Domination: increased Offensive Ability and Defensive Ability to 60
- Corruption: replaced Poison Retaliation with Acid Retaliation
- Citadel: added 5% Physical Resist and 20% Slow Resist. Replaced Internal Trauma Retaliation on the granted skill with Physical Retaliation.
- Doom: replaced % Armor with 4% Physical Resist and increased % Internal Trauma Duration to 50%
- Dreeg’s Affliction: replaced Poison Retaliation with Acid Retaliation
- Iskandra’s Balance: removed erroneous Burn Retaliation
- Malediction: increased Resist Reduction to 18 / 5s
- Necrosis: replaced Offensive Ability Reduction Retaliation with 50% Vitality Decay Duration. Added Offensive Ability Reduction to the granted skill.
- Oblivion: increased % Weapon damage on the granted skill to 125%
- Salvation: added 4% Physical Resist
- Scourge: increased Targets on the granted skill to 5
- Squall: replaced Electrocute Retaliation with 20 Offensive Ability
- Ulzuin’s Pyroclasm: added % Retaliation added to Attack to the skill proc
Monster Infrequents
- Aetherscorched Cleaver: replaced % Aether damage with % Pierce Resist. Added modifiers for Iskandra’s Elemental Exchange.
- Alkamos’ Warsword: increased Cold damage modifier for Vire’s Might to 380
- Ascendant Hood: increased Duration modifier for Devastation to 4s
- Barrog’s Bloody Arm: added 50% Bleed Duration
- Basilisk Fang: increased % Attack damage Converted to Health modifiers for Aegis of Menhir and Dreeg’s Evil Eye to 6% and 8%, respectively
- Barthollem’s Warmaul: increased Target Arc modifier to 120
- Bloodfeast’s Mark: increased Vitality damage modifier for Bloody Pox to 90 and its Bleed damage modifier to 140 / 1s
- Bloodlord’s Blade: replaced % Attack Speed with 5% Cooldown Reduction and added 8% Attack Speed, 40% Fire damage and 40% Chaos damage modifiers for Possession
- Bloodsworn Codex: added % Stun Resist
- Bloodsworn Signet: added % Health
- Boneblade: added 100% of Acid dealt as Vitality and -10% Bleed Resist modifiers for Bloody Pox and increased its Bleed damage modifier to 120 / 1s
- Bound Wraith: added % Offensive Ability
- Chosen Visage: added Defensive Ability
- Fleshwarped Carbine: added 40 Aether damage modifier for Reckless Power
- Fleshwarped Core: updated Fire damage modifier for Callidor’s Tempest to correctly be Aether
- Fleshwarped Tome: increased Aether damage modifier for Sigil of Consumption to 110
- Galeslice’s Mark: increased Pierce damage modifier for Shadow Strike to 120
- Groble Vile Effigy: increased Poison damage modifier for Bloody Pox to 220 / 1s
- Korvaak’s Burning-Blade: added % Cast Speed
- Korvaak’s Storm-Blade: added Health
- Kyzogg’s Skull: added -0.4s Cooldown modifier for Callidor’s Tempest
- Lunal’Valgoth’s Girdle: added % Petrify Resist
- Moltenclaw Slicer: added 50% Burn Duration and reduced % Burn Duration modifier for Canister Bomb to 100%
- Naren Kur’s Blade: increased bonuses to Aspect of the Guardian and Markovian’s Advantage to +3
- Pulsing Shard: increased % Attack damage Converted to Health modifier for Albrecht’s Aether Ray to 8% and increased its % Crit damage modifier to 15%. Added 15% Attack damage Converted to Health modifier for Reap Spirit.
- Pusquill’s Tail: added 50% Poison Duration and increased Poison damage modifier for Belgothian’s Shears to 180 / 5s
- Rutnick’s Blaster: fixed granted skill not scaling with the level of the weapon
- Rylok Crest: added 6% Total Speed modifier for Fighting Spirit
- Rylok Mark: increased Vitality damage modifier for Sigil of Consumption to 120 and increased % Attack damage Converted to Health modifier for Primal Strike to 10%
- Scorpius Pummeler: added % Poison Resist
- Spectral Crown: added % Freeze Resist
- Steward’s Halberd: fixed missing bonus to Tectonic Shift instead of Cadence that was originally intended for v1.1.9.2. Added % Internal Trauma Duration. Increased % Weapon damage modifier for Vire’s Might to 100%.
- Ulraprax’s Sting: added 4% Attack damage Converted to Health modifier for Stun Jacks
- Vilgazor’s Heart: increased bonus to Ring of Steel to +3 and increased Fire damage modifier for Ring of Steel to 400
- Zaria’s Pendant: added Defensive Ability
- Zarthuzellan’s Codex: added -0.8s Cooldown modifier for Blackwater Cocktail
Epic Items
- Baldir’s Plate Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc.
- Baldir’s Regalia Set: added 50% of Fire dealt as Physical bonus. Added % Attack damage Converted to Health to the skill proc and increased its Bleed damage.
- Mythical Baldir’s Armor: added 5% Attack damage Converted to Health
- Mythical Baldir’s Mantle: added 30% Bleed Duration
- Mythical Baldir’s Mask: replaced bonus to Blast Shield with +1 to Demolitionist Skills
- Callidor’s Defense Set: reduced Cooldown on the granted skill and increased its Burn damage
- Callidor’s Regalia Set: reduced Cooldown on the granted skill and increased its Burn damage
- Cauldron of Excitement: added Acid Retaliation and increased Poison Retaliation
- Corruptor of Souls Set: replaced % Offensive Ability and Vitality damage bonuses for pets with 8% Physical Resist for pets. Removed Vitality damage for pets on the skill proc and increased its % Heal.
- Mythical Corruptor’s Mask: replaced Vitality damage for pets with 15% Stun Resist
- Mythical Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
- Corruptor of Spirits Set: replaced % Offensive Ability bonus for pets with 5% Physical Resist for pets. Removed Vitality damage for pets on the skill proc.
- Corruptor’s Mask: replaced Vitality damage for pets with 15% Chaos Resist for pets
- Corruptor’s Robe: replaced bonus to Undead Legion with +2 to Will of the Crypt
- Daega’s Oath Set: increased % Acid Retaliation damage on the skill proc
- Daega’s Hood: replaced Poison Retaliation with 320 Acid Retaliation
- Daega’s Mantle: replaced Poison Retaliation with 320 Acid Retaliation
- Daega’s Raiment: replaced Poison Retaliation with 320 Acid Retaliation
- Dreadwalker Set: increased % Health bonus to 15% and reduced Cooldown on the skill proc to 4s
- Edrick’s Backscratcher: replaced Poison Retaliation with Acid Retaliation
- Empowered Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
- Empowered Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
- Festerblaze Set: increased damage on the skill proc
- Festerblaze Mantle: added 500 Health
- Hysteria: added +2 to Ravenous Earth
- Keeper of the Blaze Set: increased Burn damage bonus to 70 / 3s and increased damage on the granted skill
- Mythical Flame Keeper’s Repeater: increased Burn damage to 55 / 3s and % Burn Duration to 150%
- Mogdrogen’s Peace Set: increased Physical damage and % Health for pets on the granted skill
- Myrmidon Bastion Set: added additional Targets to the granted skill
- Mythical Black Hand of Sanar’Siin: added +2 to Infernal Breath
- Mythical Grim Harvest Boots: added +2 to Squad Tactics
- Mythical Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
- Mythical Shadowfiend’s Cord: added +2 to Infernal Breath
- Mythical Sigil of the Depraved: added 4% Attack Speed and +2 to Shadow Strike
- Mythical Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
- Mythical Terror of the Grove: added 25% of Lightning dealt as Acid
- Mythical Wyrmclaw: added +2 to Infernal Breath
- Plagueblood Carver: replaced Poison Retaliation with Acid Retaliation
- Soiled Trousers: added Acid Retaliation and increased Poison Retaliation
- Stonefather Set: added 50% Reflect Resist bonus and increased % Physical Resist bonus to 15%. Increased Internal Trauma damage on the skill proc.
- Stonefather Bulwark: added 100% Internal Trauma Duration and increased bonus to Vire’s Might to +4
- Stonefather Helm: added 30% Internal Trauma Duration and replaced bonus to Vire’s Might with +2 to Tectonic Shift
- Stonefather Mark: added 30% Internal Trauma Duration
- Storm’s Edge: replaced Electrocute Retaliation with Lightning Retaliation
- The Arcane Tempest Set: increased % Weapon damage on the granted skill
- The Magelord Set: increased damage on the skill proc and added % Damage Reduction to it
- Magelord Band: added 190 Health
- Magelord Signet: added 190 Health
- The Stormserpent Set: increased Resist Reduction on the skill proc
Legendary Non-Set Items
- Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
- Basilisk Claw: increased bonus to Blood of Dreeg to +3. Redesigned skill proc.
- Bramblevine: replaced Poison Retaliation with Acid Retaliation
- Cindertouch: added 20% Freeze Resist and increased bonus to Callidor’s Tempest to +3
- Conduit of Arcane Whispers: increased Chaos damage modifier for Chaos variant of Callidor’s Tempest to 180 and added 15% Total Damage Modified modifier for it. Increased Acid damage modifier for acid variant of Trozan’s Sky Shard to 280 and its Poison damage modifier to 400 / 5s. Increased Acid damage modifier for acid variant of Devastation to 240. Reduced % Total Damage Modified penalty for chaos variant of Trozan Sky Shard to -35%. Reduced % Total Damage Modified penalty for cold variant of Devastation to -35%.
- Conduit of Destructive Whispers: increased Cold damage modifier for cold variant of Thermite Mine to 220
- Conduit of Divine Whispers: added -0.5s Cooldown modifier for cold variant of Judgment. Increased Aether damage modifier for aether variant of Vire’s Might to 400 and its % Damage Modified modifier to 20%. Increased Lightning damage modifier for lightning variant of Vire’s Might to 300-500.
- Conduit of Eldritch Whispers: added 15% Total Damage Modified modifier for aether variant of Sigil of Consumption
- Conduit of Night Whispers: replaced % Crit damage modifier for lightning variant of Shadow Strike with -0.3s Cooldown Reduction. Increased Lightning damage modifier for lightning variant of Amarasta’s Blade Burst to 200-350. Increased Aether damage modifier for aether variant of Ring of Steel to 400.
- Conduit of Runic Whispers: removed % Total Damage Modified penalty from aether variant of Rune of Hagarrad
- Conduit of Warring Whispers: increased Aether damage modifier for aether variant Cadence to 330 and added 100% of Elemental dealt as Aether modifier for it. Increased Bleed damage modifier for bleed variant of War Cry to 550 / 3s. Increased Lightning damage modifier for lightning variant of Forcewave to 200-450. Increased Frostburn damage modifier for cold variant of Forcewave to 350 / 3s.
- Cord of Deception: replaced % Constitution with 8% Increased Healing
- Crest of Winter Fortitude: increased bonus to Biting Cold to +3
- Decree of Aldritch (mythical): added 80 Aether damage modifier for Devastation
- Fateweaver’s Raiment: added % Elemental Dot damage
- Feralmane Legplates: added % Attack damage Converted to Health to the skill proc
- Gutsmasher: increased % Health to 15%
- Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
- Hellborne: replaced Burn Retaliation with Fire Retaliation
- Hellscourge: added 380 Health. Increased Fire damage modifier for Sigil of Consumption to 120 and added modifiers for Grenado.
- Horns of Korvaak: added % Damage Reduction to the skill proc
- Hyrian’s Bulwark: increased % Elemental Dot damage to 252% and added 100% Elemental Dot Duration. Increased Elemental Dot damage and duration on the granted skill.
- Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation
- Lacerator Girdle: increased % Health to 10%
- Mad Queen’s Claw: added +3 to Cadence and modifiers for it
- Maw of the Damned: replaced % Attack damage Converted to Health with 10% Increased Healing (Forgotten Gods only)
- Morgoneth’s Legplates: increased bonus to Nightfall to +3
- Morgoneth’s Step: added 18% Elemental Resist and increased bonuses to Blitz and Shadow Strike to +3
- Mythical Abyssal Mask: added 18% Elemental Resist and added 100 Bleed damage / 1s modifier for Bloody Pox
- Mythical Arcanor, Blade of the Luminari: added % Elemental Dot damage and 90 Defensive Ability
- Mythical Arcanum Electrollis: replaced bonus to Maelstrom with +1 to Shaman Skills
- Mythical Arcanum Frigus: increased Frostburn damage modifier for Devastation to 240 / 2s and its Cold damage modifier for 120
- Mythical Bane of the Winter King: increased % Health for pets to 30%
- Mythical Basilisk Claw: increased bonus to Blood of Dreeg to +3. Replaced bonus to Aspect of the Guardian with +4 to Blade Barrier. Added proc from the non-mythical version of the item. Replaced Petrify and Poison Retaliation modifiers for Blade Barrier with 1600 Acid Retaliation.
- Mythical Bloodfury Spaulders: added 18% Elemental Resist
- Mythical Bonescavenger’s Deathgrips: increased % Freeze Resist to 25%
- Mythical Boneshatter Treads: added 18% Pierce Resist and +2 to Bloody Pox
- Mythical Boneweave Girdle: increased Health to 560
- Mythical Boots of Primordial Rage: added 18% Bleed Resist
- Mythical Bramblevine: replaced Poison Retaliation with Acid Retaliation. Increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%.
- Mythical Butcher of Burrwitch: increased damage on the skill proc
- Mythical Chilldread Mantle: increased % Elemental Resist to 36%
- Mythical Chilling Grip of Hagarrad: added 210 Health
- Mythical Circlet of the Great Serpent: added 20% Chaos Resist and increased Offensive Ability to 60 and Defensive Ability to 80
- Mythical Codex of Eternal Storms: added +1 to Shaman Skills and reduced bonus to Raging Tempest to +2. Increased Electrocute damage and reduced Cooldown on the granted skill.
- Mythical Colossal Grasp: reduced % Internal Trauma on the granted passive
- Mythical Cord of Deception: replaced % Constitution with 10% Increased Healing
- Mythical Cortosian Scrolls: added % Elemental Dot damage
- Mythical Crest of Winter Fortitude: increased bonus to Blitz to +4 and bonus to Biting Cold to +3
- Mythical Crimson Spike: added +3 to Ring of Steel
- Mythical Crown of the Winter King: added 18% Aether Resist and 20% Stun Resist. Replaced bonus to Veil of Shadows with +1 to Nightblade Skills.
- Mythical Crystallum: increased Targets modifier for Savagery to +3
- Mythical Death Omen: added 45% of Pierce dealt as Vitality and increased bonus to Execution to +3
- Mythical Death’s Reach: increased % Bleed and % Vitality damage to 396%. Added 180 Bleed damage / 1s modifier for Bloody Pox and increased its Vitality damage modifier to 100. Added 100 Bleed damage / 1s modifier for Devouring Swarm and increased its Vitality damage modifier to 100
- Mythical Dread Knight’s Guard: increased % Elemental Resist to 40%
- Mythical Edge of Death: increased % Attack damage Converted to Health to 12%
- Mythical Essence of the Grim Dawn: added 344 Health. Increased % Attack damage Converted to Health modifiers for Albrecht’s Aether Ray and Flames of Ignaffar to 8% and increased their Chaos damage modifiers to 28 and 65, respectively.
- Mythical Fateweaver’s Leggings: added % Elemental Dot damage
- Mythical Fateweaver’s Mantle: added 18% Pierce Resist and % Elemental Dot damage
- Mythical Fiendmaster Raiment: added 18% Elemental Resist
- Mythical Fiendflesh Greaves: added 18% Chaos Resist and increased % Run Speed to 10%
- Mythical Fiendflesh Mantle: increased Absorb on the skill proc
- Mythical Fiendscale Jacket: added 18% Elemental Resist
- Mythical Gauntlets of Ignaffar: added 66 Defensive Ability
- Mythical Gavel of Ravenous Souls: added +1 to Necromancer Skills and increased Physical damage modifier for Siphon Souls to 124.
- Mythical Gutripper: added 5% Offensive Ability and increased % Attack damage Converted to Health to 12%. Added % Attack damage Converted to Health to the skill proc.
- Mythical Grim Fate: increased Fire damage modifier for Sigil of Consumption to 120
- Mythical Guardian of Death’s Gates: replaced bonus to Field Command with +2 to Soldier Skills and added 10% Total Speed modifier for Field Command
- Mythical Hallanx’s Head: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
- Mythical Heart of the Mountain: increased Health of the Summoned Pet and added Threat generation to its abilities
- Mythical Heart of the Sand King: added 30% Stun Resist and increased % Elemental Resist to 40%. Increased Bleed damage for pets to 22 / 3s.
- Mythical Heart of Yugol: added 18% Chaos Resist and increased % Attack damage Converted to Health on the granted skill
- Mythical Hellborne: increased Fire Retaliation to 2400
- Mythical Herald of Blazing Ends: increased Burn damage modifier for Blackwater Cocktail to 80 / 3s
- Mythical Infernal Brimstone: replaced Burn Retaliation with Fire Retaliation and increased % Health modifier for Vindictive Flame to 15%
- Mythical Leggings of Arcane Currents: added % Elemental Dot damage
- Mythical Mark of Bloody Ends: increased % Poison Resist to 40% and added 6% Total Speed for pets. Increased Bleed damage modifiers for Summon Briarthorn and Summon Blight Fiend to 140 / 3s
- Mythical Mark of Consumption: increased Health to 550 and increased % Attack damage Converted to Health modifiers for Blade Arc and Phantasmal Blades to 8% and 6%, respectively. Added 8% Attack damage Converted to Health modifier for Upheaval.
- Mythical Mark of the Dreadblade: increased Aether damage modifier for Cadence to 200 and added 6% Attack damage Converted to Health modifier for it
- Mythical Mark of the Forbidden: increased Vitlaity damage modifier for Bloody Pox to 120
- Mythical Mark of Unlife: added 20% Petrify resist for pets. Increased % Health Threshold for the granted skill to 40% and increased its % Heal. Added modifiers for Iskandra’s Elemental Exchange.
- Mythical Maw of Despair: increased bonus to Callidor’s Tempest to +3 and increased Aether damage modifier for Field Command to 50
- Mythical Maw of the Damned: increased % Bleed Duration to 100%. Replaced % Attack damage Converted to Health with 20% Increased Healing (Forgotten Gods only). Added -10% Bleed Resist modifier for Bloody Pox and increased Bleed damage modifier for Siphon Souls to 180 / 1s.
- Mythical Nadaan’s Reach: added 50% of Cold dealt as Pierce and 15% Increased Healing
- Mythical Necrolord’s Gaze: added +1 to Soldier Skills and added 25% Stun Resist for pets
- Mythical Necrolord’s Shroud: added 18% Pierce Resist and +3 to Squad Tactics
- Mythical Night’s Embrace: added 25% and 20% Weapon damage modifiers for Shadow Strike and Trozan’s Sky Shard, respectively
- Mythical Oathbearer: added 15% Increased Healing modifier for Aura of Conviction
- Mythical Overlord’s Iron Grip: increased Health to 704
- Mythical Pack of Treacherous Means: moved the % Conversion from the granted skill to the base item, so that ranged weapons are not required for it
- Mythical Panetti’s Replicating Wand: added % Elemental Dot damage
- Mythical Peerless Eye of Beronath: added 80 Defensive Ability and 400 Health
- Mythical Phantom-Thread Girdle: added % Elemental Dot damage
- Mythical Quillthrower of Dreeg: added 660 Health and 50% Pierce dealt as Acid. Increased Defensive Ability to 80 and increased damage on the skill proc.
- Mythical Ravager’s Bite: increased % Attack damage Converted to Health to 12% and added 6% Attack damage Converted to Health modifier for Bone Harvest
- Mythical Reaver’s Claw: increased Pierce damage modifier for Eye of Reckoning to 102
- Mythical Riftwarped Grasp: increased Health to 440
- Mythical Rimeforged Mantle: added 22% Bleed Resist
- Mythical Runebrand Legwraps: increased Health to 740
- Mythical Sandreaver Bracers: added 30% Bleed Duration
- Mythical Scales of Beronath: added % Elemental Dot damage and increased Offensive Ability to 80
- Mythical Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
- Mythical Scion of Crimson Wakes: added 10% Increased Healing and added % Attack damage Converted to Health to the skill proc
- Mythical Shadowflame Mantle: increased % Chaos Resist to 34%
- Mythical Shroud of Illusion: added % Elemental Dot damage and increased Offensive Ability. Increased Defensive Ability on the granted skill.
- Mythical Spelldrinker: replaced % Aether damage with % Elemental Dot damage. Added 80 Elemental damage modifier for Word of Pain.
- Mythical Spellgaze: added % Elemental Dot damage. Increased bonuses to Blackwater Cocktail and Panetti’s Replicating Missile to +3.
- Mythical Spiritbinder Glyph: added 15% Stun Resist for pets
- Mythical Spiritseeker Cord: added 4% Physical Resist for pets
- Mythical Soulcatcher: increased Defensive Ability to 80 and increased Vitality damage modifier for Sigil of Consumption to 110
- Mythical Soullance: added 100% of Acid dealt as Vitality modifier for Bloody Pox and increased its Vitality damage modifier to 144
- Mythical Sovereign Ruby of Domination: added 20% Freeze Resist and 20% Petrify Resist
- Mythical Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
- Mythical Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
- Mythical Stormseer Sapphire: added +2 to Callidor’s Tempest
- Mythical Stormtitan Treads: increased % Poison Resist to 36%
- Mythical Stormweave Armor: added 18% Pierce Resist
- Mythical String of Maggots: increased Health to 440
- Mythical Temporal Arcblade: added % Elemental Dot damage
- Mythical Temporal Tempest: added % Elemental Dot damage
- Mythical Tinker’s Ingenuity: added 600 Health
- Mythical Touch of the Everliving Grove: added +3 to Squad Tactics
- Mythical Turrion’s Reprisal: reduced % Retaliation added to Attack modifier for Blackwater Cocktail to 13%
- Mythical Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
- Mythical Veilpiercer: added +3 to Infernal Breath
- Mythical Venomancer’s Guile: increased Acid damage modifier for Bloody Pox to 90
- Mythical Venomancer’s Raiment: added 22% Aether Resist
- Mythical Venomspine Greaves: added % Vitality damage and increased bonus to Nidalla’s Justifiable Ends to +3. Replaced Poison Retaliation with Acid Retaliation.
- Mythical Warpfire: increased % Aether damage to match % Fire damage
- Mythical Watcher of Erulan: added Physical damage bonus to the granted skill
- Mythical Whisperer of Secrets: added 6% Attack damage Converted to Health modifier for Ring of Steel
- Mythical Wildshorn Legguards: added 30% Pierce Resist and added 25% Freeze Resist for pets
- Mythical Will of Bysmiel: increased Health to 600 and Defensive Ability to 80
- Mythical Windshear Greaves: added 18% Vitality Resist
- Mythical Witching Hour: increased % Physical Resist to 12% and Offensive Ability to 80
- Mythical Wraithwalkers: added 18% Bleed Resist
- Mythical Wretched Tome of Nar’adin: increased Acid damage modifier for Bloody Pox to 220
- Mythical Wyrmbone Handguards: added 30% Electrocute Duration. Increased Electrocute damage modifier for Blackwater Cocktail to 140 / 3s and increased Lightning damage modifier for Thermite Mine to 90-140.
- Mythical Wyrmbone Mask: added +1 to Soldier Skills and reduced bonus to Forcewave to +2. Added 80 Lightning damage modifier for Forcewave and increased its Electrocute damage modifier to 300 / 3s.
- Nadaan’s Reach: added 50% of Cold dealt as Pierce
- Nightclaw: added % Attack damage Converted to Health to the skill proc
- Okaloth’s Visage (mythical): increased % Retaliation added to Attack modifier for Sigil of Consumption to 22% and its Fire damage modifier to 120 and added -0.6s Cooldown modifier for it
- Outcast’s Secret (mythical): increased Cooldown Reduction modifier for Devastation to -4s
- Pandemic: added 5% Attack damage Converted to Health modifier for Dreeg’s Evil Eye
- Ravager’s Dreadgaze (Minds): replaced % Crit damage with 8% Defensive Ability
- Scion of Arcane Force: added +4 to War Cry. Increased Resist Reduction modifier for Cadence to 38 / 5s and increased Elemental damage modifier for Iskandra’s Elemental Exchange to 80.
- Scion of Burning Vengeance: replaced Burn Retaliation with Fire Retaliation
- Scion of Crimson Wakes: added % Attack damage Converted to Health to the skill proc
- Scion of the Screaming Veil: removed % Weapon damage modifier for Callidor’s Tempest
- Shard of the Eternal Flame: increased Burn damage modifier for Canister Bomb to 150 / 2s
- Spelldrinker: replaced % Aether damage with % Elemental Dot damage
- Stormbearers: added 18% Elemental Resist
- Stormcage Legguards: replaced Electrocute Retaliation with Lightning Retaliation
- Stormreaver: increased bonus to Storm Totem to +2 and replaced bonus to Lightning Tether with +2 to Inquisitor Skills
- The Crimson Claws: added 8% Attack damage Converted to Health
- Ulzuin’s Torment: replaced Burn Retaliation with Fire Retaliation
- Venomskin Legwraps: replaced Poison Retaliation with Acid Retaliation
- Venomspine Greaves: replaced Poison Retaliation with Acid Retaliation
- Venomtongue Mantle: replaced Poison Retaliation with Acid Retaliation
- Warpfire: increased % Aether damage to match % Fire damage
Legendary Set Items
- Allagast’s Masterpiece Set: added 5% Offensive Ability and 5% Defensive Ability bonuses. Increased Radius modifier for Trozan’s Sky Shard to 0.8 and increased Aether damage modifier for Storm Box of Elgoloth to 200.
- Allagast’s Stormgem: added 220 Health and 25% of Cold dealt as Aether
- Ardor of Octavius Set: replaced Internal Trauma damage bonus with 25 Physical damage
- Bulwark of Octavius: reduced Internal Trauma damage to 84 / 5s. Increased Internal Trauma damage modifiers for Aegis of Menhir and Forcewave to 220 / 3s.
- Pauldrons of Octavius: added 22 Internal Trauma damage / 5s
- Visor of Octavius: removed Internal Trauma damage. Increased Internal Trauma damage modifier for Rune of Kalastor to 200 / 2s.
- Barrelsmith’s Destroyers Set: increased damage on the granted skill and added Energy Leech to it
- Mythical Barrelsmith’s Crossfire: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
- Mythical Barrelsmith’s Salvo: increased damage and % Activation Chance on the granted skill and added Energy Leech to it
- Beastcaller’s Cowl: replaced % Armor with 20% Aether Resist
- Black Scorch Covenant Set: increased Chaos damage modifier for Sigil of Consumption to 160
- Blood Knight Set: increased % Weapon damage modifier for Bone Harvest to 80% and Bleed damage modifier for Counter Strike to 200 / 3s
- Bloodrager’s Endless Frenzy Set: increased % Heal on the skill proc
- Mythical Bloodrager’s Cowl: reduced % Heal on the skill proc. Increased Bleed damage modifier for Savagery to 120 / 3s
- Bloodrager’s Frenzy Set: added % Heal to the skill proc
- Bloodrager’s Cowl: reduced % Heal on the skill proc
- Bysmiel’s Iris: added 30% Petrify Resist
- Bysmiel’s Mark: added 20% Petrify Resist for pets
- Chillwhisper Set: added 80 Defensive Ability bonus. Increased Cold damage modifiers for Drain Essence and Rune of Hagarrad to 90 and 80, respectively, and added 200 Frostburn damage / 3s modifier for Rune of Hagarrad. Increased % Attack damage Converted to Health modifier for Blade Spirit to 10% and reduced its Cold damage modifier to 80.
- Dagallon’s Destruction Set: added 30% Slow Resist bonus
- Darkblaze Garb Set: added 25% Slow Resist bonus
- Dark One’s Gift Set: reduced Cooldown on the skill proc to 4s and added modifiers for Bloody Pox
- Dark One’s Hood: increased Vitality damage modifier for Bloody Pox to 120
- Dark One’s Grasp: increased % Heal modifier for Wendigo Totem to 4%
- Deathmark’s Shadow Set: increased % Physical Resist bonus to 16%. Increased Cold damage and Radius on the granted skill.
- Mythical Deathmarked Claw: increased % Attack damage Converted to Health modifier for Whirling Death to 10%
- Mythical Deathmarked Hood: added 4% Attack damage Converted to Health
- Ghol’s Raiment: added 20% Stun Resist
- Goredrinker Set: added 30% Increased Healing bonus
- Goredrinker’s Armor: added 30% Bleed Duration
- Harra’s Artifice Set: increased % Physical Resist bonus to 12%. Increased Cold damage modifiers for Callidor’s Tempest and Stun Jacks to 130 and 50, respectively
- Harra’s Ward: increased % Attack damage Converted to Health modifier for Stun Jacks to 6%
- Invoker’s Will Set: increased Fire damage modifier for Panetti’s Replicating Missile to 100
- Mythical Invoker’s Blaze: added 20% Slow Resist
- Mythical Invoker’s Burning Hand: increased % Aether dealt as Fire to 25%
- Mythical Invoker’s Shocking Touch: increased % Aether dealt as Lightning to 25%
- Iskandra’s Unification Set: increased % Weapon damage modifier for Trozan’s Sky Shard to 50%
- Mythical Iskandra’s Hood: increased Fire damage modifier for Trozan’s Sky Shard to 110
- Justicar Guard Set: added 155 Burn damage / 2s modifier for Judgment
- Korba’s Fury Set: reduced % Weapon damage modifier for Ring of Steel to 120%
- Light’s Guardian Set: granted skill now correctly scales up with the Mythical version of this set
- Mythical Light’s Defender Gauntlets: increased Lightning damage modifier for Stun Jacks to 40
- Mythical Light’s Defender Helm: increased Lightning damage modifier for Storm Totem to 24
- Ludrigan’s Pride Set: increased % Slow Resist bonus to 50%
- Markovian’s Bastion Set: added 8% Block Chance bonus. Added +2s Duration modifier for Overguard. Increased % Weapon damage modifier for Blitz to 80% and its Cooldown Reduction modifier to -0.5s.
- Mythical Markovian’s Platemail: added 40 Defensive Ability and 8% Armor
- Mythical Markovian’s Vanguard: added 36 Defensive Ability
- Mythical Beastcaller’s Cowl: replaced % Armor with 22% Aether Resist
- Mythical Beastcaller’s Shoulderpads: increased % Poison Resist to 40%
- Mythical Beastcaller’s Shroud: added 18% Bleed Resist
- Radaggan’s Folly Set: increased Offensive Ability bonus to 90 and % Total Speed bonus to 10%. Increased Acid damage modifier for Ill Omen to 240 and Vitality damage modifier for Sigil of Consumption to 180.
- Rage of Agrivix Set: added -1s Cooldown modifier for Callidor’s Tempest
- Rotgheist Set: added -0.5s Cooldown modifier for Primal Strike
- Rotgheist Emblem: increased Attack damage Converted to Health modifier for Dreeg’s Evil Eye to 15%
- Shard of Lost Souls: increased % Bleed Resist to 40%
- Stronghold Defender: increased Fire damage bonus on the granted skill
- Targo’s Craft Set: increased damage and reduced Cooldown on the skill proc. Added -0.8s Cooldown modifier for Blade Arc. Increased Physical damage modifier for Amarasta’s Blade Burst to 400 and its Internal Trauma damage modifier to 400 / 2s.
- Targo’s Chestguard: increased Offensive Ability to 64
- Targo’s Helm: increased Physical damage modifier for Amarasta’s Blade Burst to 120 and its Internal Trauma damage modifier to 180 / 2s
- Targo’s Shoulderguard: increased Offensive Ability to 64
- The Blightlord Set: increased Fire damage modifier for Ravenous Earth to 105
- Blightlord’s Carver: increased % Fire Resist Reduction modifier for Siphon Souls to -15%
- The Cyclone Set: increased % Physical Resist bonus to 15%
- Cyclone Effigy: increased % Cast Speed to 16% and added 30% Freeze Resist. Increased Summon Limit modifier for Thermite Mines to +4 and added +2 Summon Burst modifier for it.
- Cyclone Mark: increased Lightning damage modifier for Thermite Mine to 80-150
- The Infernal Champion Set: increased Burn damage and its Duration on the skill proc
- Mythical Infernal Knight’s Faceguard: increased Burn damage modifier for Blackwater Cocktail to 110 / 3s
- Mythical Infernal Knight’s Jacket: added 45 Defensive Ability
- The Korvan Dunefiend: increased % Physical Resist bonus to 14%
- The Runebinder Set: increased % Offensive Ability bonus to 8%. Increased Fire damage modifier for Rune of Kalastor to 155.
- The Vileblade Pact Set: increased Acid damage modifier for Bloody Pox to 200
- The Voidsoul Set: increased Vitality Decay damage modifier for Flames of Ignaffar to 300 / 3s
- Trozan’s Skybreach Set: increased Cold damage modifier for Sigil of Consumption to 80
- Mythical Trozan’s Hat: increased Lightning damage modifier for Trozan’s Sky Shard to 60-140
- Voidsoul Bulwark: increased % Weapon damage modifier for Aegis of Menhir to 50%
- Voidsoul Visage: increased % Weapon damage modifier for Flames of Ignaffar to 16%
- Ultos’ Storm Set: added 30% of Physical dealt as Lightning bonus
- Ultos’ Gem: removed % Physical dealt as Lightning
- Ultos’ Tempest Set: added 30% of Physical dealt as Lightning bonus and increased Lightning damage bonus to 33-66. Added -0.5s Cooldown modifier for Primal Strike.
- Mythical Ultos’ Gem: removed % Physical dealt as Lightning
- Ulzuin’s Headguard: increased % Pierce Resist to 24%
- Ulzuin’s Infernal Avatar Set: reduced Cooldown on the skill proc. Increased Radius modifier for Canister Bomb to 0.9 and its % Weapon damage modifier to 14%.
- Mythical Heart of Ulzuin: added 90 Offensive Ability
- Mythical Ulzuin’s Headguard: added 400 Health and increased % Pierce Resist to 28%
- Valguur’s Hunger Set: increased % Health bonus to 24% and added +6s Duration modifier for Storm Totem
- Valguur’s Focus: added 60 Offensive Ability and increased Defensive Ability to 66. Increased Vitality damage modifier for Sigil of Consumption to 100.
- Virtue’s Light Set: increased % Health bonus to 20% and % Cooldown Reduction bonus to 16%. Added 4% Offensive Ability bonus. Removed % Shield Damage Blocked bonus. Added 40% Shield damage Blocked modifier for Ascension and increased Burn damage modifier for Aegis of Menhir to 400 / 3s.
- Virtue’s Defender: added 150% Burn Duration. Replaced % Crit damage modifier for Aegis of Menhir with 100 Fire damage and 200 Burn damage / 3s modifiers for it.
- Virtue’s Ward: increased Fire damage modifier for Aegis of Menhir to 120-200
[Class & Skills]
Devotion
- Akeron’s Scorpion: added 30% Poison Duration
- Alladrah’s Phoenix: added 15% Freeze Resist and 30% Burn Duration
- Amatok the Spirit of Winter: increased Health to 450 and removed % Cold Resist
- Assassin: increased Health to 200
- Attak Seru: increased Health to 600 and % Defensive Ability to 6%
- Azrakaa, the Eternal Sands: increased Health to 650
- Bard’s Harp: added % Elemental Dot damage
- Behemoth: increased % Health to 8% and increased % Health for pets to 12%. Added 4% Physical Resist for pets.
- Berserker: added 15% Increased Healing and increased Health to 300
- Blind Sage: increased % Elemental Dot damage to 250%. Added 4% Physical Resist and reduced Offensive Ability to 115.
- Bysmiel’s Bonds: replaced % Health for pets with 20% Trap Resist and 20% Trap Resist for pets
- Chariot of the Dead: increased % Stun Resist to 20% and Health to 250
- Crab: added % Elemental Dot damage
- Crane: increased % Poison and % Vitality Resists for pets to 20%
- Dire Bear: increased % Health to 6%
- Empty Throne: increased % Freeze and % Stun Resists for player and pets to 25%. Increased % Aether, % Chaos and % Pierce Resists for pets to 15%.
- Hound: added 15% Stun Resist for pets and increased % Health for pets to 20%d
- Huntress: added 8% Increased Healing. Increased Health to 450 and increased % Health for pets to 12%.
- Hyrian, Guardian of the Celestial Gates: increased Health to 600 and Elemental damage to 16. Added % Elemental Dot damage.
- Ishtak: increased % Bleed Resist and % Poison Resist for pets to 30% and % Total Speed for pets to 12%
- Jackal: increased % Health for pets to 8%
- Korvaak, the Eldritch Sun: increased % Health to 8% and Health to 300. Increased % Health for pets to 12% and % All damage for pets to 150%.
- Kraken: increased Health to 500
- Leviathan: increased % Health to 8%
- Light of Empyrion: increased % Health to 16%. Increased % Health for pets to 15% and % Aether/% Chaos/% Vitality Resists for pets to 25%.
- Lion: increased % Run Speed to 6% and increased % Health for pets to 8%
- Magi: added 15% Freeze Resist and 1.5 Energy Regeneration. Removed % Fire Resist.
- Manticore: increased Health to 250 and increased % Health for pets to 12%
- Mogdrogen the Wolf: increased Health to 650 and replaced % Leech with 15% Increased Healing (Forgotten Gods only)
- Nighttalon: increased % Elemental Resist for pets to 15%
- Oleron: increased Health to 650
- Quill: increased Health to 100
- Rattosh, the Veilwarden: increased Health to 350
- Revenant: increased % Health to 5% and Health to 250
- Rhowan’s Crown: increased % Elemental Resist for pets to 18%
- Sailor’s Guide: added 15% Fire Resist and increased % Run Speed to 10%
- Scales of Ulcama: increased % Health to 6%, Health to 250 and % Run Speed to 6%
- Shepherd’s Crook: increased % Health for pets to 20%
- Solael’s Witchfire: increased Defensive Ability to 40
- Solemn Watcher: replaced % Cold Resist with 18% Chaos Resist
- Spear of the Heavens: replaced % Lightning Resist with 15% Energy Regeneration
- Staff of Ratosh: increased % Aether and % Vitality Resists for pets to 20%. Replaced % Crit damage for pets with 6% Total Speed for pets
- Stag: added bonuses for pets
- Targo the Builder: increased % Health to 12%
- Tempest: replaced % Lightning Resist with 10% Slow Resist
- Tree of Life: increased % Health to 24% and increased % Health for pets to 27%
- Ulo: increased % Elemental Resist to 15%, % Poison Resist to 20% and % Chaos Resist to 20% for the player and pets. Added 15% Stun, 15% Freeze and 15% Petrify Resist.
- Ulzaad, Herald of Korvaak: increased Health to 500 and Defensive Ability to 25. Removed % Cold Resist
- Ulzuin’s Torch: added 20% Stun Resist and 6% Health. Removed % Fire Resist.
- Unknown Soldier: increased % Health to 8%
- Vire, the Stone Matron: increased Health to 300
- Wendigo: added 5% Run Speed. Increased % Health to 6% and Health to 250.
- Wolverine: increased % Poison and % Vitality Resists for pets to 15%
- Yugol, the Insatiable Night: added 300 Health and increased % Spirit to 4%
- Black Blood of Yugol: increased Duration to 8s
- Cleansing Waters: reduced Cooldown to 10s
- Hyrian’s Glare: increased % Weapon damage to 85% and added Elemental Dot damage
- Inspiration: increased Offensive and Defensive Ability to 130
- Nature’s Guardians: increased Duration to 8s and increased Physical damage for pets. Added 18 Resist Reduction / 5s for pets.
- Phoenix Fire: replaced Burn Retaliation with Fire Retaliation
- Tsunami (Celestial Proc): increased % Weapon damage to 45%
- Wayward Soul: reduced Cooldown to 8s and Duration to 5s
Demolitionist
- Blackwater Cocktail: sped up damage tic rate by ~20%
- Demon Fire: reduced Energy Cost scaling with rank
- Agonizing Flames: reduced Energy Cost scaling with rank
- High Potency: reduced Cooldown to 3.8s
- Quick Jacks: increased Energy Cost Reduction to -30%, no longer scales with rank. % Damage Modified penalty no longer scales with rank and is fixed at -50%. Radius penalty now scales with rank to -1.2 at max rank. It is now possible to achieve the previous results with a single point, and additional points improve the projectile radius.
- Ulzuin’s Chosen: increased % Damage Modified scaling with rank to 18% by rank 10, 30% by max ultimate rank. Increased % Energy Cost Reduction scaling with rank to 35% by rank 10, 45% by max ultimate rank
Occultist
- Bloody Pox: increased Bleed damage scaling with rank
- Wasting: increased Vitality damage scaling at ultimate ranks. Increased % Bleed damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
- Black Death: increased % Bleed and % Vitality damage scaling with rank to 144% by rank 12, 264% by max ultimate rank
- Fevered Rage: increased % Total Damage modified bonus to 80%
- Sigil of Consumption: increased Vitality Decay damage scaling with rank
- Summon Hellhound: increased base % Freeze Resist to 50% and % Stun Resist is now a flat 50% instead of scaling with rank to 40%
- Ember Claw: increased Threat generation scaling with rank
Nightblade
- Amarasta’s Blade Burst: fixed an issue where this skill could trigger twice when dual wielding ranged weapons
- Amarasta’s Quick Cut: sped up the melee animation hit frames by 25% to match comparable WPS skills. Average DPS of this ability remains unchanged. Fixed an issue where the animation could be interrupted early, resulting in the third hit not registering.
- Belgothian’s Shears: replaced % Pierce damage with Pierce damage
- Ring of Steel: increased % Weapon damage scaling with rank to 260% by rank 16, 320% by max ultimate rank
- Whirling Death: sped up the melee animation hit frame by 10% to match comparable WPS skills. Average DPS of this ability remains unchanged.
Arcanist
- Callidor’s Tempest: increased % Weapon damage scaling with rank to 115% by rank 16, 145% by max ultimate rank
- Inferno: reduced Energy Cost scaling with rank
- Wrath of Agrivix: reduced Cooldown to 3.8s and the % Damage Modified to 140%. Removed % Weapon damage.
- Distortion: increased Aether damage scaling with rank
- Supercharged: increased Electrocute damage scaling with rank. Increased % Crit damage scaling with rank to 40% by rank 12, 60% by max ultimate rank.
Shaman
- Upheaval: increased Radius to 4.0 and increased % Weapon damage scaling with rank to 125% by rank 10, 175% by max ultimate rank
Necromancer
- Blight Burst: increased Threat generation scaling with rank
- Rotting Fumes: increased Threat generation scaling with rank
- Ill Omen: increased damage scaling with rank
- Necrotic Edge: sped up the melee animation hit frame by 27% to match comparable WPS skills. Average DPS of this ability remains unchanged.
Oathkeeper
- Avenging Shield: increased % Crit damage scaling with rank to 35% by rank 12, 55% by max ultimate rank
- Reprisal: increased Burn damage scaling with rank
- Smite: sped up the 1h-ed and dual-wield melee animation hit frame by 20% to match comparable WPS skills. Average DPS of this ability remains unchanged.