[Tool] Grim Internals

Hey guys, can someone please tell me how to fix this??? Its annoying the hell outta me coz I have pretty poor eyesight :frowning:

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([Tool] Grim Internals - #4758 by ftaru)

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grim dawn internals v1.107 is not compatible

same shet sad

Yes, it is compatible with v1.1.9.7. You have a legit copy of the game?

It would seem GI is having some issues with compatibility lately and GlockenGerda has (reasonably) moved on?

What are the features in GI that people absolutely cannot live without? This is not a promise that all your wishes will come true, as what a player-made utility does and what the official game should have are not always the same thing. :wink:

But we are willing to hear your thoughts on what, in your opinion, the essentials are.


better, more thick/visible health bars on mobs.
debuffs icons on heroes+ mobs (very cool and important)
teleports (this is one of the most important ones too)
also ability to see your OA/DA/buffs and debuffs on player.


I would say player bars and quick pick up were great QoL improvements that made the game feel more intuitive and smooth for me. Teleports were very handy for testing stuff out. Some debuff/buff timers info on the left felt a tiny bit like cheating but at the same time I don’t think it’s that criminal. Basically copy pasting the whole GI wouldn’t be a mistake, imo.

EDIT: The supper narrow hp bars native UI has to this day feel and look very unappealing to me. In general I like the look of the game despite it being really really old it still has some style and visual effects improvements over the years were really great (for that xBox release I guess but it’s not like I am complaining). But those hp bars just feel off to me, they are hard to read and just look whack to me, personally.


the cute critters!

for me what i use most from the non game breaking part (i’m assuming insta teleports to bosses are out of the question? :sweat_smile: )

dmg readout and breakdown, being able to see the various dmg types to confirm XY skill is indeed doing “stuff”, (and ofc effective dmg/dps)
the somewhat expanded auto loot range, it’s not much, but the extra increase in reach was actually nice
timers/number values on cooldown left like HP potion seconds remaining on bar, “expanded” temp buffs etc so you could see them before it was just 4secs left etc and was clearly defined (like deadly aim buff vs cooldown onset)

the loot “alert” on specials like double rares and or lootbeam was also kinda cool, expected it to get old quick but didn’t really

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HP bars GI has are absolutely vital for endgame if you have lower than maxed out video settings. Native hp bars unfortunately aren’t readable in the crowded environment or in dark areas. Monster debuff icons are also really important.

Player buff/debuff trackers and dps breakdown are just nice QoL, don’t think they are vital.

From the game-altering things - wider pickup range felt much more modern.

Wider/thicker Health Bars for Players/Monsters please!

(the one’s that are currently native to the game are way too skinny/thin/difficult-to-see)

The Potion cooldown timers were also a very nice addition.

  • Those are def my two top “must-haves”. Please and thank you sir :+1:

seems like quite a few don’t like the current HP bars, meanwhile i disabled the GI bars and used the ingame :thinking:
wonder if it’s a “simple” thing of having enemy bars have a “slider” that increase size (without being tied to the default ui slider) ?

I would love this too but it seems obvious it’s not “fair”

However, another thing I would love is this feature (which is not particularly GI but is a kinda addition) is zooming in and out very close (for Fashion Dawn reasons).

Increased game speed by x3 times than normal. Titan Quest had this as far as I remember. Slowing things down would help a few people as well (for those who have slow reaction times) and ofc it’s for SP only unless you guys can bind it to the host’s perspective and others will get the effect applied from there.


also being able to move character on main menu and do the black background thingy for those awesome poses and start contrasts
tho i think that was GI+grim cam combo? :thinking:

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Supporting GrimCam GrimCam GrimCam!
Afaik GrimCam won’t work without GI (?) and I can absolutely not play the game anymore without it.
Please consider … !!


Same as others mentioned. The auto pickup. The teleport system. I love the fact it saves the teleports between your chars so you can skip areas you dont like & go to the ones you do.
The speed but from what I understand that speeds up the whole game. Most that use speed would prefer if it was just running speed. A way possible to make it not be a cheat if after u first run through the game maybe an option to speed things up? When you start a new char (just a few) its slow going.
The fog for better visibility. I locked at noon for visibility outside. More visibility stuff for the visually impaired would be nice. (Especially the void). I use both the thin GD bars for the trash mobs & GI bars for the bosses etc. So a way to choose which bars you want.
Im not into the stat stuff but when I do look its usually to see if my pets are using a certain type of dam etc. It seems peeps love their stats so perhaps in option menu a way to turn on or off more type of stats.


that would literally, massively impact game balance/fights tho
“just dialing up run/movement speed” by 3x would make it way easier to escape dmg, effects and attacks, specially since enemies are largely cooldown attack based
gi scaling total game speed means enemies attacks, their effects and animations, and more importantly cooldowns are also scaled with, so the danger element somewhat gets maintained

Hmm now i think about things if they are really going to be adding such ql stuff after all this time. Alot of peeps would love a proper mod maker/manager that could update mods etc. I know that would be work. In fact I know Im not the only one that would throw a few bucks at them just for this.

That is something entirely different though and nothing to do with what GI provides. Please keep to the topic.

Haha there is no way we’re adding an obvious cheat like teleports to the game.