As you might know, Homestead offers more:
Then there is bridge building and detonation sites and the Steelcap District hub. But I wish you could advance The Conclave of the Three in a similar fashion and would not start with a fully developed camp.
There is this one quest in Fort Ikon, which can also be turned in elsewhere, but that option is easily missed. Also you have a choice with Kasparov… But none of these result in visual changes of the settlements. Oh, your choices decide, if some NPCs show up later in the story.
Pretty sure that Crate never intended to let your story choices have an impact on the situation on higher difficulties. With all the permutations that would increase the scope and risk of story blockers tremendously.
Initially not even your reputation was meant to be carried over:
I assume this was never in scope, but I agree with your sentiment and would have loved if there were one or two forks in the developement of each quest hub. Including negative events, like Cronley’s gang successfully attacking Devils Crossing or the Amalgamation advancing towards Homestead.
Regarding distributing resources, Crate had an idea for components, which would have allowed for different kinds of bounties:
But they did not pursue it because:
If you are confused now, Crate changed components only afterwards when it was too late for the bounty system… nine months after the above poll: Component Completion Bonuses: RIP