After a few months away from Grim Dawn I am looking to start another play-through. What is in your opinion a fun, effective and preferably flashy looking main skill to build a new character around? I’ve checked quite a few build videos, but usually there’s so much going on I have a hard time distinguishing the skills that are being used.
Some skills that sound interesting to me are:
- Trozan’s Sky Shard
- A couple of the Occultist’s skills seem fun and I haven’t played as one before
- Blackwater Cocktail, maybe adding Canister Bomb on later levels
- Storm Box of Elgoloth (or maybe one of the runes)
For reference, earlier this year I also started up GD again and leveled a DW ranged Purifier to 52 using mostly Firestrike, a DW melee Reaper to 50 using mostly Shadow Strike, a caster Ritualist to 69 using mostly Bone Harvest and Ravenous Earth and lastly an Elementalist to 52 using mostly Stun Jacks and Storm Totems.
Out of these, I definitely liked the Ritualist best and I even finished AoM with it for the first time (I found myself starting anew after nearing the end of the main campaign on veteran as I grew bored of a character). I really like the look of Bone Harvest and Ravenous Earth is a fun skill as well.
The Elementalist was nice too, though Stun Jacks didn’t look half as cool as I had hoped. In hindsight, I found auto-attacking with Firestrike a bit boring as a Purifier even though I did use other skills such as Flashbang and Thermite Mine. Playing as a Reaper, the skill I found most fun to use was, surprise, Bone Harvest for the Soul Harvest buff.
If you could offer any insight, or maybe point me to a class you find fun to play from the early levels, that’d be awesome!