This build has been done before many times, so just a short guide.
Been playing with different concepts in GDstash and decided to make a simple dual-wield physical Tactician that crushes content without any green items while being extremely tanky and resilient, but it was too slow (~11 minute Crucible) in my book. So went with Death Knight instead.
Decided to try out slightly different devotions and it allowed me to use better components/augments to squeeze out a bit more damage and tankiness.
Decided to update this classic. Some interesting off-meta gear choices and comeback of Peerless Eye of Beronath amulet make it a very solid melee all-arounder.
With the rework of Crimson Claws gloves this build becomes stronger than ever. About 30 seconds faster in Crucible on average.
Tried my best to make it work. It somewhat does. Physical damage and Cadence are still a bit sad though.
Decided to adapt this build to the current patch. Took quite a bit of reinventing to make it consistent in current Crucible. It is still slow because Crate refuses to take a proper look at Warborn Cadence meta, but at least it’s tanky. Good news: it can now farm 75-76 somewhat reliably.
Shattered Realm amulet is no more so I have tested few other options and new Bloodsurge amulet (blueprint is sold at Cult of Solael) is just amazing. Uploaded new stats screenshots and a new Crucible video.
126.96.36.199 Forgotten Gods Update
Build got reworked and now is tailored to meet the new challenges new expansion throws at us. Build can do Shard 75 some % of the time but really shines at Shard 65-66 and Crucible Gladiator 150-170 farming. Also adding a Warlord spec of the build
<<<< GRIMTOOLS >>>>
*Craft all 3 items for Slow resist
**Similiar Kuba pants will also work. You can choose to have Oleron’s devotion proc isntead of Azrakaa’s proc for tiny bit more dot damage.
With all permanent buffs
Cadence Damage with all the procs
Defence (with three items crafted for Slow Resistance)
Why is this spec better?
First of all, it’s very tanky: it has ~3400 Armor and ~3020 DA with Ghoul, Mark of Torment and Prismatic Diamond. I chose devotion and items in a way that patches all important crowd control resists like Trap, Freeze and most importantly Slow, those are the ones that make melee builds most vulnerable in Crucible. Second of all, it’s very streamlined, very few buttons to press, Assassin’s Mark procs very fast because it’s bound to Cadence, it’s just very easy to set up and play and it’s super affordable. And thirdly, I tried to get as much flat damage as possible without making unnecessary sacrficies, so this build delivers when it comes to Crucible clear times. It can also go pretty deep in Shattered Realm with some skill and focus (I think 75 is possible but I haven’t tried it myself).
Craft at least two items for slow resistance crafting bonus to get Slow Resist above 55% mark.
Build facetanks any combination of foes in Crucible, but you have to be extra careful when Grava’Thul is around. Ideally, you want to take him out first. If you happen to be in a big brawl with him and other nemeses, just stutter step to avoid his melee fumble debuff as much as possible. Use Mark of Torment generously during tough waves,
it’s better to enter the next big fight with MoT on a cooldown then with both Ghoul and Prismatic Rage on a cooldown. In Main Campaign just buy an extra Coven Storm Seal from Coven (get one with 4% DA and 5% attack speed), and use it with Ectoplasm and Hammerfall Powder augment from Malmouth’s Resistance. Craft everything at Angrim to get those juicy armor bonuses.
I am rating this build 6,5 sacred strikes out of 10 and still not intending on leveling a soldier based character.
Featuring the melee build @banana_peel himself (it’s his spec)