I still recommend classical Lightning & Elemental Conjurer can fast Farming SR 76, cause no need special green equipment,
and other new 1160 build need good green equipment. but all these Build farming SR 75 - 76 around 10 - 15m
A suggestion for you to think about, as you are testing these quite rapidly:
There might be some potential with Lost souls + Blood Orb off-hand + BoneScavenger gloves + MI Belt (Lunal Val) + 2x spiritbinder rings + Primal instinct.
You get a big flat acid conversion and with 150%/100% elemental conversion offset for ~60% elemental -> vit conversion, with the rest chaos.
That large flat vit from acid might make an impact on offense on both skeletons and swarmlings. The Blightfiend would have full convert. Birds and Hellhounds would see some reduction in effectiveness due to conversion losses.
It has nice damage but the problem is taunting monsters, everything is going for me like mad, almost 0 focus on pets. I had no this problem with typical elemental conjurer or acid ghol. Do you know any solution for it? I’ve killed Ravager in ~3 min but he was chasing me almost all the time, it could be something around 2min maybe if not this.
v1160 already much enhance SR monster, now hard to deep. that Ghol build need more green and not for the public players.
check this will better or not. https://www.grimtools.com/calc/gZwjmPlV
Yes, hidden buffs.
based on feedback from many friends, also test myself SR 75-76 will slow 1 - 1.5m(some stonger build may cant feel it. but in 100 - 120 will feel it much), monster damage & HP or DA get increased
and GT SR monster datebase still is v1125
What do you recommend using decent and good HC (tough and durable) compatible AFKish skelly (i know they are fragile) build? Is it exist or i have to wait and hoping for Zantai gonna buff them in future patch(es)?