Tdm is great, but do 2-handed weapons have to suffer with decreased range? First of all, 2-handers are already at a disadvantage in GD (only 2h builds among 70 that we tested for top20 were Grenado Hellbornes and Nightbringer Shamans EDIT: actually there were two Phys BA builds that I forgot about but they weren’t very competitive), they shouldn’t be punished further. Secondly, it’s not even thematic to have smaller waves done by bigger weapons.
I would suggest that damage penalty removed or actually turned into extra range, that should make more 2H Bone Harvest specs viable.
Damage conversion I don’t really know what it is meant to do there, maybe someone will tell me.
But it’s not. It converts physical damage that you don’t have, because there’s no weapon with physical damage to convert that has any semblance of BH support.
I like the theme, but it’s use-case is non-existent.
base weapon dmg
there is only a couple BH MIs, which are both vit iirc?
but, that’s not what’s necessary to benefit from still using cold dmg; not wasting most of your weapon dmg is when casting soul harvest
Most levelling weapons have base phys, including cold MIs that still have partial base phys
Looking at 's philosophy, we could change these MIs to be full Cold
Btw why does 1h Bone Harvest need to be weaker because of no TDM? It already sucks because of low Weapon damage of the weapon It’s cool I guess but is it balanced?
I’d buff BH for TDM to be included and do sth else with transmuter.
There’s two alkamos MI’s that have +cold% and physical damage, but neither has any + necro skill.
Other than that there’s no MI and nothing epic or legendary that supports cold damage. So this only applies to generic weapon drops, but then I wonder what you’re working towards that you want cold damage.
i don’t follow?
you don’t need a weapon that boosts BH to use bone harvest
but when you use bone harvest in your build you dont’ want the dmg wasted
“if you are a cold ritualist/binder/reaper/Xx”, and you incorporate BH into your build, because cold dmg, even if BH isnt’ the main of your build (only vit weapons support BH main); then you’re pissing away dmg without that conversion every BH cast
*and like last time i’m guessing it’s just part of a legacy balancing thing/+thematic, but it does aid cold necros
I never said that. But I’d expect you want some +Necro skill bonus on your weapon if you’re playing necro. There aren’t any 2 handers with physical damage. So while in theory I get what you’re saying, I don’t think this situation ever occurs in practice.
Even if you have some random other generic weapon, what build are you working towards that has 2h cold damage?
why must the weapon have + necro bonuses to use BH as a support skill?
again, it’s both a strange take in itself, but also because of how obvious it should be it’s not necessary. Every single item a char uses doesn’t have to be the item that supports 1 skill
Either you’re keep misunderstanding the intent, ie it doesnt’ have to be a main BH build, or you’re also ignoring all the other slots you can have necro bonuses on?
imagine wanting to level some of this and get some tiny use of BH while levelling and not just go dualwield spectral axes or something/“level closer to your 2h goal”
i must admit i’m utterly perplexed it’s so hard to get around the idea Bas
You’re really good at misunderstanding it seems. I never said BH has to be the main skill. I never said cold damage isn’t a thing for necro.
There’s only two 2h melee weapons with physical damage and +cold%. None of these have any necro bonus. So to me it’s weird to have a transmuter for a skill that doesn’t have any item that has any overlap with the skill or even the mastery.
…
Bas
If you’re going to be a 2h cold build at end, are you going to level as 2h vit or fire or acid?
or are you going to pick a 2h weapon while levelling instead of 1h?
If so, would you prefer that 2h weapon to have cold dmg?
^if yes to the above, there there are not pure cold 2h weapons available during levelling, they all have base phys because the 2 cold MIs have base phys, or the commons have base phys “that’s why you might want the conversion”
and you can’t get soulrend or Winterking pure cold until end…
So if you were a cold necro, trying to level as your end build which uses a maxed boneharvest on 2h (because it’s decent dmg without modifiers), then the conversion helps that little extra bit… also even if you’re maining something else, it’s a hard hitting 2h filler you’re not guaranteed to fully convert on the existing cold items “until end”…
If you’re going to be a 2h cold reaper/ritualist/deceiver whatever, and the end setup is using cold and has bh; why would you not also use BH while levelling or use a cold weapon while levelling, ie why would you not want said phys conversion to guarantee your weapon is cold on that attack
I don’t understand the notion that the Weapon must support BH (or necro) while levelling, to use BH while levelling/as if we ditch a high invested skill from end build in levelling because the weapon doesn’t have BH/necro bonuses? - why/when do we otherwise normally do this?
You’re not ignoring 2handers as a lightning sav build because they don’t have sav or shaman bonuses right? - you just care it has lightning dmg so can be used for your skill still [1.1.9.7] Beginner’s 2H Ranged Lightning Savagery Vindicator (pre-Evoker) , [1.2.1.6] Hardcore Beginner Lightning Cooldown Primal Strike Warder SR26
^the sole sav MI is physical, but we still have lightning sav levelling to use, there are just a bunch of pure lightning weapons available where there wasn’t for cold
(not that it would have been the deciding factor anyway since again likely legacy/thematic thingy)’
sry but i don’t understand the argument we’re having, when vlan’s original TLDR “cold weapons have phys dmg during levelling” said it all - and if you’re a cold necro you ofc want cold dmg, it should be that simple imo