[MOD] Sunder removed (1.2.1)

Installation: (to play in Main Campaign not necessarily in Custom Game)

  • download database.zip (62.1 KB) ← @tt300 kindly updated it to 1.2.1 (I didn’t test it myself)

  • unpack to retrieve database.arz

  • put the file in C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\mods (or equivalent for GoG)

  • make a shortcut to Grim Dawn .exe you’re using, this can be:

    • 64 bit Grim Dawn from C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\x64\Grim Dawn.exe

    • 32 bit Grim Dawn from C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\Grim Dawn.exe

    • DPYes.exe from [Tool] DPYes - Player/pet DPS meter & Misc util

  • add /basemods (preceded with one space) as argument to the shortcut:

  • you can optionally rename this shortcut so that you known it launches Grim Dawn w/o Sunder

  • launch the game from the shortcut

  • instead of making the shortcut you can add /basemods parameter to in Steam’s launch option for GD

  • can be combined with a Custom (standard) mod but if this mod changes some monster skill that sunders, this skill will have Sunder restored

Monsters still do the attacks that originally sundered but the debuff is no longer there.


Very good technique, thank you. :face_with_monocle:

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Thank You.

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Thank you!

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Does this still work in

Thanks to tt300 for updating the mod to 1.2.1!

Question: If I want to start the game with DPYes, how should I add this parameter? Can I use this method at the same time?

It should work

I’ll add info about it in the thread. I used to have Grim Internals.exe launcher mentioned in the past in similar threads.

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OK :v:
I just rechecked the Sunder Removed data and found that these two items were missing. I don’t know if it is necessary. Please check and add.


Sunder Removed_records.zip (186.3 KB)

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