INTRODUCTION
Hello everyone, since AAR is still strong after the nerfs, I decided to revisit one of my older builds, which is Chaos Ray Warlock. After some tuning, the build turnt out better than I expected, so here it is.
Conclusion
All in all, this build can dish out a good amount of damage, even the non glassified versions can. Still one of my favourite AAR builds. Credits to @Nery, @Willnoword, @KoS9K, @Duchy for their versions (sorry if I missed anyone) and to @mad_lee for suggesting different components/augments and skill point allocation. See you next decade.
Really impresive results, congratz!
regarding this build though: is there any way to convert lightning to chaos? because with this medal you lose a plenty of damage.
To go for quasi-full chaos damage on AAR you need myth blood orb and something like mantle of the black flame + spark of reality to convert the aether component of the skill.
Nice spec, man. I would consider using Coven’s augments for weapon and off-hand - might be the same ehp as Ravager’s Eye but more damage. Also I am not sure about Arcane Spark, seems like most of its value is lost so it’s just for pure OA, surely stuff like Ruby, Heart or even Attuned Lodestone would have a bit more value. Also, overcapping Fabric of Reality seems to be more valuable than Second Rite. Maybe one Topaz instead of Crystal too. Also, Sigil is worth softcapping for radius and adtch.
But overall, solid spec, smart move with the medal.
Are you talking about the first grim tools, cause replacing Eye there makes me lose 100 DA, that can partially get fixed with runebound topaz on the medal. I do agree that Fabric is better than Second Rite, didn’t notice it until you mentioned it. Build already has damage reduction so lodestone doesn’t really provide much either. Sigil at soft cap gives 2% more adtch and 0.3 meter range, so I don’t think it’s that worth it.
Yep, first GT. You do lose DA but gain hp and a bit more damage. Might be the same survivability with higher damage in the end.
Yeah, but Spark gives literally nothing but OA here. Lodestone got 18 less OA but 5% crit and a proc. Ruby gives massive hp and lets you cap slow res. Tainted Heart boosts your crit and gives a bit more of Aether overcap (never a bad thing as long as there is Anasteria in the game).
Yeah, but that feels like a better investment still than for example BoD overcap.
I completely forgot that Possession has skill disruption, so tainted heart/topaz/ruby are better. Could also change skill points for sure, but the build doesn’t have dmg issues really, so having some extra DA to avoid crits is something that I prefer. The build is tanky anyways.