*Destination: planet Nerfs
This is a build that probably has been done before in some form or another so I will try to make it short. A lot of testing work and ideas should be credited to @Shoot2033 (the most important part of which is devotion map).
<<<<< GRIMTOOLS >>>>>*
*It’s important to craft two items for Pierce resist at Angrim and two items for Stun resist at Malmouth smith
Shouldn’t double Ravager’s Eye and bigger Spirit investment yield more damage in the end?
Yes, we are losing about 70% total damage (so about 2% of total paper damage) with this setup but I did it to use Restless Remains instead of Spellscorched Plating in gloves (Pierce res is a huge problem). Casting speed and additional adtch are crucial to this build’s consistency.
Wouldn’t full Barrelsmith’s set be better?
This looks too glassy, is it really consistent?
Yes, it does its job (Crucible 150-170 and Shards 65-66) consistently well, but it’s definitely not the tankiest caster so some piloting skill is required. You can always decide to invest less into Spirit.
What about devotion map with Korvaak? Or Dying God? Or better yet, with Blind Sage?
This one is the best damage-wise and defense-wise, a lot of tests have been conducted by @Shoot2033.
Core of the build is 4-piece Ulzuin’s set + one Barrelsmith pistol. Cyclone pieces add a lot of damage by injecting some steroids into Thermite Mines and Cindertouch gloves give us much needed conversion. Iskandra’s relic might be a tiny bit more damage but Eternity makes the build more well-rounded.
Skill distribution is pretty optimal, 14/12 Blast Shield is actually needed for safer gameplay. There is no place for a Flashbang, unfortunately. I chose to have an extra button just for Aeon activation, but you can bind it to movement rune. Rahn’s rune actually adds quite a bit of damage to the build. Devotion map is pretty optimal, Aeon gives us an extra layer of defense and also lets us cast an extra Cannister Bomb every ~10 seconds.
This is an endgame build. For leveling check relevant guides on this forum
Cannister Bomb damage breakdown
Defense (before Grey Magi’s proc)
I think Cannister Bomb as a skill has to be adjusted. Right now it’s extremely overpowered and Lightning transmutor is only making things worse.