In AoM era Stupid Dragon created wonderful guide for beginners dw pierce ranged Tactician https://forums.crateentertainment.com/t/1-0-4-1-beginners-ranged-tactician/43913 and I wanted to create budget version with some new and updated items.My version is not final and I will listen to advises and propositions about skill points and devotions distribution.
Credits for idea is to Stupid Dragon build,also thanks to Malawiglenn and Sir Spanksalot.
Build and Skills
- image with only permanent buffs
GT for the budget end game version https://www.grimtools.com/calc/aZqlB9dV
Cadence Our main attack,put as many as possible points here and in Deadly momentum buff
Words of pain Used for the death sentence,which gives pierce RR
Words of renewal Healing skill,but the line offers health,DA and resistances
War cry Use as debuff skill,especially reduced damage is neat
Inquisitor SealOur main defensive skill,staying inside grants damage absorption
Aura of ConvictionOur exclusive skill-Offensive ability,pierce damage and physical resistance,godsend
Weapons-Bloodborers-recipe from Cult of Bysmiel
Amulet-Empowered essence of Beronath-crafted blue amulet with plus skills and attack speed
Rings-Malmouth and Dreeg blade seals from respective factions
Helm-Mythical Bounty hunter-common blue with +1 to both classes
Chest-Elite Coven’s Combatant Chestguard-faction Coven refugee,bonus to Conviction and Cadence
Shoulders-Mythical Amarastan pauldrons-crafted blue shoulders,perfect fit
Gloves-Mythical quick draws-crafted,ranged bonus is sweet
Legs-Kuba Chauses-Nemesis MI,option are Solael pants
Belt-Gargoyle Girdle- green item from Gargoyle enemies from FG content,option is crafted White lotus
Medal-Solael Mark of slaughte-from Cult of Solael reputation
Boots-wildcard,I use one of the better blues here
Relic-Vendetta-recipe from Malmouth resistance reputation
yellow>Assassin’s blade>remove yellow>Panther>Sailor’s guide>Harpy>Ulzaad>red>Ghoul>remove red>Hawk>Hydra>remove hawk>Assasin>purple>Azraaka>one point in empty throne
Copy from the build of Stupid Dragon
Levels 1-10. With your first skill points gained on level 2 open with Inquisitor and put 1 point into Mastery bar and 2 points into Ranged Expertise. Each next level put 1 point to Ranged Expertise and 2 points into Mastery Bar.
Levels 10-30. At level 10 go visit the Spirit Guide and revoke all the points from Inquisitor’s Mastery Bar besides the first one (you can’t :D), leave Ranged Expertise on 10/10. Open Soldier, push the Soldier’s Mastery bar to 15 while putting 1 point into Cadence. Put the remaining points into Fighting Form. With next few levels you should max Fighting Form (your level should be around 14-15). After than just push the Mastery Bar again till 40, and max Deadly Momentum; and then yet again push the Mastery bar to 50 and get Oleron’s Rage maxed. With this your level should be around 32-33.
Levels 30-50. Focus on maxing Cadence (or at least getting it to 10+), push Inquisitor mastery bar to 10 and get Deadly Aim maxed. Get Field Command and Squad Tactics from Soldier.
Levels 50-90. Push Inquisitor mastery to 20, once you did respec Oleron’s Rage, Squad Tactics, Field Command and Soldier mastery bar to 40, use these points to push Inquisitor mastery to 50 and get Aura of Conviction. After this the core of your build is ready. Use subsequent skill points to restore Field Command, then get Vigor, Steel Resolve, Squad Tactics, Warcry, Inquisitor’s Seal. The order doesn’t matter much, try various things. I recommend getting Inquisitor’s Seal first because it’s another layer of your defense that’ll allow you to kite less.
Levels 90-100. That’s the time when you shape the build to it’s final form. Since you’ll probably get some skill points from gear a lot of your skills will be beyond maximum level. While ultimate levels of some skills scale well, a lot of them don’t. You don’t need Fighting Form above 12, so just remove a few points from it to keep it that way. Deadly Aim also doesn’t scale well above 12, so keep it at that as well.
- There are also a few tricks to grow stronger quicker.
- Once you get full Serrated Spike insert it into one of your guns and activate the buff, it’ll increase your damage a lot early on.
- Craft Vicious Spikes and insert them into your other gun, and activate the buff as well. Buffs from Serrated Spike and Vicious Spike stack.
- Best early relic to use is Guile. It requires a recipe, but if you happen to get it then craft asap – it’s very strong for this build, you wouldn’t want to switch it till very late into the game.
Some advises from me-leveling is important to keep your resistances high-that’s the priority.My rule of thumb is to replace the gear with lowest armor every few levels.You need decent OA throughout the game in order to proc Assasin’s mark.At level 70 you can use augments,so at that point is good if you reached revered with most faction
I am not quite happy with the damage honestly,but build is safe for main campaign.It can facetank fully without any consumatives the superboss Lokkar,which is impressive,but ofc Aura of Conviction is the big reason for that,here is video from fight https://www.youtube.com/watch?v=6cX3NiXxv0Q&feature=youtu.be